Difference between revisions of "Sansha Raiding Party"
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{{NPCTableHead|Wave 1 (4-9 ships)}} | {{NPCTableHead|Wave 1 (4-9 ships)}} | ||
− | {{NPCTableRow|Frigate|0-6| | + | {{NPCTableRow|Frigate|0-6|Chained Servant|ewar= Web}} |
− | {{NPCTableRow|Frigate|0-6| | + | {{NPCTableRow|Frigate|0-6|Inescapable Succubus|point= yes}} |
− | |||
{{NPCTableRow|Cruiser|0-2|Inevitable Phantasm|point= yes}} | {{NPCTableRow|Cruiser|0-2|Inevitable Phantasm|point= yes}} | ||
+ | {{NPCTableRow|Cruiser|0-2|Exacting Phantasm|ewar= Neut|note= Neuts about 5 GJ/s}} | ||
|} | |} | ||
{{NPCTableHead|Wave 2 (4-9 ships)}} | {{NPCTableHead|Wave 2 (4-9 ships)}} | ||
− | {{NPCTableRow|Frigate|0-6| | + | {{NPCTableRow|Frigate|0-6|Chained Servant|ewar= Web}} |
− | {{NPCTableRow|Frigate|0-6| | + | {{NPCTableRow|Frigate|0-6|Inescapable Succubus|point= yes}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Cruiser|0-2|Inevitable Phantasm|point= yes}} |
− | {{NPCTableRow|Cruiser|0-2| | + | {{NPCTableRow|Cruiser|0-2|Exacting Phantasm|ewar= Neut|note= Neuts about 5 GJ/s}} |
|} | |} | ||
+ | |||
{{NPCTableHead|Wave 3 (4-9 ships)}} | {{NPCTableHead|Wave 3 (4-9 ships)}} | ||
− | {{NPCTableRow|Frigate|0-6| | + | {{NPCTableRow|Frigate|0-6|Chained Servant|ewar= Web}} |
− | {{NPCTableRow|Frigate|0-6| | + | {{NPCTableRow|Frigate|0-6|Inescapable Succubus|point= yes}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Cruiser|0-2|Inevitable Phantasm|point= yes}} |
− | {{NPCTableRow|Cruiser|0-2| | + | {{NPCTableRow|Cruiser|0-2|Exacting Phantasm|ewar= Neut|note= Neuts about 5 GJ/s}} |
|} | |} | ||
− | After the Wave 3 is defeated, the boss will warp in at about 20 km from the beacon after about 10 seconds. They do around 250 | + | |
+ | After the Wave 3 is defeated, the boss will warp in at about 20 km from the beacon after about 10 seconds. They do around 250 DPS with neuts (12 GJ/S). | ||
{{NPCTableHead|Boss wave (1-5 ships)}} | {{NPCTableHead|Boss wave (1-5 ships)}} | ||
{{NPCTableRow|Battlecruiser|1|Citizen Comamnder|ewar= Web|ewar2= Neut|point= yes|note= Possesses average active shield repair.|cargo= Varying tiers of OPE's, metal scraps, T1 Energy Ammunition, T1 filaments}} | {{NPCTableRow|Battlecruiser|1|Citizen Comamnder|ewar= Web|ewar2= Neut|point= yes|note= Possesses average active shield repair.|cargo= Varying tiers of OPE's, metal scraps, T1 Energy Ammunition, T1 filaments}} | ||
− | {{NPCTableRow|Frigate|0- | + | {{NPCTableRow|Frigate|0-6|Chained Servant|ewar= Web}} |
− | {{NPCTableRow|Frigate|0- | + | {{NPCTableRow|Frigate|0-6|Inescapable Succubus|point= yes}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Cruiser|0-2|Inevitable Phantasm|point= yes}} |
− | {{NPCTableRow|Cruiser|0-2| | + | {{NPCTableRow|Cruiser|0-2|Exacting Phantasm|ewar= Neut|note= Neuts about 5 GJ/s}} |
− | |||
|} | |} | ||
[[Category:Mercenary Tactical Operations]] | [[Category:Mercenary Tactical Operations]] |
Revision as of 09:50, 3 January 2025
Also ALSO a copy paste. Need more info!
- Main article: Mercenary Tactical Operations
Sansha Raiding Party | |
---|---|
Rating | N/A |
Found in | Null |
Max ship size | T1/Faction Cruiser |
Faction | Sansha's Nation |
Best damage to deal | EM Th |
Damage to resist | Omni |
Sig. strength | N/A |
The Sansha Raiding Party is a Null-Security Mercenary Tactical Operations that appears when (TBA)
If a capsuleer initiates warp to the site, it will appear in the Overview of every capsuleer in the same System.
If left undamaged, Sansha ships will slowly repair their armor overtime. On waves 1-3, they often target drones. They deal EM & Thermal damage with lasers, and Kinetic & Explosive damage with their missiles. This site has four waves in total.
Always make sure to take care of the the neuting ships first. They can and WILL neut your capacitor until there is nothing left; make sure you choose your targets wisely.
Warp-in
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 1
The first wave is immediately present upon warp-in.
WD | EWAR | L
| ||
---|---|---|---|---|
0-6 x Frigate Chained Servant | ||||
0-6 x Frigate Inescapable Succubus | ||||
0-2 x Cruiser Inevitable Phantasm | ||||
0-2 x Cruiser Exacting Phantasm |
WD | EWAR | L
| ||
---|---|---|---|---|
0-6 x Frigate Chained Servant | ||||
0-6 x Frigate Inescapable Succubus | ||||
0-2 x Cruiser Inevitable Phantasm | ||||
0-2 x Cruiser Exacting Phantasm |
WD | EWAR | L
| ||
---|---|---|---|---|
0-6 x Frigate Chained Servant | ||||
0-6 x Frigate Inescapable Succubus | ||||
0-2 x Cruiser Inevitable Phantasm | ||||
0-2 x Cruiser Exacting Phantasm |
After the Wave 3 is defeated, the boss will warp in at about 20 km from the beacon after about 10 seconds. They do around 250 DPS with neuts (12 GJ/S).
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battlecruiser Citizen Comamnder | ||||
0-6 x Frigate Chained Servant | ||||
0-6 x Frigate Inescapable Succubus | ||||
0-2 x Cruiser Inevitable Phantasm | ||||
0-2 x Cruiser Exacting Phantasm |