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{{Wormhole Links}}<onlyinclude>'''Wormhole Space''', also known as the Anoikis | {{Wormhole Links}}<onlyinclude>'''Wormhole Space''', also known as the pseudo-galaxy Anoikis, is a collection of semi-charted systems full of opportunity and danger. The discovery of [[Sleepers]], an ancient Artificial Intelligence that dwells within Wormhole Space, led to groundbreaking new technology which in turn enabled the creation of [[Strategic Cruisers]]. Wormhole Space (W-Space, or J-Space because all wormhole system names consist of a J followed by 6 numbers) is lawless and has no CONCORD presence, Empire oversight, or Sovereign Alliances.</onlyinclude> | ||
== Wormhole Space Characteristics == | == Wormhole Space Characteristics == | ||
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=== Cosmic Signatures === | === Cosmic Signatures === | ||
Cosmic Signatures need to be probed down. They come in | Cosmic Signatures need to be probed down. They come in 4 types: | ||
* Gas - These Sites will contain gas clouds, which can be harvested through a Gas Harvester. The gas is needed for [[Tech 3 Production|Tech 3 production]] and is lightly guarded. See [[Wormhole Gas Sites]] for more details on this. | * Gas - These Sites will contain gas clouds, which can be harvested through a Gas Harvester. The gas is needed for [[Tech 3 Production|Tech 3 production]] and is lightly guarded. See [[Wormhole Gas Sites]] for more details on this. | ||
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For more information about Tech 3 Cruiser Production, you may start with the [[Tech 3 Production|Tech 3 production]] page. | For more information about Tech 3 Cruiser Production, you may start with the [[Tech 3 Production|Tech 3 production]] page. | ||
In addition to Tech 3 production, processes that aren't allowed in highsec space can be found in W-Space. The most notable is [[ | In addition to Tech 3 production, processes that aren't allowed in highsec space can be found in W-Space. The most notable is [[Medical boosters#Manufacturing|Drug manufacturing]], utilizing the often short travel times to trade hubs -assuming you aren't unlucky- to import the necessary materials and exporting or locally selling the manufactured end-goods. | ||
== Anoikis Systems == | == Anoikis Systems == | ||
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C1 systems are not very popular for harvesting or site running purposes. C1 statics only allow medium-sized ships, preventing anything larger than a battlecruiser to enter ([[Nestor]] is the only exception among battleships due to its low mass.) This makes rolling C1 holes fairly difficult. They are excellent for beginners. They're relatively safe, easy to run and require a low amount of skillpoints. A battlecruiser can solo the sites and a small cruiser gang will easily run the sites efficiently. | C1 systems are not very popular for harvesting or site running purposes. C1 statics only allow medium-sized ships, preventing anything larger than a battlecruiser to enter ([[Nestor]] is the only exception among battleships due to its low mass.) This makes rolling C1 holes fairly difficult. They are excellent for beginners. They're relatively safe, easy to run and require a low amount of skillpoints. A battlecruiser can solo the sites and a small cruiser gang will easily run the sites efficiently. | ||
C1 systems have a niche role of being used by small Tech 3 Manufacturing Corporations. The low desirability of these locations and minimal assets make | C1 systems have a niche role of being used by small Tech 3 Manufacturing Corporations. The low desirability of these locations and minimal assets make [[eviction]]s less likely, although not unheard of. While some C1 corporations have reportedly tried to ward off intruders by building carriers, changes such as the Surgical Strike update and the introduction of Triglavian ships have reduced the effectiveness of capitals against mid-sized fleets and made this strategy relatively uncommon. | ||
{{WHSystem | {{WHSystem | ||
|name=Class 1 Systems | |name=Class 1 Systems | ||
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* Everybody loves Tech 3 Ships in W-Space because they provide the best efficiency/mass ratio which is important when jumping wormholes. | * Everybody loves Tech 3 Ships in W-Space because they provide the best efficiency/mass ratio which is important when jumping wormholes. | ||
* An "eviction" is the act of an entity kicking another out of their home system. You might think of it as a SOV war, only in a single system instead of numerous regions. | * An "eviction" is the act of an entity kicking another out of their home system. You might think of it as a SOV war, only in a single system instead of numerous regions. | ||
* "Hole control" is a situation where an entity has taken control of wormhole traffic in a Wormhole system. This can be done defensively to protect corporation assets during times of vulnerability (anchoring structures, PvE, etc) or could be done offensively to prevent reinforcement of a defensive force in the system. | |||
* [[SuperCap|Supercapitals]] don't fit through wormholes. Don't try it. | * [[SuperCap|Supercapitals]] don't fit through wormholes. Don't try it. | ||
* [[EVE University]] has its own [[Wormhole Community]]! | * [[EVE University]] has its own [[Wormhole Community]]! | ||
[[Category:Wormholes]] | [[Category:Wormholes]] | ||