Difference between revisions of "User:Amoni Panala/WIP/3"

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{{Sk|Covert Ops|V|mult=yes}} 19 days, 12 hours, 19 minutes, 20 seconds
 
{{Sk|Covert Ops|V|mult=yes}} 19 days, 12 hours, 19 minutes, 20 seconds
  
=== Exploration example fits ===
+
=== Scanner example fits ===
  
 
You can fit exploration fits to suit whatever need you have, but generally speaking you'll want '''scan rangefinding arrau''', '''scan pinpointing arrau''', and '''scan acquisition array'''. Scan pinpointing array requires {{Sk|Astrometrics|IV}} and at least {{Sk|Astrometric Pinpointing|I}}.
 
You can fit exploration fits to suit whatever need you have, but generally speaking you'll want '''scan rangefinding arrau''', '''scan pinpointing arrau''', and '''scan acquisition array'''. Scan pinpointing array requires {{Sk|Astrometrics|IV}} and at least {{Sk|Astrometric Pinpointing|I}}.

Latest revision as of 11:18, 18 March 2024

Main article: Alternate characters

Scanner alts are alts that have been trained for scanning and/or exploration. The benefit of training a scanner alt varies depending on use-case, but training a perfect scanner can take 224 days from fresh character to fully trained using neural remaps and +3 implants. As such, training your main character to be a perfect scanner may not be the best use of your training time. This guide is broken into three tiers of scanner:

  • Basic scanner: Alpha exploration, seeding, and emergency backup scanner
  • Exploration scanner: exploration, scanning down a chain
    • This plan assumes your character is on an Omega account
  • Perfect scanner: scanning down wormhole chains quickly and efficiently, combat scanning
    • This plan assumes your character is on an Omega account


Preparation

Creating a character in any empire is fine as all the T2 scanning ships are more than adequate. The issue comes down to personal preference and how efficient you want your character to be. Regardless of starting empire faction, perfect scanners might benefit from training into the Buzzard or Magnate as these two get bonuses to scanning-related stats. The Buzzard is a favorite because of its generous 5 mid slots which allows it to fit extra scanning equipment. If you're trying to do exploration quickly for ISK, training into a Cheetah may be worthwhile as the fastest of the four. The Helios is the slowest, but makes up for it by being well-rounded with generous mid slots and tank.

Note that only the basic scanner skill plan and exploration skill plan have exploration skills in their skill plans. A perfect scanner can add exploration skills to the queue, but generally a perfect scanner is not needed for exploration.

Pause Training

If you are creating an alt on an account with other characters, it is important to note that only one character can be training skills at a time. Attempting to add skills to the training queue will result in an error, so you will need to pause training on your currently training character, or activate Multiple Character Training.

Neural Remap

For basic scanner skill plan, no neural remap is required.

For exploration scanner skill plan, you may wish to remap to Intelligence-Memory after training ship and navigation skills.

The perfect scanner will require all three neural remaps for efficiency.

Implants

All characters start with Cybernetics I which allows the use of +3 implants. This will greatly improve your train time. If all you're going to train the alt for is as a scanner, you don't need the Social Adaptation Chip - Basic (Slot 5) as none of the skills in these plans have Charisma as a primary or secondary attribute.

Basic scanner

No neural remap for the basic scanner plan. This skill plan is intended for Alpha clone characters who wish to get into exploration, seed alts, and emergency backup scanners. Seed alts are alts that have been trained with just enough scanning proficiency that they can be safe-logged in a wormhole system for later use to log in and either spy on the activity of the people living there or scan a way for an eviction fleet to get inside.

Use the skill plan appropriate to the empire faction of the character. Below that is the skills you can add to make your scanner capable of Alpha-level exploration.

Caldari basic scanner

Heron
Expand this box to view a Skill queue to use in-game


Minmatar basic scanner

Probe
Expand this box to view a Skill queue to use in-game


Astrometric Acquisition II (5x) 6 hours, 28 minutes, 8 seconds

Warp Drive Operation III (1x) 7 hours, 19 minutes

Astrometric Rangefinding II (8x) 10 hours, 20 minutes, 56 seconds

Evasive Maneuvering III (2x) 14 hours, 38 minutes, 3 seconds

Energy Grid Upgrades III (2x) 14 hours, 38 minutes, 3 seconds

Shield Upgrades III (2x) 14 hours, 38 minutes, 3 seconds

Shield Management III (3x) 21 hours, 57 minutes, 8 seconds

High Speed Maneuvering III (5x) 1 days, 12 hours, 35 minutes, 11 seconds

Caldari/Minmatar Frigate IV (x2) 3 days, 10 hours, 47 minutes, 19 seconds

Spaceship Command IV (1x) 1 day, 17 hours, 23 minutes, 39 seconds

Navigation IV (1x) 1 day, 17 hours, 23 minutes, 39 seconds


Gallente basic scanner

Imicus
Expand this box to view a Skill queue to use in-game


Amarr basic scanner

Magnate
Expand this box to view a Skill queue to use in-game


Astrometric Acquisition II (5x) 6 hours, 28 minutes, 8 seconds

Warp Drive Operation III (1x) 7 hours, 19 minutes

Astrometric Rangefinding II (8x) 10 hours, 20 minutes, 56 seconds

Evasive Maneuvering III (2x) 14 hours, 38 minutes, 3 seconds

Energy Grid Upgrades III (2x) 14 hours, 38 minutes, 3 seconds

High Speed Maneuvering III (5x) 1 days, 12 hours, 35 minutes, 11 seconds

Gallente/Amarr Frigate IV (x2) 3 days, 10 hours, 47 minutes, 19 seconds

Spaceship Command IV (1x) 1 day, 17 hours, 23 minutes, 39 seconds

Navigation IV (1x) 1 day, 17 hours, 23 minutes, 39 seconds

Hull Upgrades IV (2x) 3 days, 10 hours, 47 minutes, 19 seconds


Below are optional exploration skills if you are making an Alpha-clone explorer.

Exploration skills (optional)

Alpha-level explo skills
Expand this box to view a Skill queue to use in-game


Hacking III (3x) 3 hours, 52 minutes, 52 seconds

Archaeology III (3x) 3 hours, 52 minutes, 52 seconds

Exploration scanner

No remap for the ship skills. The main difference between each of these ship skills is the empire frigate skill.


Caldari ship skills

Buzzard
Expand this box to view a Skill queue to use in-game


Minmatar ship skills

Cheetah
Expand this box to view a Skill queue to use in-game


Amarr ship skills

Anathema
Expand this box to view a Skill queue to use in-game


Gallente ship skills

Helios
Expand this box to view a Skill queue to use in-game


<Empire> Frigate V (x2) 9 days, 18 hours, 9 minutes, 40 seconds

Acceleration Control IV (4x) 3 days, 10 hours, 47 minutes, 19 seconds

Evasive Maneuvering V (2x) 9 days, 18 hours, 9 minutes, 40 seconds

Warp Drive Operation V (1x) 4 days, 21 hours, 4 minutes, 50 seconds

Navigation V (1x) 4 days, 21 hours, 4 minutes, 50 seconds

Spaceship Command IV (1x) 20 hours, 41 minutes, 49 seconds

Electronics Upgrades V (2x) 9 days, 18 hours, 9 minutes, 40 seconds

Covert Ops IV (4x) 3 days, 10 hours, 47 minutes, 19 seconds


Below are tank, support, and scanning skills. Caldari-Minmatar will train shield tank and Amarr-Gallente will train armor tank.

Remap here before training these skills.

Remapping (active) : i27 p17 c17 w17 m21

Shield/support/scanning skills

Caldari/Minmatar
Expand this box to view a Skill queue to use in-game


Shield Operation IV (1x) 20 hours, 41 minutes, 49 seconds

Jury Rigging III (2x) 7 hours, 19 minutes, 2 seconds

Shield Compensation III (2x) 7 hours, 19 minutes, 2 seconds

Shield Rigging IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Astronautics Rigging IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Cloaking IV (6x) 5 days, 4 hours, 11 minutes

Astrometric Acquisition IV (5x) 4 days, 7 hours, 29 minutes, 10 seconds

Astrometric Rangefinding IV (8x) 6 days, 21 hours, 34 minutes, 38 seconds

Capacitor Systems Operation IV (1x) 20 hours, 41 minutes, 49 seconds

Capacitor Management V (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Astrometrics V (3x) 14 days, 15 hours, 14 minutes, 30 seconds

Astrometric Pinpointing IV (5x) 4 days, 7 hours, 29 minutes, 10 seconds

Hull Upgrades IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Mechanics IV (1x) 20 hours, 41 minutes, 49 seconds

Shield Upgrades IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Tactical Shield Manipulation IV (4x) 3 days, 10 hours, 47 minutes, 19 seconds

Kinetic Shield Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Thermal Shield Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

EM Shield Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Explosive Shield Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds


Armor/support/scanning skills

Amarr/Gallente
Expand this box to view a Skill queue to use in-game


Jury Rigging III (2x) 7 hours, 19 minutes, 2 seconds

Armor Layering IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Armor Rigging IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Astronautics Rigging IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Cloaking IV (6x) 5 days, 4 hours, 11 minutes

Astrometric Acquisition IV (5x) 4 days, 7 hours, 29 minutes, 10 seconds

Astrometric Rangefinding IV (8x) 6 days, 21 hours, 34 minutes, 38 seconds

Capacitor Systems Operation IV (1x) 20 hours, 41 minutes, 49 seconds

Capacitor Management V (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Astrometrics V (3x) 14 days, 15 hours, 14 minutes, 30 seconds

Astrometric Pinpointing IV (5x) 4 days, 7 hours, 29 minutes, 10 seconds

Hull Upgrades IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Mechanics IV (1x) 20 hours, 41 minutes, 49 seconds

Kinetic Armor Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Thermal Armor Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

EM Armor Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Explosive Armor Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds


Exploration skills

Perfect explo skills
Expand this box to view a Skill queue to use in-game


Hacking V (3x) 14 days, 15 hours, 14 minutes, 30 seconds

Archaeology V (3x) 14 days, 15 hours, 14 minutes, 30 seconds

Perfect Scanner

The perfect scanner is designed to have perfect scanning skills. It is widely used by people who live in wormholes, but it is not required for those wishing to wormhole dive for gas, ore, or combat anomalies. Perfect scanning skills significantly reduce the amount of time spent scanning down cosmic signatures. By the rule 80-20, that being that it is generally a good idea to put in 20% effort where it yields 80% benefit, this skill plan is only intended for wormholers and combat scanners who need to scan down things on a daily basis. Take note that the armor-tanked train is slightly shorter, but it means limiting yourself to either the Helios or the Anathema. Both are valid options for a perfect scanner, they simply lack the same efficiencies offered by the Buzzard.

The skill plan has been broken up by remaps

  • Intelligence-Memory for support, scanning, and tank skills
  • Intelligence-Perception for navigation skills
  • Memory-Perception for ship skills

Additionally, there are two different Int-Mem skill plans: one for armor tank, one for shield tank. There are four different Mem-Per skill plans based on which scanning ship you intend to train into.

Remapping (active) : i27 p17 c17 w17 m21

Shield tank, support, and scanning skills

Caldari/Minmatar
Expand this box to view a Skill queue to use in-game


Shield Operation V (1x) 4 days, 21 hours, 4 minutes, 50 seconds

Jury Rigging III (2x) 7 hours, 19 minutes, 2 seconds

Shield Rigging IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Astronautics Rigging IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Electronics Upgrades V (2x) 9 days, 18 hours, 9 minutes, 40 seconds

Cloaking IV (6x) 5 days, 4 hours, 11 minutes

Astrometric Acquisition V (5x) 24 days, 9 hours, 24 minutes, 9 seconds

Astrometric Rangefinding V (8x) 39 days, 38 minutes, 42 seconds

Capacitor Systems Operation IV (1x) 20 hours, 41 minutes, 49 seconds

Capacitor Management V (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Astrometrics V (3x) 14 days, 15 hours, 14 minutes, 30 seconds

Astrometric Pinpointing V (5x) 24 days, 9 hours, 24 minutes, 9 seconds

Hull Upgrades IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Mechanics IV (1x) 20 hours, 41 minutes, 49 seconds

Shield Upgrades IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Tactical Shield Manipulation IV (4x) 3 days, 10 hours, 47 minutes, 19 seconds

Kinetic Shield Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Thermal Shield Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

EM Shield Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Explosive Shield Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds


Armor tank, support, and scanning skills

Amarr/Gallente
Expand this box to view a Skill queue to use in-game


Armor Layering V (3x) 14 days, 15 hours, 14 minutes, 30 seconds

Jury Rigging III (2x) 7 hours, 19 minutes, 2 seconds

Armor Rigging IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Astronautics Rigging IV (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Electronics Upgrades V (2x) 9 days, 18 hours, 9 minutes, 40 seconds

Cloaking IV (6x) 5 days, 4 hours, 11 minutes

Astrometric Acquisition V (5x) 24 days, 9 hours, 24 minutes, 9 seconds

Astrometric Rangefinding V (8x) 39 days, 38 minutes, 42 seconds

Capacitor Systems Operation IV (1x) 20 hours, 41 minutes, 49 seconds

Capacitor Management V (3x) 2 days, 14 hours, 5 minutes, 30 seconds

Astrometrics V (3x) 14 days, 15 hours, 14 minutes, 30 seconds

Astrometric Pinpointing V (5x) 24 days, 9 hours, 24 minutes, 9 seconds

Hull Upgrades V (2x) 9 day, 18 hours, 9 minutes, 40 seconds

Mechanics V (1x) 4 days, 21 hours, 4 minutes, 50 seconds

Kinetic Armor Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Thermal Armor Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

EM Armor Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Explosive Armor Compensation IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds


Remapping active: i27 p21 c17 w17 m17

Navigation skills - all factions

Expand this box to view a Skill queue to use in-game


Evasive Maneuvering IV (2x) 1 day, 17 hours, 23 minutes, 39 seconds

Acceleration Control IV (4x) 3 days, 10 hours, 47 minutes, 19 seconds

High Speed Maneuvering IV (5x) 4 days, 7 hours, 29 minutes, 10 seconds

Navigation IV (1x) 20 hours, 41 minutes, 49 seconds

Warp Drive Operation V (1x) 4 days, 21 hours, 4 minutes, 50 seconds


Remap active: i17 p21 c17 w27 m17

Ship skills - Caldari (Buzzard)

Expand this box to view a Skill queue to use in-game


Ship skills - Minmatar (Cheetah)

Expand this box to view a Skill queue to use in-game


Ship skills - Amarr (Anathema)

Expand this box to view a Skill queue to use in-game


Ship skills - Gallente (Helios)

Expand this box to view a Skill queue to use in-game


<Empire Frigate> V (x2) 9 days, 18 hours, 9 minutes, 40 seconds

Spaceship Command V (1x) 4 days, 21 hours, 4 minutes, 50 seconds

Covert Ops V (4x) 19 days, 12 hours, 19 minutes, 20 seconds

Scanner example fits

You can fit exploration fits to suit whatever need you have, but generally speaking you'll want scan rangefinding arrau, scan pinpointing arrau, and scan acquisition array. Scan pinpointing array requires Astrometrics IV and at least Astrometric Pinpointing I.


Heron: Alpha seed example fit
EFT
[Heron, Alpha seed example fit]
Core probe launcher I

5MN Cold-Gas Enduring Microwarpdrive
Scan Rangefinding Array I
Rangefinding Array I
Scan Acquisition Array I
Ta3 Compact Ship Scanner

Inertial Stabilizers I
Inertial Stabilizers I

Small Gravity Capacitor Upgrade I
Small Hyperspatial Velocity Optimizer I



Core Scanner Probe I x16
Data Analyzer I

Fitting template high slot label.png
icon?size=64&.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
2023.12.23
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • The ship scanner scans structures for fits while the data analyzer will allow you to get the reinforcement timer.
Heron: Alpha explorer
EFT
[Heron, Alpha explorer]
Core probe launcher I

5MN Cold-Gas Enduring Microwarpdrive
Scan Rangefinding Array I
Rangefinding Array I
Scan Acquisition Array I
Relic Analyzer I

Inertial Stabilizers I
Inertial Stabilizers I

Small Gravity Capacitor Upgrade I
Small Hyperspatial Velocity Optimizer I



Core Scanner Probe I x16
Data Analyzer I

Fitting template high slot label.png
icon?size=64&.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
2023.12.23
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Buzzard: Exploration example fit
EFT
[Buzzard, Exploration example fit]
Core Probe Launcher II
Covert Ops Cloaking Device II
Compact Interdiction Nullifier

1MN Y-S8 Compact Afterburner
Scan Rangefinding Array I
Zeugma Integrated Analyzer
Scan Acquisition Array I
Scan Pinpointing Array I

Inertial Stabilizers II
Inertial Stabilizers II

Small Gravity Capacitor Upgrade I
Small Hyperspatial Velocity Optimizer I



Sisters Core Scanner Probe x16

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
2023.12.23
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Buzzard: Perfect scanner example fit
EFT
[Buzzard, Perfect scanner example fit]
Sisters Expanded Probe Launcher
Covert Ops Cloaking Device II
Compact Interdiction Nullifier

1MN Y-S8 Compact Afterburner
Scan Rangefinding Array II
Rangefinding Array II
Scan Acquisition Array II
Scan Pinpointing Array II

Inertial Stabilizers II
Inertial Stabilizers II

Small Gravity Capacitor Upgrade I
Small Hyperspatial Velocity Optimizer I



Sisters Core Scanner Probe x16
Sisters Combat Scanner Probe x16

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
2023.12.23
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES