Difference between revisions of "Drifter Muster Point"
(Remove {{Main}}, there is already a link to that article in the intro and the infobox. Remove N/A parameters from infobox. Update type= for the change in the template. Remove resist= as it was identical to the sleepers default.) |
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{{NPCTableCSS}} {{CMBSiteInfo | {{NPCTableCSS}} {{CMBSiteInfo | ||
|name= Drifter Muster Point | |name= Drifter Muster Point | ||
− | |type= | + | |type= MTO |
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|location= Null | |location= Null | ||
|ship limit= T1/Faction [[Cruiser]] | |ship limit= T1/Faction [[Cruiser]] | ||
|faction= Sleepers | |faction= Sleepers | ||
− | + | }} The '''Drifter Muster Point''' is a Null-Security [[Mercenary Tactical Operation]] that appears when (TBA) | |
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− | }} The '''Drifter Muster Point''' is a Null-Security [[Mercenary Tactical | ||
− | + | When a capsuleer initiates warp to the site, it will appear in the Overview of every capsuleer in the same System. | |
If left undamaged, Sleeper ships will slowly repair their armor overtime, except the Drifter boss at the end. On waves 1-3, they often target drones. They deal EM & Thermal damage with lasers, and Kinetic & Explosive damage with their missiles. This site has four waves in total. | If left undamaged, Sleeper ships will slowly repair their armor overtime, except the Drifter boss at the end. On waves 1-3, they often target drones. They deal EM & Thermal damage with lasers, and Kinetic & Explosive damage with their missiles. This site has four waves in total. | ||
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− | After | + | After wave 3 is defeated, the boss will warp in at about 20 km from the beacon after about 10 seconds. They do around 250 DPS with a heavy neut (42 GJ/S). |
{{NPCTableHead|Boss wave (1-5 ships)}} | {{NPCTableHead|Boss wave (1-5 ships)}} | ||
− | {{NPCTableRow|Drifter Strike Cruiser|1|Phylarch Tyrannos|ewar= Web|ewar2= Neut|point= yes|note= Arrives with shields, armor, and hull | + | {{NPCTableRow|Drifter Strike Cruiser|1|Phylarch Tyrannos|ewar= Web|ewar2= Neut|point= yes|note= Arrives with 78% shields, 58% armor, and 21% hull. Slowly regenerates shields.|cargo= Blue loot, Antikythera Element(s)}} |
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[[Category:Mercenary Tactical Operations]] | [[Category:Mercenary Tactical Operations]] |
Latest revision as of 09:46, 4 January 2025
Drifter Muster Point | |
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Type | Mercenary Tactical Operation |
Found in | Null |
Max ship size | T1/Faction Cruiser |
Faction | Sleepers |
Best damage to deal | Omni |
Damage to resist | Omni |
The Drifter Muster Point is a Null-Security Mercenary Tactical Operation that appears when (TBA)
When a capsuleer initiates warp to the site, it will appear in the Overview of every capsuleer in the same System.
If left undamaged, Sleeper ships will slowly repair their armor overtime, except the Drifter boss at the end. On waves 1-3, they often target drones. They deal EM & Thermal damage with lasers, and Kinetic & Explosive damage with their missiles. This site has four waves in total.
Always make sure to take care of the the neuting ships first. They can and WILL neut your capacitor until there is nothing left; make sure you choose your targets wisely.
Warp-in
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 1
The first wave is immediately present upon warp-in.
WD | EWAR | L
| ||
---|---|---|---|---|
0-6 x Frigate Paralyzing Pilum | ||||
0-6 x Frigate Enervating Pilum | ||||
0-6 x Frigate Parasomnia Pilum | ||||
0-2 x Cruiser Parasomnia Toxotai |
WD | EWAR | L
| ||
---|---|---|---|---|
0-6 x Frigate Paralyzing Pilum | ||||
0-6 x Frigate Enervating Pilum | ||||
0-6 x Frigate Parasomnia Pilum | ||||
0-2 x Cruiser Parasomnia Toxotai |
WD | EWAR | L
| ||
---|---|---|---|---|
0-6 x Frigate Paralyzing Pilum | ||||
0-6 x Frigate Enervating Pilum | ||||
0-6 x Frigate Parasomnia Pilum | ||||
0-2 x Cruiser Parasomnia Toxotai |
After wave 3 is defeated, the boss will warp in at about 20 km from the beacon after about 10 seconds. They do around 250 DPS with a heavy neut (42 GJ/S).
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Drifter Strike Cruiser Phylarch Tyrannos |