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Creating an Alt Orca Pilot: Difference between revisions

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m Changed wisdom > willpower
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Those who only need to ferry battleships, and not smaller ships or a lot of gear, would probably be better off with a [[Preparing_for_Incursions#Valet_alt|valet alt]].  
Those who only need to ferry battleships, and not smaller ships or a lot of gear, would probably be better off with a [[Preparing_for_Incursions#Valet_alt|valet alt]].  


A suitcase is a ship that holds a bulk of items and ships in the event of relocating to a new wormhole system or a wormhole eviction. An Orca has a base capacity of 40k m3 in the fleet hangar (fittings, packaged ships), 400k m3 in the Ship Maintenance Bay (fitted ships), 150k m3 in the mining cargo hold (ore and gas), and 30k m3 in the cargo hold. While a freighter can hold more items than an Orca, the Orca is uniquely good for suitcasing because it can fit through large wormholes typical of C2 and C3 wormhole systems whereas a freighter is dependent on having an extra large connection to k-space to get it out.
A suitcase is a ship that holds a bulk of items and ships in the event of relocating to a new wormhole system or a wormhole [[eviction]]. An Orca has a base capacity of 40k m3 in the fleet hangar (fittings, packaged ships), 400k m3 in the Ship Maintenance Bay (fitted ships), 150k m3 in the mining cargo hold (ore and gas), and 30k m3 in the cargo hold. While a freighter can hold more items than an Orca, the Orca is uniquely good for suitcasing because it can fit through large wormholes typical of C2 and C3 wormhole systems whereas a freighter is dependent on having an extra large connection to k-space to get it out.


== Skill plan ==
== Skill plan ==
This plan has two main parts, the support skills and the ship skills. It uses the yearly re-map for the ship skills, but no re-map on the support skills. The base skill plan outlined below only requires one [[Neural Remap|remap]] to Willpower-Charisma-Perception for the leadership skills. If you are training your Orca pilot alt to ferry Incursions battleships, you'll want to add those battleship skills at the end of your skill plan. If you are training your Orca pilot alt to to suitcase, you'll want to add those support skills to the other support skills ''before'' remapping for leadership skills.
This plan has two main parts, the support skills and the ship skills. It uses the yearly re-map for the ship skills, but no re-map on the support skills. The base skill plan outlined below only requires one [[Neural Remap|remap]] to Willpower-Charisma-Perception for the leadership skills. If you are training your Orca pilot alt to ferry Incursions battleships, you'll want to add those battleship skills at the end of your skill plan. If you are training your Orca pilot alt to to suitcase, you'll want to add those support skills to the other support skills ''before'' remapping for leadership skills.


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== Phase 1: Support skills ==
== Phase 1: Support skills ==
{{SkillQueue
{{SkillQueue
|name=Orca support skills
|name=Orca support skills
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=== Cybernetics ===
=== Cybernetics ===
All new characters start with {{Sk|Cybernetics|I}} which enables you to use implants. Plug in +3 implants of all types at the start. The skill plan cannot be completed within 30 days without the +3 implants.
All new characters start with {{Sk|Cybernetics|I}} which enables you to use implants. Plug in +3 implants of all types at the start. The skill plan cannot be completed within 30 days without the +3 implants.


=== Tank skills ===
=== Tank skills ===
The Orca hull tanks with a secondary shield tank. Hence Hull Upgrades IV and Mechanics are key for a proper Orca tank.
The Orca hull tanks with a secondary shield tank. Hence Hull Upgrades IV and Mechanics are key for a proper Orca tank.


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=== Navigation skills & Cap skills ===
=== Navigation skills & Cap skills ===
An Orca really needs an MWD to reduce its align time from 30+ seconds to 10 flat. This requires being able to fit the MWD and have sufficient cap skills so a pilot doesn't cap out after a few jumps of MWD assisted aligns. With the skills in this plan the pilot should be able to use the MWD & DC for every warp. The Active Shield modules can't be constantly run due to cap issues, but can be used in emergencies to buy extra time for CONCORD to arrive. Adding Navigation or Evasive Maneuvers would be a bit beneficial though do not add anything new to the plan, just allow it to do things better.
An Orca really needs an MWD to reduce its align time from 30+ seconds to 10 flat. This requires being able to fit the MWD and have sufficient cap skills so a pilot doesn't cap out after a few jumps of MWD assisted aligns. With the skills in this plan the pilot should be able to use the MWD & DC for every warp. The Active Shield modules can't be constantly run due to cap issues, but can be used in emergencies to buy extra time for CONCORD to arrive. Adding Navigation or Evasive Maneuvers would be a bit beneficial though do not add anything new to the plan, just allow it to do things better.


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=== Misc. ===
=== Misc. ===
* {{Sk|Shield Upgrades|II|mult=yes}} (1 hour, 22 minutes)
* {{Sk|Shield Upgrades|II|mult=yes}} (1 hour, 22 minutes)
* {{Sk|Energy Grid Upgrades|II|mult=yes}} (1 hour, 22 minutes)
* {{Sk|Energy Grid Upgrades|II|mult=yes}} (1 hour, 22 minutes)


== Phase 2: Leadership and ship skills ==
== Phase 2: Leadership and ship skills ==
'''Remapping (active) : i17 p19 c19 w27 m17'''
'''Remapping (active) : i17 p19 c19 w27 m17'''


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=== Leadership skills ===
=== Leadership skills ===
The Orca Requires the following leadership skills to be injected. This is where most of the training for the Orca comes from.
The Orca Requires the following leadership skills to be injected. This is where most of the training for the Orca comes from.


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=== Orca ship skills ===
=== Orca ship skills ===
* {{Sk|Spaceship Command|V|mult=yes}} (4 days, 15 hours, 32 minutes)
* {{Sk|Spaceship Command|V|mult=yes}} (4 days, 15 hours, 32 minutes)
* {{Sk|ORE Hauler|III|mult=yes}} (14 hours, 24 minutes)
* {{Sk|ORE Hauler|III|mult=yes}} (14 hours, 24 minutes)
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== Phase 3, option 1: Pirate battleship skills ==
== Phase 3, option 1: Pirate battleship skills ==
For this section the pilot needs to train the two racial ship skills needed for the pirate battleship of their choice.
For this section the pilot needs to train the two racial ship skills needed for the pirate battleship of their choice.
{{SkillQueue
{{SkillQueue
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== Orca fits ==
== Orca fits ==
{{ShipFitting
{{ShipFitting
| ship=Orca
| ship=Orca