Difference between revisions of "Recover the Containers"

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m (Redo ewar/point, web is considered ewar. Sentries to the end as per UniWiki:Mission formatting guidelines. Change http to https.)
 
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{{NPCTableCSS}}__NOTOC__{{MissionLinks}}
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{{NPCTableCSS}}{{MissionLinks}}
 +
 
 
{{Missiondetails
 
{{Missiondetails
 
|Level=5
 
|Level=5
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|DamageToDeal=  
 
|DamageToDeal=  
 
|DamageToResist=
 
|DamageToResist=
|WebPoint=Stasis Tower (Web), Elite Frigates (Web, Warp Disrupt), Taibu State Nagasa (Web, Scram)
+
|WebPoint= Warp Disrupt (Elite Frigates}, Scram (Taibu State Nagasa)
|EWAR=Energy Neutralizer Sentry (Neut), Taibu State Tachi (Target Jam), State Oshiro/Shukuro Tenno (Target Jam)
+
|EWAR= Web (Stasis Tower, Elite Frigates, Taibu State Nagasa), Neut (Energy Neutralizer Sentry), Target Jam (Taibu State Tachi, State Oshiro/Shukuro Tenno)
 
|ShipSizeLimit=
 
|ShipSizeLimit=
|ShipSuggestion=Passive Battleship + Logistics Battleship, Industrial (for hauling)
+
|ShipSuggestion=Passive Battleship + Logistics Battleship, Hauler (for hauling)
 
|Rewards=
 
|Rewards=
 
|StandingLoss=
 
|StandingLoss=
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===1st Pocket===
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=== 1st Pocket ===
Full room aggro after 5 seconds.<br>
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Full room aggro after 5 seconds.
  
 
{{NPCTableHead|Initial Group}}
 
{{NPCTableHead|Initial Group}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}}
 
{{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery}}
 
{{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery}}
{{NPCTableRow|Sentry|7|Caldari Stasis Tower|trigger=Tower Reinforcement*}}
+
{{NPCTableRow|Sentry|7|Caldari Stasis Tower|ewar= Web|note= Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.|trigger= Tower Reinforcement*}}
 
|}
 
|}
 
+
<nowiki>*</nowiki> Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.
<nowiki>*</nowiki>Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.<br>
 
  
 
{{NPCTableHead|Tower Reinforcement}}
 
{{NPCTableHead|Tower Reinforcement}}
{{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar=Neut}}
+
{{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar= Neut}}
 
|}
 
|}
  
  
===2nd Pocket===
+
=== 2nd Pocket ===
[http://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-2.jpg Initial Group and databanks.]<br>
+
[https://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-2.jpg Initial Group and databanks.]
Reinforcement spawns appear to be timed and appear in the Debris Field.<br>
+
 
 +
Reinforcement spawns appear to be timed and appear in the Debris Field.
  
 
{{NPCTableHead|Initial Group (auto-aggro)}}
 
{{NPCTableHead|Initial Group (auto-aggro)}}
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}}
 
{{NPCTableRow|Sentry|6|Caldari Cruise Missile Battery}}
 
 
{{NPCTableRow|Elite Cruiser|2|Taibu State Samurai}}
 
{{NPCTableRow|Elite Cruiser|2|Taibu State Samurai}}
 
{{NPCTableRow|Battlecruiser|3|State Shukuro Bajo}}
 
{{NPCTableRow|Battlecruiser|3|State Shukuro Bajo}}
 
{{NPCTableRow|Battleship|5|State Shukuro Shogun}}
 
{{NPCTableRow|Battleship|5|State Shukuro Shogun}}
 +
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}}
 +
{{NPCTableRow|Sentry|6|Caldari Cruise Missile Battery}}
 
|}
 
|}
  
 
{{NPCTableHead|Timed Reinforcements}}
 
{{NPCTableHead|Timed Reinforcements}}
 
{{NPCTableSeparator|3 minutes after warp-in}}
 
{{NPCTableSeparator|3 minutes after warp-in}}
{{NPCTableRow|Elite Frigate|2|Taibu State Katana/Wakizashi|ewar=Web|point=yes}}
+
{{NPCTableRow|Elite Frigate|2|Taibu State Katana/Wakizashi|ewar= Web|point= yes}}
 
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}}
 
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}}
 
{{NPCTableRow|Battleship|2|State Zen}}
 
{{NPCTableRow|Battleship|2|State Zen}}
 +
 
{{NPCTableSeparator|Some time after warp-in}}
 
{{NPCTableSeparator|Some time after warp-in}}
{{NPCTableRow|Elite Frigate|7|Taibu State Katana/Nagasa/Shinai/Tachi|ewar=Web|point=yes|ewar2=ECM}}
+
{{NPCTableRow|Elite Frigate|7|Taibu State Katana/Nagasa/Shinai/Tachi|ewar= Web|point= yes|ewar2= ECM}}
 
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}}
 
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}}
 
{{NPCTableRow|Battleship|2|State Zen}}
 
{{NPCTableRow|Battleship|2|State Zen}}
 
|}
 
|}
  
Most of the databanks, upon hacking, will spawn reinforcements.<br>
+
Most of the databanks, upon hacking, will spawn reinforcements.
  
 
{{NPCTableHead|Hacking Reinforcements}}
 
{{NPCTableHead|Hacking Reinforcements}}
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===3rd Pocket===
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=== 3rd Pocket ===
 
 
 
{{NPCTableHead|Initial Group (auto-aggro)}}
 
{{NPCTableHead|Initial Group (auto-aggro)}}
 +
{{NPCTableRow|Battlecruiser|4|State Shukuro Bajo}}
 +
{{NPCTableRow|Battleship|5|State Oshiro/Shukuro Bishamon/Daijo/Tenno|ewar= ECM}}
 
{{NPCTableRow|Sentry|3|Tower Sentry Caldari III}}
 
{{NPCTableRow|Sentry|3|Tower Sentry Caldari III}}
{{NPCTableRow|Sentry|2|Caldari Cruise Missile Battery|trigger=Tower Reinforcement}}
+
{{NPCTableRow|Sentry|2|Caldari Cruise Missile Battery|trigger= Tower Reinforcement}}
{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar=Neut|trigger=Tower Reinforcement}}
+
{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar= Neut|trigger= Tower Reinforcement}}
{{NPCTableRow|Battlecruiser|4|State Shukuro Bajo}}
 
{{NPCTableRow|Battleship|5|State Oshiro/Shukuro Bishamon/Daijo/Tenno|ewar=ECM}}
 
 
|}
 
|}
  
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|}
 
|}
  
Hacking the correct databank spawns a reinforcement.<br>
+
Hacking the correct databank spawns a reinforcement.
  
 
{{NPCTableHead|Hacking Reinforcement}}
 
{{NPCTableHead|Hacking Reinforcement}}
{{NPCTableRow|Elite Frigate|2|Taibu State Wakizashi/Nagasa/Shinai|ewar=Web|point=scram}}
+
{{NPCTableRow|Elite Frigate|2|Taibu State Wakizashi/Nagasa/Shinai|ewar= Web|point= scram}}
 
{{NPCTableRow|Elite Cruiser|5|Taibu State Bajo/Samurai}}
 
{{NPCTableRow|Elite Cruiser|5|Taibu State Bajo/Samurai}}
 
|}
 
|}
  
  
===4th Pocket===
+
=== 4th Pocket ===
[http://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-4.jpg Initial Group at Warp-In]<br>
+
[https://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-4.jpg Initial Group at Warp-In]
  
 
{{NPCTableHead|Initial Group (auto-aggro)}}
 
{{NPCTableHead|Initial Group (auto-aggro)}}
{{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery|trigger=Sentry Reinforcement}}
+
{{NPCTableRow|Elite Frigate|3|Taibu State Tachi|ewar=Web|point=yes|ewar2=ECM|trigger= 1st Reinforcement}}
{{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar=Neut}}
+
{{NPCTableRow|Elite Cruiser|3|Taibu State Kanpaku/Oni|trigger= 2nd Reinforcement}}
{{NPCTableRow|Elite Frigate|3|Taibu State Tachi|ewar=Web|point=yes|ewar2=ECM|trigger=1st Reinforcement}}
+
{{NPCTableRow|Battlecruiser|1|State Shukuro Bajo|trigger= 3rd Reinforcement}}
{{NPCTableRow|Elite Cruiser|3|Taibu State Kanpaku/Oni|trigger=2nd Reinforcement}}
+
{{NPCTableRow|Battleship|6|State Shukuro Bishamon/Daijo/Shogun|trigger= 4th Reinforcement}}
{{NPCTableRow|Battlecruiser|1|State Shukuro Bajo|trigger=3rd Reinforcement}}
+
{{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery|trigger= Sentry Reinforcement}}
{{NPCTableRow|Battleship|6|State Shukuro Bishamon/Daijo/Shogun|trigger=4th Reinforcement}}
+
{{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar= Neut}}
 
|}
 
|}
  
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{{NPCTableHead|1st Reinforcement}}
 
{{NPCTableHead|1st Reinforcement}}
{{NPCTableRow|Elite Frigate|2|Taibu State Nagasa/Shinai|ewar=Web|point=scram}}
+
{{NPCTableRow|Elite Frigate|2|Taibu State Nagasa/Shinai|ewar= Web|point= scram}}
 
|}
 
|}
  
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|}
 
|}
  
===Notes===
+
=== Notes ===
*Using Auto-Targeting missiles and setting drones to "aggressive" may help with target jammers.
+
* Using Auto-Targeting missiles and setting drones to "aggressive" may help with target jammers.
*Each room's databanks contain 1 of the 3 Sealed Containers.
+
* Each room's databanks contain 1 of the 3 Sealed Containers.
*Databanks are trapped and can explain if you fail a hack attempt. (Each explosion will cause 350 HP of proximity damage!)
+
* Databanks are trapped and can explode if you fail a hack attempt. (Each explosion will cause 350 HP of proximity damage!)
*The 2nd Pocket's maximum damage dealing of all ships is 2,130 HP/s (82% Kin, 17% Therm).
+
* The 2nd Pocket's maximum damage dealing of all ships is 2,130 HP/s (82% Kin, 17% Therm).
  
  
 
{{Missionrelated}}
 
{{Missionrelated}}
[[Category:Mission reports]]
+
 
 +
[[Category:Security missions]]

Latest revision as of 13:46, 16 July 2024


Level 5
Type Encounter
Objective Bring 3x Sealed Containers to your agent
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Warp Disrupt (Elite Frigates}, Scram (Taibu State Nagasa)
EWAR Web (Stasis Tower, Elite Frigates, Taibu State Nagasa), Neut (Energy Neutralizer Sentry), Target Jam (Taibu State Tachi, State Oshiro/Shukuro Tenno)
Ship suggestion Passive Battleship + Logistics Battleship, Hauler (for hauling)
Extra Data Analyzer required


1st Pocket

Full room aggro after 5 seconds.


Initial Group
WD EWAR L


Sentry 2 x Sentry Tower Sentry Caldari III
Sentry 4 x Sentry Caldari Cruise Missile Battery
Sentry 7 x Sentry Caldari Stasis Tower Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed. Tower Reinforcement* Stasis Webifier

* Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.


Tower Reinforcement
WD EWAR L


Sentry 4 x Sentry Caldari Energy Neutralizer Sentry III Energy Neutralizer


2nd Pocket

Initial Group and databanks.

Reinforcement spawns appear to be timed and appear in the Debris Field.


Initial Group (auto-aggro)
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Taibu State Samurai
Battlecruiser 3 x Battlecruiser State Shukuro Bajo
Battleship 5 x Battleship State Shukuro Shogun
Sentry 2 x Sentry Tower Sentry Caldari III
Sentry 6 x Sentry Caldari Cruise Missile Battery


Timed Reinforcements
WD EWAR L
3 minutes after warp-in
Elite Frigate 2 x Elite Frigate Taibu State Katana/Wakizashi Warp Disruptor Stasis Webifier
Cruiser 3 x Cruiser State Oni/Kanpaku
Battleship 2 x Battleship State Zen
Some time after warp-in
Elite Frigate 7 x Elite Frigate Taibu State Katana/Nagasa/Shinai/Tachi Warp Disruptor Stasis Webifier Target Jammer
Cruiser 3 x Cruiser State Oni/Kanpaku
Battleship 2 x Battleship State Zen

Most of the databanks, upon hacking, will spawn reinforcements.


Hacking Reinforcements
WD EWAR L


Elite Frigate 2 x Elite Frigate Taibu State Wakizashi/Nagasa Warp Scrambler Stasis Webifier


3rd Pocket

Initial Group (auto-aggro)
WD EWAR L


Battlecruiser 4 x Battlecruiser State Shukuro Bajo
Battleship 5 x Battleship State Oshiro/Shukuro Bishamon/Daijo/Tenno Target Jammer
Sentry 3 x Sentry Tower Sentry Caldari III
Sentry 2 x Sentry Caldari Cruise Missile Battery Tower Reinforcement
Sentry 2 x Sentry Caldari Energy Neutralizer Sentry III Tower Reinforcement Energy Neutralizer


Tower Reinforcement
WD EWAR L


Sentry 3 x Sentry Tower Sentry Caldari III

Hacking the correct databank spawns a reinforcement.


Hacking Reinforcement
WD EWAR L


Elite Frigate 2 x Elite Frigate Taibu State Wakizashi/Nagasa/Shinai Warp Scrambler Stasis Webifier
Elite Cruiser 5 x Elite Cruiser Taibu State Bajo/Samurai


4th Pocket

Initial Group at Warp-In


Initial Group (auto-aggro)
WD EWAR L


Elite Frigate 3 x Elite Frigate Taibu State Tachi 1st Reinforcement Warp Disruptor Stasis Webifier Target Jammer
Elite Cruiser 3 x Elite Cruiser Taibu State Kanpaku/Oni 2nd Reinforcement
Battlecruiser 1 x Battlecruiser State Shukuro Bajo 3rd Reinforcement
Battleship 6 x Battleship State Shukuro Bishamon/Daijo/Shogun 4th Reinforcement
Sentry 4 x Sentry Caldari Cruise Missile Battery Sentry Reinforcement
Sentry 4 x Sentry Caldari Energy Neutralizer Sentry III Energy Neutralizer


Sentry Reinforcement
WD EWAR L


Sentry 4 x Sentry Caldari Cruise Missile Battery


1st Reinforcement
WD EWAR L


Elite Frigate 2 x Elite Frigate Taibu State Nagasa/Shinai Warp Scrambler Stasis Webifier


2nd Reinforcement
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Taibu State Bajo/Samurai


3rd Reinforcement
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Taibu State Bajo/Samurai
Battlecruiser 3 x Battlecruiser State Shukuro Bajo/Samurai


4th Reinforcement
WD EWAR L


Cruiser 4 x Cruiser State Shukuro Bajo/Samurai
Battleship 3 x Battleship State Shukuro Shogun

Notes

  • Using Auto-Targeting missiles and setting drones to "aggressive" may help with target jammers.
  • Each room's databanks contain 1 of the 3 Sealed Containers.
  • Databanks are trapped and can explode if you fail a hack attempt. (Each explosion will cause 350 HP of proximity damage!)
  • The 2nd Pocket's maximum damage dealing of all ships is 2,130 HP/s (82% Kin, 17% Therm).