Difference between revisions of "Template:HomefrontOperation/doc"

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m (Change link to singular, sentence case form conform MoS. Use link-end trick to display plural.)
(As per https://en.wikipedia.org/w/index.php?title=Wikipedia:FORBIDDEN using colon is fine as long as several conditions are satisfied.)
 
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| roles            =  
 
| roles            =  
 
| module types      =  
 
| module types      =  
 +
| damage            =
 +
| resist            =
 
}}</nowiki>}}
 
}}</nowiki>}}
 
:; Parameters
 
:; Parameters
::; name
+
:: All the following parameters can be found on the homefront operations screen in the opportunities window of the [[Neocom]].
::: Name of the homefront operation. Replace ":" with "-" since ":" is a special character in Wiki syntax.
+
::; name : Name of the homefront operation.
::; description
+
::; description : Contents of the Description field.
:::  
+
::; objective : As found  under Operational Intel below the ship restrictions.
::; ship restrictions
+
::; time to complete : As found  under Operational Intel.
:::
+
::; hostiles : As found  under Operational Intel.
::; objective
+
::; friendlies : As found  under Operational Intel.
:::
+
::; fleet size : As found  under Fleet Recommendations.
::; time to complete
+
::; roles : As found  under Fleet Recommendations.
:::  
+
::; module types : As found  under Fleet Recommendations.
::; hostiles
+
 
:::  
+
::; ship restrictions : Can be found using Acceleration Gate with wrong ship (a Shuttle, for example).
::; friendlies
+
 
:::  
+
:; For <code>damage</code> and <code>resist</code> use {{T|Damagetype}}. When one of the well-known factions is used in parameter <code>hostiles</code> and nothing is entered the factions default values will be used.
::; fleet size
+
::; damage : Best damage to deal (optional)
:::  
+
::; resist : Damage to resist (optional)
::; roles
 
:::  
 
::; module types
 
:::  
 
  
 
; Sample
 
; Sample
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| roles            = Logistics, Enforcers
 
| roles            = Logistics, Enforcers
 
| module types      = Remote armor repair modules for logistics pilots
 
| module types      = Remote armor repair modules for logistics pilots
 +
| damage            =
 +
| resist            =
 
}}</nowiki>}}
 
}}</nowiki>}}
 
:: gives...
 
:: gives...
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| roles            = Logistics, Enforcers
 
| roles            = Logistics, Enforcers
 
| module types      = Remote armor repair modules for logistics pilots
 
| module types      = Remote armor repair modules for logistics pilots
 +
| damage            =
 +
| resist            =
 
}}
 
}}
  
 
<includeonly>[[Category:Infobox templates]]</includeonly>
 
<includeonly>[[Category:Infobox templates]]</includeonly>
 
<noinclude>[[Category:Template documentation]]</noinclude>
 
<noinclude>[[Category:Template documentation]]</noinclude>

Latest revision as of 04:33, 12 September 2024

Description
This template is to create an Infobox for homefront operations.
Dependencies
Uses
{{Infobox}}
Syntax
{{HomefrontOperation | name = | description = | ship restrictions = | objective = | time to complete = | hostiles = | friendlies = | fleet size = | roles = | module types = | damage = | resist = }}
Parameters
All the following parameters can be found on the homefront operations screen in the opportunities window of the Neocom.
name
Name of the homefront operation.
description
Contents of the Description field.
objective
As found under Operational Intel below the ship restrictions.
time to complete
As found under Operational Intel.
hostiles
As found under Operational Intel.
friendlies
As found under Operational Intel.
fleet size
As found under Fleet Recommendations.
roles
As found under Fleet Recommendations.
module types
As found under Fleet Recommendations.
ship restrictions
Can be found using Acceleration Gate with wrong ship (a Shuttle, for example).
For damage and resist use {{Damagetype}}. When one of the well-known factions is used in parameter hostiles and nothing is entered the factions default values will be used.
damage
Best damage to deal (optional)
resist
Damage to resist (optional)
Sample
{{HomefrontOperation | name = Emergency Aid - Automated Factory | description = AI malfunctions have caused a Rogue Drone outbreak at an automated factory. The Drone Control Tower is powering back up, but the Rogues are targeting it We need you to keep the Control Tower active long enough for it to shut down the outbreak | ship restrictions = Frigate, Destroyer, Cruiser, Hauler | objective = Keep the Drone Control Tower from being destroyed before the timer completes | time to complete = 15 minutes | hostiles = Rogue Drones | friendlies = Master Controller | fleet size = 4-5 pilots | roles = Logistics, Enforcers | module types = Remote armor repair modules for logistics pilots | damage = | resist = }}
gives...
Emergency Aid - Automated Factory
AI malfunctions have caused a Rogue Drone outbreak at an automated factory. The Drone Control Tower is powering back up, but the Rogues are targeting it We need you to keep the Control Tower active long enough for it to shut down the outbreak
Operational Intel
Objective Keep the Drone Control Tower from being destroyed before the timer completes
Time to complete 15 minutes
Hostiles Rogue Drones
Friendlies Master Controller
Fleet Recommendations
Fleet Size 4-5 pilots
Roles Logistics, Enforcers
Module Types Remote armor repair modules for logistics pilots
General information
Ship Restrictions Frigate, Destroyer, Cruiser, Hauler
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinThermal damage Th