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Recon Ships: Difference between revisions

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Recon Ships are divided into two types, with similar EWAR abilities but different role bonuses:
Recon Ships are divided into two types, with similar EWAR abilities but different role bonuses:
* '''Force Recon Ships''' can fit [[Cloaking|Covert Ops Cloaking Device]]s, and thus warp while cloaked. Furthermore, Force Recon Ships are also capable of fitting both standard and covert [[Jump drives|Cynsural Field Generators]], allowing them to bring in either a black ops hit squad, or a fleet of capital ships to reinforce a battle. This makes them a high-priority target in many battles.
* '''Force Recon Ships''' can fit [[Cloaking|Covert Ops Cloaking Device]]s, and thus warp while cloaked. Furthermore, Force Recon Ships are also capable of fitting both standard and covert [[Jump drives|Cynosural Field Generators]], allowing them to bring in either a black ops hit squad, or a fleet of capital ships to reinforce a battle. This makes them a high-priority target in many battles.
* '''Combat Recon Ships''' have superior weapons, electronics, and defenses. While they cannot fit a covert ops cloak, they cannot be detected by [[directional scan]], a unique ability in the game that makes them an unpleasant surprise for opponents.
* '''Combat Recon Ships''' have superior weapons, electronics, and defenses. While they cannot fit a covert ops cloak, they cannot be detected by [[directional scan]], a unique ability in the game that makes them an unpleasant surprise for opponents.