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Emergency Aid: Holy Mission: Difference between revisions

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m As per https://en.wikipedia.org/w/index.php?title=Wikipedia:FORBIDDEN using colon is fine as long as several conditions are satisfied.
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{{Main|Homefront operation}}
{{HomefrontOperation
{{HomefrontOperation
| name              = Emergency Aid - Holy Mission
| name              = Emergency Aid: Holy Mission
| description      = Disciples of Purity are attacking a Holy Mission for supporting citizens who have earned their freedom by service to the empire. Keep the Holy Mission from being destroyed while its defenses come back online.
| description      = Disciples of Purity are attacking a Holy Mission for supporting citizens who have earned their freedom by service to the empire. Keep the Holy Mission from being destroyed while its defenses come back online.
| ship restrictions = T1 Frigate (including Navy and Faction), T1 Destroyer (including Navy and Faction), T1 Cruiser (including Navy but not Faction), Hauler
| ship restrictions = T1 Frigate (including Navy and Faction), T1 Destroyer (including Navy and Faction), T1 Cruiser (including Navy but not Faction), Hauler
| objective        = Keep the Holy from being destroyed before the timer completes
| objective        = Keep the Holy Mission from being destroyed before the timer completes
| time to complete  = 15 minutes
| time to complete  = 10 minutes
| hostiles          = Disciples of Purity
| hostiles          = Disciples of Purity
| friendlies        = Holy Mission
| friendlies        = Holy Mission
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Approximately 90 EHP/s of tank was sufficient for a cruiser that immediately pulled range, but not enough to brawl. Armor repair of 200 HP/s was not enough to keep the Holy Mission alive. My tentative estimate is that somewhere between 400-800 HP/s of armor repair is required (which seems high).
Approximately 90 EHP/s of tank was sufficient for a cruiser that immediately pulled range, but not enough to brawl. Armor repair of 200 HP/s was not enough to keep the Holy Mission alive. My tentative estimate is that somewhere between 400-800 HP/s of armor repair is required (which seems high).


On the Z-S overview, hostiles and the Holy Mission do not show up on the standard Combat tab. I had to use a tab set up to see all entities.


[[Category:Homefront Operations]]
[[Category:Homefront Operations]]