Difference between revisions of "Triglavian minor victory"
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− | '''Triglavian minor victory''' systems are systems in which [[Triglavian Collective]] forces have permanent presence in empire space. These systems were won by Triglavian side during [[Triglavian Invasion (Chapter 3)| | + | '''Triglavian minor victory''' systems are systems in which [[Triglavian Collective]] forces have a permanent presence in empire space. These systems were won by the Triglavian side during the [[Triglavian Invasion (Chapter 3)|third chapter of the Triglavian invasion]] but were not the correct type to be eligible to turn into [[final liminality]] and be integrated into [[Pochven]]. |
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+ | Prior to the [[Expansions#Equinox|“Equinox”]] expansion (June 2024) these systems were inherently dangerous for people with zero or negative Triglavian standing. The gates in these systems were sometimes camped by Entropic Disintegrator Werpost deployment fleets which considered players with 0 or negative standing with The Triglavian Collective as hostile. | ||
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+ | The [https://www.eveonline.com/news/view/equinox-expansion-notes#h2-16 Equinox Expansion Notes PvP] section identifies some aspects of Minor Victory systems that have changed, including the following: | ||
+ | * Entropic Disintegrator Werposts and their deployment fleets no longer consider players with 0 standing with The Triglavian Collective as hostile. | ||
+ | * The Triglavian Collective no longer deploy Entropic Disintegrator Werposts at Stargates, Stations and Upwell structures in Minor Victory systems. | ||
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== Features == | == Features == | ||
Features that set Triglavian minor victory systems apart from normal systems: | Features that set Triglavian minor victory systems apart from normal systems: | ||
− | * | + | * Patrolling Triglavian fleets. These warp around the system and can be found on stargates, stations, asteroid belts and POCOs. Always scout the gates if you have to travel through these systems and don't have positive Triglavian standing, although most of them can be avoided by the autopilot setting. |
== System wide effects == | == System wide effects == | ||
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* [https://kybernaut.space/invasions List of invasion systems] | * [https://kybernaut.space/invasions List of invasion systems] | ||
+ | * [https://www.eveonline.com/news/view/equinox-expansion-notes#h2-16 Equinox Expansion Notes PvP section] |
Latest revision as of 09:44, 10 July 2024
Triglavian links |
Triglavian Collective |
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Triglavian collective |
Past operations |
Triglavian minor victory systems are systems in which Triglavian Collective forces have a permanent presence in empire space. These systems were won by the Triglavian side during the third chapter of the Triglavian invasion but were not the correct type to be eligible to turn into final liminality and be integrated into Pochven.
Prior to the “Equinox” expansion (June 2024) these systems were inherently dangerous for people with zero or negative Triglavian standing. The gates in these systems were sometimes camped by Entropic Disintegrator Werpost deployment fleets which considered players with 0 or negative standing with The Triglavian Collective as hostile.
The Equinox Expansion Notes PvP section identifies some aspects of Minor Victory systems that have changed, including the following:
- Entropic Disintegrator Werposts and their deployment fleets no longer consider players with 0 standing with The Triglavian Collective as hostile.
- The Triglavian Collective no longer deploy Entropic Disintegrator Werposts at Stargates, Stations and Upwell structures in Minor Victory systems.
Features
Features that set Triglavian minor victory systems apart from normal systems:
- Patrolling Triglavian fleets. These warp around the system and can be found on stargates, stations, asteroid belts and POCOs. Always scout the gates if you have to travel through these systems and don't have positive Triglavian standing, although most of them can be avoided by the autopilot setting.
System wide effects
The Stellar Fleet Deployment Site in each Triglavian minor victory exerts system wide effects to the system.
Structure Name | Effect 1 | Effect 2 | Effect 3 | Effect 4 |
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Dazh Liminality Locus | 25% bonus to remote armor repair | 25% bonus to remote shield boost | 30% penalty to warp speed | 50% penalty to maximum locked targets |