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On 27 February 2020, the damage changes to High-Angle Weapons and the Siege Module were reverted, and high-angle weapons were instead restricted to only being usable by dreadnoughts. There was no dev blog article associated with this change. | On 27 February 2020, the damage changes to High-Angle Weapons and the Siege Module were reverted, and high-angle weapons were instead restricted to only being usable by dreadnoughts. There was no dev blog article associated with this change. | ||
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== Lancer Dreadnoughts == | |||
Lancer Dreadnoughts are Tech 2 drednoughts with the added ability to fit a Disruptive Lance. These mini-doomsdays deal a third the damage of titan lances and disable docking, jumping, tethering, stargate use, and warping within their area of effect. They also reduce incoming remote repairs by 50% for all affected ships. The Disruptive Lance can only be activated when the Lancer's siege module is active. Similar to Titan lances, the disruptive lance deals 10,000 energy neutralization to all nearby ships when activated. Activating the lance will make the dreadnought unable to jump, dock, tether, or cloak for 5 minutes. Unlike Titan lances, disruptive lances can be used in low-sec. Lancer Dreadnoughts with a Disruptive Lance fitted cannot activate cloaking devices. The skill {{sk|Disruptive Lance Operation}} is needed to operate disruptive lances and reduces capacitor usage by 5% per level. Every lancer has a 10% bonus to lance damage and 20% bonus to lance range tied to the {{sk|Lancer Dreadnoughts|icon=yes}} skill. | |||
Lancers are very niche ships. They deal significantly less damage with their primary weapon systems than normal dreads. They are popularly used in Lowsec to catch the otherwise extremely slippery [[Jump Freighters]]. When a lancer's disruptive lance is fired on a lowsec gate that leads into hisec, a jumpfreighter gating into hisec from its lowsec midpoint will be caught, unable to jump due to the lance's effects. Lancers also see small use in nullsec to apply their logistics disruption effects to enemy fleets. | |||
== Dreadnought tactics == | == Dreadnought tactics == | ||