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Template:Missiondetails/doc: Difference between revisions

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Salartarium (talk | contribs)
m spacing
m Change {{Note box}} to template {{Open journal}}.
 
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|Name=  
|Name=  
|Level=  
|Level=  
|Storyline=
|Type=  
|Type=  
|Objective=  
|Objective=  
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:; Parameters
:; Parameters
::; Name : Name of the mission. Spelled and capitalized exactly as written in-game. Not intended to be used on mission articles.
::; Name : Name of the mission. Spelled and capitalized exactly as written in-game. Not intended to be used on mission articles.
::; Level : Level of the mission. For standard missions this is the level of the agent. For storyline missions this is the level of the standard missions the mission is awarded for. <br>If the mission is a storyline mission add Storyline after the level.
::; Level : Level of the mission. For standard missions this is the level of the agent. For storyline missions this is the level of the standard missions the mission is awarded for.
::; Type : Type of the mission (Courier, Encounter, Mining, Trade, Industry, Exploration, Travel, Branch). This can be found in the mission journal.
::; Storyline : yes if the mission is a storyline mission e.g. the "extra" mission offered for completing 16 missions of the same level for the same faction. Omit if not.
::; Type : Type of the mission (Courier, Encounter, Mining, Trade, Talk to Agent(Travel), Agent Interaction(Branch) &mdash; ''Industry, Exploration''). This can be found in the mission journal.
{{Open journal}}
::; Objective : Mission objective. Kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window.
::; Objective : Mission objective. Kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window.
::; Faction<''x''> : ''x'' is 1 to 4. Opposing faction (automatic damage when using a well known faction).
::; Faction<''x''> : ''x'' is 1 to 4. Opposing faction (automatic damage when using a well known faction).
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|}
|}
::; Faction : Overrides all <kbd>Faction<''x''></kbd> choices and does not align damage/resist profiles properly. use this if the faction need long explanations.
::; Faction : Overrides all <kbd>Faction<''x''></kbd> choices and does not align damage/resist profiles properly. use this if the faction need long explanations.
::; DamageToDeal<''x''> : ''x'' is 1 to 4. The damage typ(s) to deal. Overrides default damage to deal for well known factions. Use {{Tl|Damagetype}}.
::; DamageToDeal<''x''> : ''x'' is 1 to 4. The damage typ(s) to deal. Overrides default damage to deal for well known factions. Use {{Tl|Damagetype}}. Only visible when there is an actual <code>Faction<x></code>.
::; DamageToDeal : Overrides all automatic damage info and does not align to many factions. Use if long explanation for best damage.
::; DamageToDeal : Overrides all automatic damage info and does not align to many factions. Use if long explanation for best damage.
::; DamageToResist<''x''> : ''x'' is 1 to 4. The damage type(s) to resist against. Overrides default damage to resist for well known factions. Use {{Tl|Damagetype}}.
::; DamageToResist<''x''> : ''x'' is 1 to 4. The damage type(s) to resist against. Overrides default damage to resist for well known factions. Use {{Tl|Damagetype}}. Only visible when there is an actual <code>Faction<x></code>.
::; DamageToResist : Overrides all automatic resist info and does not align with multiple factions. Use if long explanation is needed.
::; DamageToResist : Overrides all automatic resist<code>DamageToResist''<x>''</code> info and does not align with multiple factions. Use if long explanation is needed.
::; WebPoint : Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section.
::; WebPoint : Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section.
::; EWAR : [[EWAR]] in the mission.
::; EWAR : [[EWAR]] in the mission.