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You will need: | You will need: | ||
* a ship that can sustain fire from up to five Battleships, a passive buffer Gila with Vespa and Kin/Therm resists can do this site in approx. 10-12 mins. | |||
* a ship that can sustain fire from up to five | |||
Tips: | Tips: | ||
* Site is rigged with explosives and will detonate after 20 minutes | * Site is rigged with explosives and will detonate after 20 minutes (doesnt damage your ship) | ||
* Killing Mordu's ships does not reduce Faction Standing | * Killing Mordu's ships does not reduce Faction Standing | ||
* All ships fly up to 380m/s | * All ships fly up to 380m/s | ||
* All ships use shield boosters | * All ships use shield boosters | ||
* Kinetic is the best damage to both deal and resist | * Kinetic is the best damage to both deal and resist | ||
* The Cruiser's missiles deal Kinetic damage | * The Cruiser's missiles deal Kinetic damage | ||
* The Battleship's high accuracy and infinite range Thermal/Kinetic/EM turrets deal 350 damage per shot, while their | * The Battleship's high accuracy and infinite range Thermal/Kinetic/EM turrets deal 350 damage per shot, while their torpedo missiles deal 900 Kinetic damage per shot. | ||
* The Commander's turrets deal all damage types, but have poor tracking; and their 54 km range torpedoes deal Kinetic damage | * The Commander's turrets deal all damage types, but have poor tracking; and their 54 km range torpedoes deal Kinetic damage | ||
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The Site is empty at first. The Wave 1 spawns | The Site is empty at first. The Wave 1 spawns shortly after you warp in. | ||
{{MessageBox|Message at Wave spawn | {{MessageBox|Message at Wave spawn | ||
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There is no trigger ship. The Second Wave will warp in seconds after the | There is no trigger ship. The Second Wave will warp in seconds after you destroy the last ship in the wave. | ||
{{NPCTableHead|Wave 2 (total 5 ships)}} | {{NPCTableHead|Wave 2 (total 5 ships)}} | ||