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Salartarium (talk | contribs) m spacing |
m Change {{Note box}} to template {{Open journal}}. |
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|Name= | |Name= | ||
|Level= | |Level= | ||
|Storyline= | |||
|Type= | |Type= | ||
|Objective= | |Objective= | ||
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:; Parameters | :; Parameters | ||
::; Name : Name of the mission. Spelled and capitalized exactly as written in-game. Not intended to be used on mission articles. | ::; Name : Name of the mission. Spelled and capitalized exactly as written in-game. Not intended to be used on mission articles. | ||
::; Level : Level of the mission. For standard missions this is the level of the agent. For storyline missions this is the level of the standard missions the mission is awarded for. | ::; Level : Level of the mission. For standard missions this is the level of the agent. For storyline missions this is the level of the standard missions the mission is awarded for. | ||
::; Type : Type of the mission (Courier, Encounter, Mining, Trade, Industry, Exploration | ::; Storyline : yes if the mission is a storyline mission e.g. the "extra" mission offered for completing 16 missions of the same level for the same faction. Omit if not. | ||
::; Type : Type of the mission (Courier, Encounter, Mining, Trade, Talk to Agent(Travel), Agent Interaction(Branch) — ''Industry, Exploration''). This can be found in the mission journal. | |||
{{Open journal}} | |||
::; Objective : Mission objective. Kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window. | ::; Objective : Mission objective. Kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window. | ||
::; Faction<''x''> : ''x'' is 1 to 4. Opposing faction (automatic damage when using a well known faction). | ::; Faction<''x''> : ''x'' is 1 to 4. Opposing faction (automatic damage when using a well known faction). | ||
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|} | |} | ||
::; Faction : Overrides all <kbd>Faction<''x''></kbd> choices and does not align damage/resist profiles properly. use this if the faction need long explanations. | ::; Faction : Overrides all <kbd>Faction<''x''></kbd> choices and does not align damage/resist profiles properly. use this if the faction need long explanations. | ||
::; DamageToDeal<''x''> : ''x'' is 1 to 4. The damage typ(s) to deal. Overrides default damage to deal for well known factions. Use {{Tl|Damagetype}}. | ::; DamageToDeal<''x''> : ''x'' is 1 to 4. The damage typ(s) to deal. Overrides default damage to deal for well known factions. Use {{Tl|Damagetype}}. Only visible when there is an actual <code>Faction<x></code>. | ||
::; DamageToDeal : Overrides all automatic damage info and does not align to many factions. Use if long explanation for best damage. | ::; DamageToDeal : Overrides all automatic damage info and does not align to many factions. Use if long explanation for best damage. | ||
::; DamageToResist<''x''> : ''x'' is 1 to 4. The damage type(s) to resist against. Overrides default damage to resist for well known factions. Use {{Tl|Damagetype}}. | ::; DamageToResist<''x''> : ''x'' is 1 to 4. The damage type(s) to resist against. Overrides default damage to resist for well known factions. Use {{Tl|Damagetype}}. Only visible when there is an actual <code>Faction<x></code>. | ||
::; DamageToResist : Overrides all automatic resist info and does not align with multiple factions. Use if long explanation is needed. | ::; DamageToResist : Overrides all automatic resist<code>DamageToResist''<x>''</code> info and does not align with multiple factions. Use if long explanation is needed. | ||
::; WebPoint : Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section. | ::; WebPoint : Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section. | ||
::; EWAR : [[EWAR]] in the mission. | ::; EWAR : [[EWAR]] in the mission. | ||