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m Synchronize ship info with in-game. Add Patch History, Version 19.06 Release 2021-07-13.1 |
added warp speeed changes from recent patch notes |
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| grouping=Interceptors | | grouping=Interceptors | ||
| hulltype=Slasher Class | | hulltype=Slasher Class | ||
| faction=Minmatar Republic | | faction=Minmatar Republic | ||
| variations={{Ship|Slasher}}, {{Ship|Claw}} | | variations={{Ship|Slasher}}, {{Ship|Claw}} | ||
| tech=2 | | tech=2 | ||
| powergrid=30 MW | | powergrid=30 MW | ||
| Line 37: | Line 35: | ||
| bandwidth= | | bandwidth= | ||
| info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets | | quote=No matter how far ahead they begin, we will always take the lead. | ||
| quote_attribution=Sebiestor Chief Acassa Midular | |||
| info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. | |||
| bonuses= <b>Interceptors bonuses (per skill level):</b><br> | | bonuses= <b>Interceptors bonuses (per skill level):</b><br> | ||
15% reduction in Microwarpdrive signature radius penalty<br> | 15% reduction in Microwarpdrive signature radius penalty<br> | ||
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br> | 5% bonus to Warp Scrambler and Warp Disruptor optimal range<br> | ||
'''Minmatar Frigate bonuses (per skill level):''' | |||
<br>5% bonus to Small Projectile Turret damage<br> | <br>5% bonus to Small Projectile Turret damage<br> | ||
7.5% bonus to Small Projectile Turret tracking speed<br> | 7.5% bonus to Small Projectile Turret tracking speed<br> | ||
'''Role Bonus:'''<br> | |||
80% reduction in Propulsion Jamming systems activation cost<br> | 80% reduction in Propulsion Jamming systems activation cost<br> | ||
80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty and scan resolution penalty<br> | 80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty and scan resolution penalty<br> | ||
100% bonus to Interdiction Nullifier duration | 100% bonus to Interdiction Nullifier duration<br> | ||
60% bonus to warp speed and warp acceleration | |||
| structurehp=500 HP | | structurehp=500 HP | ||
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| maxvelocity=435 m/sec | | maxvelocity=435 m/sec | ||
| inertia=3.5 | | inertia=3.5 | ||
| warpspeed= | | warpspeed=5 AU/s | ||
| warptime=4.9 s | | warptime=4.9 s | ||
| Line 113: | Line 115: | ||
== Patch History == | == Patch History == | ||
{{expansion past| | {{expansion past| | ||
'''Version 22.02 2025-03-12.1''' [https://www.eveonline.com/news/view/patch-notes-version-22-02#h2-2] | |||
''Ship warp speed changes:'' | |||
* The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships. | |||
* Grouped up all ships based on their size, such as Small, Medium, Large and Capital. Removing the 10% or +0.5AU/s bonus from Tech II ships. | |||
* Tech II ships which need the increased warp speed for performing their specialization, such as Interceptors and Interdictors, have been given role bonuses to warp speed to keep their current warp speeds about the same while making these ships easier to identify for new players. | |||
'''Version 19.06 Release 2021-07-13.1''' [https://www.eveonline.com/news/view/patch-notes-version-19-06#2021-07-13.1 Patch notes] | '''Version 19.06 Release 2021-07-13.1''' [https://www.eveonline.com/news/view/patch-notes-version-19-06#2021-07-13.1 Patch notes] | ||