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another from eveworkbench .. it might not be ideal to link off-site but, for now, at least it isnt broken anymore, right? (it was directing people to find fits + when they clicked the link, there was no fit there) |
touching this up b/c the example fit used in this section wasnt available to link to |
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For example, here is the recommended | For example, here is the recommended fit for the Atron: | ||
Type-D Restrained Reinforced Bulkheads | |||
Type-D Restrained Overdrive Injector | |||
Damage Control I | |||
5MN Quad LiF Restrained Microwarpdrive | |||
Faint Epsilon Scoped Warp Scrambler | |||
X5 Enduring Stasis Webifier | |||
Modal Light Ion Particle Accelerator I | |||
Modal Light Ion Particle Accelerator I | |||
Small Gremlin Compact Energy Neutralizer | |||
Modal Light Ion Particle Accelerator I | |||
Small Transverse Bulkhead I | |||
Small Transverse Bulkhead I | |||
Small Transverse Bulkhead I | |||
Federation Navy Antimatter Charge S x360 | |||
And here is what those items do: | And here is what those items do: | ||
* <small> | * <small>Modal Light Ion Particle Accelerator</small> - blaster weapons, a type of high-damage turret gun, | ||
* <small> | * <small>5MN Quad LiF Restrained Microwarpdrive</small> - a common propulsion module that increases ship speed significantly, | ||
* <small> | * <small>Type-D Restrained Overdrive Injector</small> - increases the power of the ship's engines, | ||
* <small> | * <small>Faint Epsilon Scoped Warp Scrambler</small> - creates a warp disruption field that prevents nearby ships from going to warp speed, | ||
* <small>Damage Control I</small> - prevents damage to the ship | * <small>Damage Control I</small> - prevents damage to the ship | ||
* <small> | * <small>Small Transverse Bulkhead</small> - increases a ship's hit points by taking away cargo space, | ||
* <small>Small | * <small>Small Gremlin Compact Energy Neutralizer</small> - attacks a target ship by sapping their power, | ||
* <small> | * <small>Federation Navy Antimatter Charge</small> - this is the ammunition used by the particle accelerators | ||
[[File:QSG_missile_fit.png|thumb|upright=2.0|alt=Fitting requirements for missile launcher|Each item that you want to fit will show this data in its Get Info window.]] | [[File:QSG_missile_fit.png|thumb|upright=2.0|alt=Fitting requirements for missile launcher|Each item that you want to fit will show this data in its Get Info window.]] | ||
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IMPORTANT: Some skills reduce the amount of power and cpu needed for some of the equipment, and this lets you fit more powerful gear. (Look, for example, at {{sk|Power Grid Management}} or {{sk|CPU Management}}.) If you find that you cannot fit all suggested items into your ship, you may need to improve some of your skills before you can fly. | IMPORTANT: Some skills reduce the amount of power and cpu needed for some of the equipment, and this lets you fit more powerful gear. (Look, for example, at {{sk|Power Grid Management}} or {{sk|CPU Management}}.) If you find that you cannot fit all suggested items into your ship, you may need to improve some of your skills before you can fly. | ||
For example, if you do not have the skill "{{sk| | For example, if you do not have the skill "{{sk|Propulsion Jamming|I}}", you will not be able to fit the device "Faint Epsilon Scoped Warp Scrambler". This is how fitting goes. You need the skills to make the equipment work. | ||
All of this may seem like a lot to do before you even leave the station, and it is, but a badly fitted ship is doomed to die. Luckily, | All of this may seem like a lot to do before you even leave the station, and it is, but a badly fitted ship is doomed to die. Luckily, there are literally thousands of pre-made fittings that are always being made and shared by fit enthusiasts. Look up the ship's name in this wiki, and/or ask in the #fittings-chat channel on the University [[Discord]]. | ||
== Where is the enemy? == | == Where is the enemy? == | ||