Difference between revisions of "Recon (1 of 3) (Guristas Pirates) (Level 2)"
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+ | |I'd like you to do some reconnaissance for Caldari Navy, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route. | ||
+ | All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom. | ||
+ | }} | ||
− | ===Pocket 1=== | + | |
+ | === Pocket 1 === | ||
{{NPCTableHead|First Wave}} | {{NPCTableHead|First Wave}} | ||
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− | ===Pocket 2=== | + | === Pocket 2 === |
{{NPCTableHead|First Wave}} | {{NPCTableHead|First Wave}} | ||
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− | ===Notes=== | + | === Notes === |
− | *To Blitz - take a fast frigate with afterburner. As soon as you warp into pocket 1, burn for the gate and warp. You'll need at least 200-300 points of tank, as you'll take a little fire. Once you drop out of warp in pocket 2, the mission will complete, and you can warp out before the bad guys can lock you. | + | * To Blitz - take a fast frigate with afterburner. As soon as you warp into pocket 1, burn for the gate and warp. You'll need at least 200-300 points of tank, as you'll take a little fire. Once you drop out of warp in pocket 2, the mission will complete, and you can warp out before the bad guys can lock you. |
− | + | * Hint - The name of this mission suggests NOT to fight (avoid fight) ! It contains MANY BC NPCs (those named Dire xxxx) with 72% least resistance (most at 90%) - very hard to destroy even with a well fit BC. Then again, who plays L2 security mission(s) with a BC ! I used another tactics (with a destroyer) - used my Afterburner for some 20-25 min to draw the NPC fleet away from the acceleration gate (they can hit you at 50km+), then warped out from the battlefield and warped in again (NPC fleet was 250km+ away). Next I flew to the acceleration gate before they approach. The same is true for the second pocket - Avoid fight (with NPCs with insane resistance) ! | |
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− | [[Category: | + | [[Category:Security missions]] |
Latest revision as of 06:34, 18 June 2024
Parts: 1 of 3 (Guristas Pirates), 2 of 3, 3 of 3
Level | 2 |
Type | Encounter |
Faction | Guristas |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Ship suggestion | Battlecruiser |
Mission briefing |
---|
I'd like you to do some reconnaissance for Caldari Navy, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.
All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom. |
Pocket 1
First Wave
WD | EWAR | L
| ||
---|---|---|---|---|
1+ x Frigate Pithi Anarchist | ||||
1+ x Battlecruiser Pithi Death Dealerr | ||||
1+ x Cruiser Dire Pithi Nullifier |
Second Wave
WD | EWAR | L
| ||
---|---|---|---|---|
1+ x Frigate Pithi Guerilla | ||||
2+ x Elite Cruiser Dire Pithi Eraser/Annihilator |
Third Wave
WD | EWAR | L
| ||
---|---|---|---|---|
1+ x Frigate Pithi Guerilla | ||||
1+ x Cruiser Pithi Abolisher | ||||
1+ x Elite Cruiser Dire Pithi Abolisher |
Fourth Wave
WD | EWAR | L
| ||
---|---|---|---|---|
1+ x Frigate Pithi Supremacist | ||||
1+ x Cruiser Pithi Abolisher | ||||
1+ x Elite Cruiser Dire Pithi Abolisher |
Pocket 2
First Wave
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Dire Pithi Plunderer | ||||
4 x Elite Cruiser Dire Pithi Eraser |
Second Wave
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Pithi Nihilist | ||||
3 x Elite Cruiser Dire Pithi Abolisher |
Notes
- To Blitz - take a fast frigate with afterburner. As soon as you warp into pocket 1, burn for the gate and warp. You'll need at least 200-300 points of tank, as you'll take a little fire. Once you drop out of warp in pocket 2, the mission will complete, and you can warp out before the bad guys can lock you.
- Hint - The name of this mission suggests NOT to fight (avoid fight) ! It contains MANY BC NPCs (those named Dire xxxx) with 72% least resistance (most at 90%) - very hard to destroy even with a well fit BC. Then again, who plays L2 security mission(s) with a BC ! I used another tactics (with a destroyer) - used my Afterburner for some 20-25 min to draw the NPC fleet away from the acceleration gate (they can hit you at 50km+), then warped out from the battlefield and warped in again (NPC fleet was 250km+ away). Next I flew to the acceleration gate before they approach. The same is true for the second pocket - Avoid fight (with NPCs with insane resistance) !