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{{Skills Links}} | {{Skills Links}} | ||
= Overview = | = Overview = | ||
'''Social skills''' provide modifications to your [[standings]] or rewards from NPC corporations. They are of most value to [[Missions|mission runners]] but are also of use to those seeking access to specific services from NPC controlled corporations and factions. ([[Reprocessing#Equipment tax|lower costs for reprocessing/refining]], [[Trading#Taxes|Trading]]...) | |||
As you do missions for NPC corporations, your standings with them will go up. As you do [[ | As you do missions for NPC corporations, your standings with them will go up. As you do [[storyline mission]]s, your faction standings will change for the faction a particular NPC corporation is part of. | ||
Gaining faction standings via storyline missions or [[Datacenter missions#Data | Gaining faction standings via storyline missions or [[Datacenter missions#Data centers|data center missions]] carries "Derived Modifications", meaning that standings will also go up with friends of that faction and down with enemies of that faction. For example, raising your faction standings with the Gallente Federation will also raise it slightly with the Minmatar Republic while lowering it slightly with the Caldari State and Amarr Empire. The reverse also being true - raise Amarr, lose some Gallente faction standings. ([[Epic arcs]] do not carry derived modifications; they only affect the standings of one faction, depending on mission choices made during the epic arc.) | ||
These changes are where some of the social skill effects come into play. Others are specific to [[Missions|mission runners]]. | These changes are where some of the social skill effects come into play. Others are specific to [[Missions|mission runners]]. | ||
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* {{sk|Negotiation}} - 5% improved ISK payout from agents (per level trained). | * {{sk|Negotiation}} - 5% improved ISK payout from agents (per level trained). | ||
'''Loyalty Point Reward Improvements''' <br> ''Loyalty Point (LP) reward improvements are broken down by corporate divisions. All are 10% gains, per level trained, in LP rewards while working for an agent from their specific division. | '''Loyalty Point Reward Improvements''' <br> | ||
''Loyalty Point (LP) reward improvements are broken down by corporate divisions. All are 10% gains, per level trained, in LP rewards while working for an agent from their specific division. | |||
* {{sk|Distribution Connections}} | * {{sk|Distribution Connections}} | ||
* {{sk|Security Connections}} | * {{sk|Security Connections}} | ||
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|2=Intelligence | |2=Intelligence | ||
|pre={{sk|Social|II}} | |pre={{sk|Social|II}} | ||
|notes= | |notes= | ||
}} | }} | ||
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|price=90K | |price=90K | ||
|pre={{sk|Social|IV}} | |pre={{sk|Social|IV}} | ||
|notes= | |notes= | ||
}} | }} | ||
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|price=54K | |price=54K | ||
|pre={{sk|Social|I}} | |pre={{sk|Social|I}} | ||
|notes= | |notes= | ||
}} | }} | ||
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|1=Charisma | |1=Charisma | ||
|2=Intelligence | |2=Intelligence | ||
|pre= | |pre= | ||
|reqI={{sk|Negotiation|icon=yes}}; {{sk|Contracting|icon=yes}} | |reqI={{sk|Negotiation|icon=yes}}; {{sk|Contracting|icon=yes}} | ||
|reqII={{sk|Diplomacy|icon=yes}} | |reqII={{sk|Diplomacy|icon=yes}} | ||
|reqIII={{sk|Connections|icon=yes}}; {{sk|Criminal Connections|icon=yes}}; {{sk|Diplomatic Relations|icon=yes}}; {{sk|Mining Connections|icon=yes}}; {{sk|Distribution Connections|icon=yes}}; {{sk|Security Connections|icon=yes}} | |reqIII={{sk|Connections|icon=yes}}; {{sk|Criminal Connections|icon=yes}}; {{sk|Diplomatic Relations|icon=yes}}; {{sk|Mining Connections|icon=yes}}; {{sk|Distribution Connections|icon=yes}}; {{sk|Security Connections|icon=yes}} | ||
|reqIV={{sk|Fast Talk|icon=yes}} | |reqIV={{sk|Fast Talk|icon=yes}} | ||
|notes= | |notes= | ||
}} | }} | ||
[[Category:Skills]] | [[Category:Skills]] | ||