Difference between revisions of "Overview"

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[[File:Overview eve university travel tab.png|right|thumb|EVE University's Overview]]  
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[[File:Overview eve university travel tab.png|thumb|EVE University's Overview]]  
  
The '''overview''' is one of the most essential components of EVE's user interface, and is the primary means of viewing items in space. It is a customizable list of interactive entries, and can assist players with virtually every activity performed in space. Though it can be time-consuming to configure, the flexibility and effectiveness of a properly-configured overview justifies the time spent.
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The '''overview''' is one of the most essential components of EVE's user interface and is the primary means of viewing items in space. It is a customizable list of interactive entries and can assist players with virtually every activity performed in space. Preparing your Overview to fit your own personal preferences are essential to you having a successful time playing EVE Online.
  
The primary weakness of the overview is that it is not in any way intelligent, so it is unable to anticipate a player's informational needs, nor can it alter its own configuration without player input. Because of this, the consequences of not setting up your overview properly could range from not being able to see a war target and subsequently getting destroyed, to firing on an ally because they appeared as a hostile, to being destroyed by NPC pirates that didn’t show up on the overview. The overview can be configured with multiple tabs and presets to allow easy access to multiple views and configurations.  
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The game comes with a default overview set, which is often insufficient for most player's means. It is often better to pick a [[#Overview_pack|player built overview]] and build on it. Keeping the overview up to date is important as CCP is adding new ship types to it regularly. A misconfigured overview can result in loss of a ship or worse, a diplomatic incident of friendly fire.
  
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== Understanding your Overview ==
  
'''''<font color="yellow">IMPORTANT</font>''''' '''Review your Overview set-up regularly'''
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=== Tabs ===
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[[File:Overview tabs.png|none|frame|Tabs in your overview after [[#Installing the EVE University Overview|installing the EVE Uni Overview]] in-game]]
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The tabs in your Overview are customizable columns that you could use to filter out different entities/targets you would like to see while you are in space.
  
Pilots should routinely review their overview set-up to make sure it's current, especially when Updates have been released. On occasion new entities get added to the game and are placed in new overview categories and are thus invisible in all old overviews. Also, some updates and patches may bring other changes to how the Overview works.  
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=== Content ===
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[[File:Overview content.png|none|frame|The main contents of your overview in-game]]
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The content area of your Overview will display all currently filtered entities/targets in a list here.
  
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== Interacting ==
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You can interact with objects in the overview by right-clicking them and selecting the appropriate action. Alternatively, the object can be click-and-held in order to open the radial menu.
  
== Overview shortcuts ==
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=== Right-click Menu ===
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[[File:Overview right click.png|none|frame|The right-click menu in-game, accessed by right-clicking a row in your Overview]]
  
Objects in the overview can be interacted with by right-clicking them and selecting the appropriate action. Alternatively the object can be click-and-hold to open the radial menu.
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=== Radial Menu ===
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[[File:Overview radial menu.png|none|frame|The radial menu in-game, accessed by click-and-holding a row in your Overview]]
  
But in many situations you may want to use shortcuts for faster actions.  Almost all actions have shortcuts. Hoovering over the buttons in "Selected item" window will show the shortcut. These shortcuts can be set in the "combat" section of the shortcut settings.
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=== Shortcuts ===
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Alternatively, in many situations, you may want to use shortcuts for faster actions; almost all actions have shortcuts. These shortcuts can be set in the "combat" section of the shortcut settings.
  
Simply hold the action shortcut key down and click the object in overview or in space. Alternatively you can first select the object and then click the shortcut key.<br>
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Simply hold the action shortcut key down and click the object in overview or in space. Additionally, you can first select the object and then click the shortcut key.
  
For example to target an object just hold {{button|CTRL}} and click the object you want to target or select the object in your overview and then press {{button|CTRL}}.  
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For example: to target an object, just hold {{button|CTRL}} and click the object you want to target or select the object in your overview and then press {{button|CTRL}}.  
  
Additionally by double-clicking an object you will approach/align to it.
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Moreover, by double-clicking an object you will approach/align to it.
  
While any of the shortcuts are being pressed the overview will be frozen to prevent items from shuffling around based on the sorting order. While the overview is frozen all new items that appear on the overview will be added at the bottom of the list, and items that disappear from the grid will be shown in a faded text. <br>
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==== Locked Status ====
The locked status is shown by a padlock symbol in the column that is used for sorting.
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[[File:Locked column.png|none|frame|The locked status is shown by a padlock symbol in the column that is used for sorting]]
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While any of the shortcuts are being pressed, the overview will be frozen to prevent items from shuffling around based on the sorting order. While the overview is frozen, all new items that appear on the overview will be added at the bottom of the list and items that disappear from the grid will be shown in a faded text (refer to image above).
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== Filtering  ==
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[[File:Filters vs bracket filters.png|none|frame|Filters vs Bracket Filters in Overview Settings]]
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Filters control what shows up in your Overview window, Bracket Filters control what shows up on your actual in-game screen.
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EVE isn’t a very system-intensive game, and some people have computers that can easily handle the game on max settings. If your system can handle it, you can select '''show all brackets''' in the overview options for each tab. (Brackets are the symbols (icons) you see when in space).  This will let you see friendly and hostile ship brackets on the field as well as neutrals and drones. Having all brackets turned on can help you identify an on-grid fleet mate to use as a warp-in. Many players fly with all brackets turned on, and it is recommended to do so if your system can handle it. Zooming out the camera with all brackets turned on will give you a good view of what's happening on the battlefield.  
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In very large fleet fights, it is recommended to have brackets turned off, as a large number of visible brackets will cause server-side lag when there are hundreds of players shooting at each other in the same system. Most nullsec corps will have instructions for their members on how to minimize lag during large encounters.
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You can press {{button|Option}} + {{button|Z}} (for Mac) or {{button|ALT}} + {{button|Z}} (for PC) to toggle all brackets.
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Alternatively, you can create a tab preset that only includes bare minimum brackets and use that as the bracket preset.
  
 
== Tagging ==
 
== Tagging ==
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Note: By default, tags are not shown in the overview. If tags are going to be used it is recommended that the "tags" column be added to the overview. This is done in Overview Settings -> Columns.
  
Note: By default tags are not shown in the overview. If tags are going to be used it is recommended that the "tags" column be added to the overview. This is done in Overview Settings -> Columns.
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The Tag feature allows you to assign a number or letter to individual ships or objects in space which will be visible in the Tag column of the overview. Tagging is different from [[Fleet]] broadcasts though they are often used for similar purposes.
  
The Tag feature allows you to assign a number or letter to individual ships or objects in space which will be visible in the Tag column of the overview. Tagging is different from [[Fleet]] broadcasts though they are often used for similar purposes.
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The tag will remain assigned to the object until it is destroyed, you dock in a station, or enter a jump gate. This is useful for marking trigger ships during missions, marking trigger ships and kill order in wormhole sleeper sites, prioritizing PvP targets, or any other activity for which you may need to quickly identify specific objects for a fleet. Only fleet members in command positions can mark tags.  
  
The tag will remain assigned to the object until it is destroyed, you dock in a station, or enter a jump gate. This is useful for marking trigger ships during missions, marking trigger ships and kill order in wormhole sleeper sites, prioritizing PvP targets, or any other activity for which you may need to quickly identify specific objects for a fleet. Only fleet members in a command positions can mark tags.  
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=== Tagging process  ===
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The Tag option is only available while you are a member of a fleet and in a command role (i.e. FC, WC, or SC). If you are alone, you may simply form a fleet with yourself (your default role with be FC).  
  
=== Tagging Process  ===
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To tag an object, simply right-click, select "Tag" from the context menu, and you will be given a choice of numbers or letters. Pick the number or letter you wish to use and you are done.
  
The Tag option is only available while you are a member of a fleet, and in a command role (i.e. FC, WC, or SC). If you are alone, you may simply form a fleet with yourself (your default role with be FC).  
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A faster method to tag targets is to use the "tag item as" shortcut key. Note that all "tag item as" actions do not have a key bound to them by default. These shortcuts are in the "combat" section of shortcut settings.
  
To tag an object, simply right-click, select "Tag" from the context menu, and you will be given a choice of numbers or letters. Pick the number or letter you wish to use and you are done.
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== Installing the EVE University Overview ==
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Using the default overview is generally not recommended. Instead, players should either set and manage their own overview or use a well-maintained overview pack.
  
A faster method to tag targets is to use "tag item as" shortcut key. Note that all "tag item as" actions do not have key bound to them by default. These shortcuts are in the "combat" section of shortcut settings.
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We have a quick-start Overview guide to help you get started easily.
  
== Using All Brackets  ==
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Follow the steps below to setup the EVE Uni Overview and read on to learn more about the Overview itself.
  
EVE isn’t a very system-intensive game, and some people have computers that can easily handle the game on max settings. If your system can handle it, you can select '''show all brackets''' in the overview options for each tab. (Brackets are the symbols (icons) you see when in space). This will let you see friendly and hostile ship brackets on the field as well as neutrals and drones. Having all brackets turned on can help you identify an on-grid fleetmate to use as a warp-in. Many players fly with all brackets turned on, and it is recommended to do so if your system can handle it. Zooming out the camera with all brackets turned on will give you a good view of what's happening on the battlefield.  
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=== Step 1 - Opening up Overview Settings ===
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[[File:How to get to overview settings.png|none|frame|How to access your Overview Settings while in space in-game]]
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# It it recommended that you are flying in space to setup your Overview for the first time (Other methods of opening up this window can be found in [[Overview settings]]). If you are currently in a station, click on Undock.
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# Once undocked, stop your ship at a safe location near the station or elsewhere.
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# Click on the " ⋮ " icon on the top right of your Overview and click on Open Overview Settings (refer to image above).
  
In very large fleet fights, it is recommended to have brackets turned off, as a large number of visible brackets will cause server-side lag when there are hundreds of players shooting at each other in the same system. Most nullsec corps will have instructions for their members on how to minimize lag during large encounters.
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=== Step 2 - Getting the EVE Uni Overview in-game ===
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[[File:Open channel window.png|none|frame|Open channel window from the chat box]]
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Click on the " + " icon located on the top right of your chat channel window.
  
You can press '''Option + Z ''' (for Mac) or '''ALT + Z''' (for PC) to toggle all brackets.
 
  
Alternatively you can create a tab preset that only includes bare minimum brackets and use that as the bracket preset.
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[[File:Accessing eve uni overview.png|none|frame|Accessing the Overview (EVE Uni) channel]]
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In the top input field, type in "Overview (EVE Uni)" and click Join.
  
== Setting Up Your Overview  ==
 
{{main|Overview settings}}
 
  
The default overview leaves much room for improvement. Main issues with the default overview:
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[[File:Overview eve uni channel.png|none|frame|The Overview (EVE Uni) channel]]
* Poor selection of overview presets.
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You will now see the channel's Message of the Day (MOTD), follow the installation steps there in-game and you are done!
* Not taking full advantage of colortags and background colors.
 
* Poorly ordered colortags and background colors.
 
* Badly visible columns.
 
* Poorly ordered columns.
 
  
Using the default overview is generally not recommended. Instead players should either set and manage their own overview or use a well maintained overview pack.
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=== Advanced settings ===
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If you want to further tweak your Overview to fit your personal preference, more details on the overview settings are found in the [[Overview settings]] article.
  
Setting your own overview can be time-consuming and the overview has large number of settings that many players are not familiar with. Details on the overview settings are found on [[Overview settings]] page.
 
  
If you are a member of EVE University you should start with [[Installing the EVE University Overview|EVE University Overview]].
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== Overview pack ==
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Before you proceed : {{Color|wheat|It is highly recommended that you follow the guide to build your own overview pack because it will help you understand the various Overview settings, which space object falls into what category, and how the Overview in whole works.}}
  
Even if you use a premade overview pack you will still need to set the overview presets for your overview tabs. You may have up to 8 active tabs to assign Overview presets to. What presets you have active will depend on personal preference and gameplay activities you take part in.
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{{important note box
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| With the "Hyperion" release .yaml has replaced .xml as the format for exported Overview files. Please note that .xml imports will be supported for a limited time as per [https://www.eveonline.com/news/view/sharing-is-caring CCP]
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}}
  
== Overview Packs ==
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Any overview pack that you choose to download & then upload to your client should undergo extensive double-checking and possible re-working.  There are known issues with uploading to a different client or computer.  See above.
Before you proceed : {{Color|wheat|It is highly recommended that you follow the guide to build your own overview pack because it will help you understand how the Overview settings, which space object falls into what category and how the Overview in whole works.}}
 
  
{{important note box| With the "Hyperion" release .yaml has replaced .xml as the format for exported Overview files.  Please note that .xml imports will be supported for a limited time as per [http://community.eveonline.com/news/dev-blogs/sharing-is-caring/ CCP]}}
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Overview packs are '''pre-built sets of overview profiles''' and, in most cases, include their own set of settings, such as bracket display and labeling. This allows players to quickly import several overview profiles at once. There are also many other features that can be included on overview packs in comparison to your basic overview; depending on each of the overview packs currently available in public, two of the common features most overview packs promote are:
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* Customizing how the overview brackets are displayed
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* Customizing how the overview tabs are displayed
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Bear in mind that overview packs are not official products made by CCP; they are custom-built, third-party releases.
  
Any Overview pack that you choose to download then upload to your client should undergo extensive double-checking and possible re-working of your Overview. There are known issues with uploading to a different client or computer. See above.
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There are also several other advantages of using or releasing overview packs. One aspect worth mentioning: some overview packs are designed with a number of careful considerations and standards applied. This is especially important with some corporations, big alliances, or coalitions. For instance, many of the overview packs may release "set X" profiles, which are used in important scenarios and, in turn, used by members of certain organizations; there is also the case of standardization across these profiles. While building your own overview can be good (or better on some cases), using the same overview pack across many players at once enables you to follow and issue commands or intel with the knowledge that the other person who listed or gave that intel has the same overview setup as yours.
  
Overview packs are '''pre-built set of overview profiles''' and on most cases, include their own set of settings, such as bracket display and labeling. This allow players to quickly import several overview profiles at once. There are also many other features which can be included on overview packs in comparison to your basic overview, depending on each of the overview packs currently available in public, two of the most common features most overview packs promoted are :
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=== Commonly known & used overview packs ===
*Customizing how the overview brackets are displayed
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Below are some of the widely known overview packs available. (Note: These overview packs are not to the EVE UNI standards and are for experienced players only)
*Customizing how the overview tabs are displayed
 
Bear in mind that overview packs are not official products made by CCP, they are custom-built, third-party release.
 
  
There are also several other advantages of using or releasing overview packs. One worth mentioning is that some overview packs were designed with a lot of careful considerations and many standards applied. This is especially important in some corporations, big alliances or coallitions. For instance, many of the overview packs may release set X profiles which is used on important scenarios and in turn used by many members of certain organizations; there are also the case of standardization across these profiles, while building your own overview can be good or better on some cases, using the same overview pack across many players at once enables you to follow and issue commands or intel with the knowledge that the other person who listen or giving those intel actually have the same overview setup as yours.
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There is an in-game channel that [[ISD]] is referencing called '''Overview List''' as well that has all known overviews, including EVE Uni's Overview. Click the + in a chat channel to see this list.
  
== Commonly Known & Used Overview Packs ==
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'''''{{Co|yellow|IMPORTANT}}''''': If an overview is older than September 18th, 2024 ([https://www.eveonline.com/news/view/patch-notes-version-22-01]), it will be missing the new mining fields, officer rats in empire, structure fighters, and before July, [[Dreadnoughts|Lancer Dreadnought]] from overview. Can add manually under '''/open overview_settings''' | ''Filters'' | ''Types Shown'' | ''Ships'' | ''Lancer Dreadnought'' on all PvP tabs.  The latest major revision was in September 18th, 2024, with the addition of changes for Equinox.
Below are some of the widely known overview packs available. (Note: These Overview Packs are not to the EVE UNI standards and are for experienced players only)
 
  
*[https://gitlab.com/Arziel/Z-S-Overview-Pack/ Z-S Overview] (GitLab) ('''<font color="green">Up to Date</font> April 2019''')
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* [https://barkkor.blogspot.com/p/overview.html Barkkor Overview] ('''{{Co|red|Out of date}} May 2023''')
: An all round Modular Overview Pack focused on all aspects of EVE's gameplay, allowing the use of generalized new-player friendly and/or very specific profile presets for tactical advantage.
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: An very easy to use and reliable Overview for both PvP and PvE. Gets frequent updates.
: Available in-game in "'''Z-S Overview'''" Channel and Mailing List.
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: Available in-game in "'''Barkkor'''" Channel.
*[https://www.reddit.com/r/Eve/comments/ar406g/sarashawa_overview_pack_v_105_released/ SaraShawa Overview Pack] (Reddit Post) ('''<font color="green">Up to Date</font> April 2019''')
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* ''Iridium Overview'' ('''{{Co|red|Out of date}} Nov 2023 (Havoc)''')
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:8 tab overview pack designed for every EVE player, newbie, or veteran. This overview will be useful in both fleet and solo PvP, ratting, mining, looting, and exploration in all types of space.
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: Available in-game in the "'''Iridium Overview'''" channel.
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* [https://www.reddit.com/r/Eve/comments/ar406g/sarashawa_overview_pack_v_105_released/ SaraShawa Overview Pack] (Reddit Post) ('''{{Co|red|Out of date}} August 2021''')
 
: A PvP-focused overview pack, fundamentally an update and expansion on Sarah's Overview Pack.
 
: A PvP-focused overview pack, fundamentally an update and expansion on Sarah's Overview Pack.
 
: Available in-game in "SaraShawa-Overview" Channel.
 
: Available in-game in "SaraShawa-Overview" Channel.
 
: It contains a massive list of pre-set overview settings that you can load on the fly, allowing for great versatility.
 
: It contains a massive list of pre-set overview settings that you can load on the fly, allowing for great versatility.
*[https://barkkor.blogspot.com/p/overview.html Barkkor Overview] ('''<font color="green">Up to Date</font> April 2021''')
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* [https://wiki.signalcartel.space/Public:Signal_Cartel_Overview_Pack Signal Cartel Overview Pack] (The Explorer's Compendium) ('''{{Co|green|Up to Date}} July 2024''')
: An very easy to use Overview for both PVP and PVE.
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: Tailored towards exploration with limited presets for PvE and PvP.
: Available in-game in "'''Barkkor'''" Channel.
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: Available in-game in the "'''Explorer's Overview'''" channel.
*[http://forums.ponywaffe.org/topic/1697-sarahs-overview-pack%e2%84%a2-rel-021/ Sarah's Overview Pack] (Site) (<font color="red">Outdated</font> '''Rhea Release''')
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* [https://www.wckg.net/home/kisover Kisover] ('''{{Co|green|Up to Date}} Sep 2024 (Equinox)''')
: A PvP oriented overview pack with many pre-built overview profiles included built around the quick-switch design.
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: Created by Kismeteer in 2010, single set of tabs for all players in Null sec, maybe not appropriate for low sec.
*[http://eve-files.com/dl/254993 Blitz Kotare Overview Pack] (DDL) (<font color="red">Outdated</font>)
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: Available in-game via the mailing list '''Kisover2''' and in the "'''Kissist'''" channel.
: An all round overview pack.
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* [https://gitlab.com/Arziel/Z-S-Overview-Pack/ Z-S Overview] (GitLab) ('''{{Co|red|Out of date}} Nov 2023 (Havoc)''')
*[http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1324148 Louis deGuerre Overview Pack] (Site) (<font color="red">Outdated</font>)
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: An all round Modular overview pack focused on all aspects of EVE's gameplay, allowing the use of generalized new-player friendly and/or very specific profile presets for tactical advantage.
: A fairly small and compact overview pack.
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: Available in-game in "'''Z-S Overview'''" Channel and Mailing List.
*[https://dl.dropbox.com/u/4822323/aryth.xml Aryth's Overview Pack] (DDL)
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: A PvP oriented overview pack.
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'''''{{Co|yellow|IMPORTANT}}'' Review your Overview set-up regularly'''
*[http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1285028 Brother Benthor's Overview Pack] (Site) (<font color="red">Outdated</font>)
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: An all round overview pack, with many profiles included.
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Pilots should routinely review their overview set-up to make sure it's current, especially when Updates have been released. On occasion, new entities get added to the game and are placed in new overview categories and are thus invisible in all old overviews. Also, some updates and patches may bring other changes to how the Overview works.
Please note that most of these are outdated and any upload you do to your game client may require extensive double-checking and re-working of your Overview.
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== See also ==
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* [[Overview settings]]
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* [[Installing the EVE University Overview]]
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* [[Third-Party Game Guides#EVE overviews|EVE overviews]]
  
== See Also==
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[[Category:User Interface]]
*[[Overview settings]]
 
*[[Installing the EVE University Overview]]
 
[[Category:User_Interface]]
 

Revision as of 05:42, 19 September 2024

EVE University's Overview

The overview is one of the most essential components of EVE's user interface and is the primary means of viewing items in space. It is a customizable list of interactive entries and can assist players with virtually every activity performed in space. Preparing your Overview to fit your own personal preferences are essential to you having a successful time playing EVE Online.

The game comes with a default overview set, which is often insufficient for most player's means. It is often better to pick a player built overview and build on it. Keeping the overview up to date is important as CCP is adding new ship types to it regularly. A misconfigured overview can result in loss of a ship or worse, a diplomatic incident of friendly fire.

Understanding your Overview

Tabs

Tabs in your overview after installing the EVE Uni Overview in-game

The tabs in your Overview are customizable columns that you could use to filter out different entities/targets you would like to see while you are in space.

Content

The main contents of your overview in-game

The content area of your Overview will display all currently filtered entities/targets in a list here.

Interacting

You can interact with objects in the overview by right-clicking them and selecting the appropriate action. Alternatively, the object can be click-and-held in order to open the radial menu.

Right-click Menu

The right-click menu in-game, accessed by right-clicking a row in your Overview

Radial Menu

The radial menu in-game, accessed by click-and-holding a row in your Overview

Shortcuts

Alternatively, in many situations, you may want to use shortcuts for faster actions; almost all actions have shortcuts. These shortcuts can be set in the "combat" section of the shortcut settings.

Simply hold the action shortcut key down and click the object in overview or in space. Additionally, you can first select the object and then click the shortcut key.

For example: to target an object, just hold CTRL and click the object you want to target or select the object in your overview and then press CTRL.

Moreover, by double-clicking an object you will approach/align to it.

Locked Status

The locked status is shown by a padlock symbol in the column that is used for sorting

While any of the shortcuts are being pressed, the overview will be frozen to prevent items from shuffling around based on the sorting order. While the overview is frozen, all new items that appear on the overview will be added at the bottom of the list and items that disappear from the grid will be shown in a faded text (refer to image above).

Filtering

Filters vs Bracket Filters in Overview Settings

Filters control what shows up in your Overview window, Bracket Filters control what shows up on your actual in-game screen.

EVE isn’t a very system-intensive game, and some people have computers that can easily handle the game on max settings. If your system can handle it, you can select show all brackets in the overview options for each tab. (Brackets are the symbols (icons) you see when in space). This will let you see friendly and hostile ship brackets on the field as well as neutrals and drones. Having all brackets turned on can help you identify an on-grid fleet mate to use as a warp-in. Many players fly with all brackets turned on, and it is recommended to do so if your system can handle it. Zooming out the camera with all brackets turned on will give you a good view of what's happening on the battlefield.

In very large fleet fights, it is recommended to have brackets turned off, as a large number of visible brackets will cause server-side lag when there are hundreds of players shooting at each other in the same system. Most nullsec corps will have instructions for their members on how to minimize lag during large encounters.

You can press Option + Z (for Mac) or ALT + Z (for PC) to toggle all brackets.

Alternatively, you can create a tab preset that only includes bare minimum brackets and use that as the bracket preset.

Tagging

Note: By default, tags are not shown in the overview. If tags are going to be used it is recommended that the "tags" column be added to the overview. This is done in Overview Settings -> Columns.

The Tag feature allows you to assign a number or letter to individual ships or objects in space which will be visible in the Tag column of the overview. Tagging is different from Fleet broadcasts though they are often used for similar purposes.

The tag will remain assigned to the object until it is destroyed, you dock in a station, or enter a jump gate. This is useful for marking trigger ships during missions, marking trigger ships and kill order in wormhole sleeper sites, prioritizing PvP targets, or any other activity for which you may need to quickly identify specific objects for a fleet. Only fleet members in command positions can mark tags.

Tagging process

The Tag option is only available while you are a member of a fleet and in a command role (i.e. FC, WC, or SC). If you are alone, you may simply form a fleet with yourself (your default role with be FC).

To tag an object, simply right-click, select "Tag" from the context menu, and you will be given a choice of numbers or letters. Pick the number or letter you wish to use and you are done.

A faster method to tag targets is to use the "tag item as" shortcut key. Note that all "tag item as" actions do not have a key bound to them by default. These shortcuts are in the "combat" section of shortcut settings.

Installing the EVE University Overview

Using the default overview is generally not recommended. Instead, players should either set and manage their own overview or use a well-maintained overview pack.

We have a quick-start Overview guide to help you get started easily.

Follow the steps below to setup the EVE Uni Overview and read on to learn more about the Overview itself.

Step 1 - Opening up Overview Settings

How to access your Overview Settings while in space in-game
  1. It it recommended that you are flying in space to setup your Overview for the first time (Other methods of opening up this window can be found in Overview settings). If you are currently in a station, click on Undock.
  2. Once undocked, stop your ship at a safe location near the station or elsewhere.
  3. Click on the " ⋮ " icon on the top right of your Overview and click on Open Overview Settings (refer to image above).

Step 2 - Getting the EVE Uni Overview in-game

Open channel window from the chat box

Click on the " + " icon located on the top right of your chat channel window.


Accessing the Overview (EVE Uni) channel

In the top input field, type in "Overview (EVE Uni)" and click Join.


The Overview (EVE Uni) channel

You will now see the channel's Message of the Day (MOTD), follow the installation steps there in-game and you are done!

Advanced settings

If you want to further tweak your Overview to fit your personal preference, more details on the overview settings are found in the Overview settings article.


Overview pack

Before you proceed : It is highly recommended that you follow the guide to build your own overview pack because it will help you understand the various Overview settings, which space object falls into what category, and how the Overview in whole works.

With the "Hyperion" release .yaml has replaced .xml as the format for exported Overview files. Please note that .xml imports will be supported for a limited time as per CCP

Any overview pack that you choose to download & then upload to your client should undergo extensive double-checking and possible re-working. There are known issues with uploading to a different client or computer. See above.

Overview packs are pre-built sets of overview profiles and, in most cases, include their own set of settings, such as bracket display and labeling. This allows players to quickly import several overview profiles at once. There are also many other features that can be included on overview packs in comparison to your basic overview; depending on each of the overview packs currently available in public, two of the common features most overview packs promote are:

  • Customizing how the overview brackets are displayed
  • Customizing how the overview tabs are displayed

Bear in mind that overview packs are not official products made by CCP; they are custom-built, third-party releases.

There are also several other advantages of using or releasing overview packs. One aspect worth mentioning: some overview packs are designed with a number of careful considerations and standards applied. This is especially important with some corporations, big alliances, or coalitions. For instance, many of the overview packs may release "set X" profiles, which are used in important scenarios and, in turn, used by members of certain organizations; there is also the case of standardization across these profiles. While building your own overview can be good (or better on some cases), using the same overview pack across many players at once enables you to follow and issue commands or intel with the knowledge that the other person who listed or gave that intel has the same overview setup as yours.

Commonly known & used overview packs

Below are some of the widely known overview packs available. (Note: These overview packs are not to the EVE UNI standards and are for experienced players only)

There is an in-game channel that ISD is referencing called Overview List as well that has all known overviews, including EVE Uni's Overview. Click the + in a chat channel to see this list.

IMPORTANT: If an overview is older than September 18th, 2024 ([1]), it will be missing the new mining fields, officer rats in empire, structure fighters, and before July, Lancer Dreadnought from overview. Can add manually under /open overview_settings | Filters | Types Shown | Ships | Lancer Dreadnought on all PvP tabs. The latest major revision was in September 18th, 2024, with the addition of changes for Equinox.

An very easy to use and reliable Overview for both PvP and PvE. Gets frequent updates.
Available in-game in "Barkkor" Channel.
  • Iridium Overview (Out of date Nov 2023 (Havoc))
8 tab overview pack designed for every EVE player, newbie, or veteran. This overview will be useful in both fleet and solo PvP, ratting, mining, looting, and exploration in all types of space.
Available in-game in the "Iridium Overview" channel.
A PvP-focused overview pack, fundamentally an update and expansion on Sarah's Overview Pack.
Available in-game in "SaraShawa-Overview" Channel.
It contains a massive list of pre-set overview settings that you can load on the fly, allowing for great versatility.
Tailored towards exploration with limited presets for PvE and PvP.
Available in-game in the "Explorer's Overview" channel.
  • Kisover (Up to Date Sep 2024 (Equinox))
Created by Kismeteer in 2010, single set of tabs for all players in Null sec, maybe not appropriate for low sec.
Available in-game via the mailing list Kisover2 and in the "Kissist" channel.
An all round Modular overview pack focused on all aspects of EVE's gameplay, allowing the use of generalized new-player friendly and/or very specific profile presets for tactical advantage.
Available in-game in "Z-S Overview" Channel and Mailing List.

IMPORTANT Review your Overview set-up regularly

Pilots should routinely review their overview set-up to make sure it's current, especially when Updates have been released. On occasion, new entities get added to the game and are placed in new overview categories and are thus invisible in all old overviews. Also, some updates and patches may bring other changes to how the Overview works.

See also