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===Second Pocket=== | ===Second Pocket=== | ||
Completely destroying the Blood Raider Chapel before subsequent waves have been aggressed can cause the Commander Battleship wave to not spawn. | |||
{{NPCTableHead|Initial defenders/structures}} | {{NPCTableHead|Initial defenders/structures}} | ||
{{NPCTableRow|Structure|1|Blood Raider Chapel|trigger=Escalation trigger. Triggers chapel wave when attacked}} | {{NPCTableRow|Structure|1|Blood Raider Chapel|trigger=Escalation trigger. Triggers chapel wave when attacked}} | ||
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{{NPCTableHead|Wave 3}} | {{NPCTableHead|Wave 3}} | ||
{{NPCTableRow|Battleship|3|Corpus Cardinal/Patriarch}} | {{NPCTableRow|Battleship|3|Corpus Cardinal/Patriarch}} | ||
{{NPCTableRow|Commander Battleship|1|Dark Blood Archon/Oracle|note=May not always spawn|trigger=Escalation trigger|cargo=Possible Dark Blood faction modules, tags, ammo}} | {{NPCTableRow|Commander Battleship|0-1|Dark Blood Archon/Oracle|note=May not always spawn|trigger=Escalation trigger|cargo=Possible Dark Blood faction modules, tags, ammo}} | ||
|} | |} | ||
{{NPCTableHead|Chapel wave}} | {{NPCTableHead|Chapel wave}} | ||
| Line 48: | Line 49: | ||
{{NPCTableRow|Battleship|3-4|Corpus Archbishop/Harbinger|ewar=Neut}} | {{NPCTableRow|Battleship|3-4|Corpus Archbishop/Harbinger|ewar=Neut}} | ||
|} | |} | ||
==Loot== | ==Loot== | ||
{| class="wikitable complex sortable" | {| class="wikitable complex sortable" | ||