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Wormhole space: Difference between revisions

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{{Wormhole Links}}<onlyinclude>'''Wormhole Space''', also known as the Anoikis Galaxy, is a collection of semi-charted systems full of opportunity and danger. The discovery of [[Sleepers]], an ancient Artificial Intelligence that dwells within Wormhole Space, led to groundbreaking new technology which in turn enabled the creation of [[Strategic Cruisers]]. Wormhole Space (W-Space, or J-Space because all wormhole system names consist of a J followed by 6 numbers) is lawless and has no CONCORD presence, Empire oversight, or Sovereign Alliances.</onlyinclude>
{{Wormhole Links}}<onlyinclude>'''Wormhole Space''', also known as the pseudo-galaxy Anoikis, is a collection of semi-charted systems full of opportunity and danger. The discovery of [[Sleepers]], an ancient Artificial Intelligence that dwells within Wormhole Space, led to groundbreaking new technology which in turn enabled the creation of [[Strategic Cruisers]]. Wormhole Space (W-Space, or J-Space because all wormhole system names consist of a J followed by 6 numbers) is lawless and has no CONCORD presence, Empire oversight, or Sovereign Alliances.</onlyinclude>


== Wormhole Space Characteristics ==
== Wormhole Space Characteristics ==
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For more information about Tech 3 Cruiser Production, you may start with the [[Tech 3 Production|Tech 3 production]] page.
For more information about Tech 3 Cruiser Production, you may start with the [[Tech 3 Production|Tech 3 production]] page.


In addition to Tech 3 production, processes that aren't allowed in highsec space can be found in W-Space. The most notable is [[Messing With Your Head#Better living through chemistry: Intro to booster drugs|Drug Manufacturing]], utilizing the often short travel times to trade hubs -assuming you aren't unlucky- to import the necessary materials and exporting or locally selling the manufactured end-goods.
In addition to Tech 3 production, processes that aren't allowed in highsec space can be found in W-Space. The most notable is [[Medical boosters#Manufacturing|Drug manufacturing]], utilizing the often short travel times to trade hubs -assuming you aren't unlucky- to import the necessary materials and exporting or locally selling the manufactured end-goods.


== Anoikis Systems ==
== Anoikis Systems ==
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C1 systems are not very popular for harvesting or site running purposes. C1 statics only allow medium-sized ships, preventing anything larger than a battlecruiser to enter ([[Nestor]] is the only exception among battleships due to its low mass.) This makes rolling C1 holes fairly difficult. They are excellent for beginners. They're relatively safe, easy to run and require a low amount of skillpoints. A battlecruiser can solo the sites and a small cruiser gang will easily run the sites efficiently.
C1 systems are not very popular for harvesting or site running purposes. C1 statics only allow medium-sized ships, preventing anything larger than a battlecruiser to enter ([[Nestor]] is the only exception among battleships due to its low mass.) This makes rolling C1 holes fairly difficult. They are excellent for beginners. They're relatively safe, easy to run and require a low amount of skillpoints. A battlecruiser can solo the sites and a small cruiser gang will easily run the sites efficiently.


C1 systems have a niche role of being used by small Tech 3 Manufacturing Corporations. The low desirability of these locations and minimal assets make evictions less likely, although not unheard of. While some C1 corporations have reportedly tried to ward off intruders by building carriers, changes such as the Surgical Strike update and the introduction of Triglavian ships have reduced the effectiveness of capitals against mid-sized fleets and made this strategy relatively uncommon.
C1 systems have a niche role of being used by small Tech 3 Manufacturing Corporations. The low desirability of these locations and minimal assets make [[eviction]]s less likely, although not unheard of. While some C1 corporations have reportedly tried to ward off intruders by building carriers, changes such as the Surgical Strike update and the introduction of Triglavian ships have reduced the effectiveness of capitals against mid-sized fleets and made this strategy relatively uncommon.
{{WHSystem
{{WHSystem
|name=Class 1 Systems
|name=Class 1 Systems