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Stiletto: Difference between revisions

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Changed fittings to use the new template.
added warp speeed changes from recent patch notes
 
(54 intermediate revisions by 32 users not shown)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2023-01-16)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11198
| shipimg=Stiletto.jpg
|shipid=11198
| shipname=Stiletto
|shipimg=Stiletto.jpg
| class=Interceptor
|shipname=Stiletto
| grouping=Interceptors
|caption=Stiletto
| hulltype=Slasher Class
|class=Interceptor
| faction=Minmatar Republic  
|grouping=Interceptors
| variations={{Ship|Slasher}}, {{Ship|Claw}}
|hulltype=Slasher Class
| tech=2  
|faction=Minmatar Republic
|race=Minmatar
|roles=unspecified
|variations={{Ship|Slasher}}, {{Ship|Claw}}
|tech=2
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=30 MW
|cpu=150 tf
|capacitor=250 GJ
|highs=3
|turrets=2
|launchers=1
|mediums=4
|lows=3
|mass=1,100,000 kg
|volume=17,400 m&#179;
|cargohold=120 m&#179;
|dronebay=0 m&#179;
|bandwidth=0 Mbit/sec
|info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Core Complexion<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "Lots of guns" approach traditionally favored by the Minmatar.
|bonuses=<b>Minmatar Frigate Skill Bonus:</b><br>5% bonus to Small Projectile Turret damage and 7.5% bonus to Small Projectile Turret tracking speed per level<br><b>Interceptor Skill Bonus:</b><br>15% reduction in MicroWarpdrive signature radius penalty and 5% bonus to Warp Scrambler and Warp Disruptor range per level<br><b>Role bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost
|structurehp=528 HP
|shieldhp=387 HP |shieldem=10 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=422 HP |armorem=70 |armorexp=10 |armorkin=25 |armortherm=35
|maxvelocity=435 m/s
|inertia=3.1
|warpspeed=13.5 AU/s
|warptime=4.73 s
|targetrange=25 km
|sigradius=31 m
|maxlockedtargets=4
|sensortype=LADAR
|sensorvalue=9 points
|scanres=925 mm
|reqskills=*Minmatar Frigate V<small>11d 20h 26m</small>
**Spaceship Command I<small>8m</small>
*Interceptors I<small>33m</small>
**Spaceship Command III<small>4h 26m</small>
**Evasive Maneuvering V<small>11d 20h 26m</small>
|totaltraintime=23d 22h 1m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Stiletto Stiletto on Eve Online Wiki]<br>
|highlights1=Fast Target Locking Time
|highlights2=
|highlights3=
|highlights4=


| powergrid=30 MW
| cpu=150 tf
| capacitor=250 GJ
| highs=3
| turrets=2
| launchers=1
| mediums=4
| lows=3
| mass=1,010,000 kg
| volume=17,400 m³
| cargohold=92 m³
| dronebay=
| bandwidth=
| quote=No matter how far ahead they begin, we will always take the lead.
| quote_attribution=Sebiestor Chief Acassa Midular
| info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
| bonuses= <b>Interceptors bonuses (per skill level):</b><br>
15% reduction in Microwarpdrive signature radius penalty<br>
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br>
'''Minmatar Frigate bonuses (per skill level):'''
<br>5% bonus to Small Projectile Turret damage<br>
7.5% bonus to Small Projectile Turret tracking speed<br>
'''Role Bonus:'''<br>
80% reduction in Propulsion Jamming systems activation cost<br>
80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty and scan resolution penalty<br>
100% bonus to Interdiction Nullifier duration<br>
60% bonus to warp speed and warp acceleration
| structurehp=500 HP
| armorhp=400 HP
| armorem=70
| armortherm=35
| armorkin=25
| armorexp=10
| shieldhp=400 HP
| shieldem=10
| shieldtherm=20
| shieldkin=40
| shieldexp=50
| maxvelocity=435 m/sec
| inertia=3.5
| warpspeed=5 AU/s
| warptime=4.9 s
| targetrange=29.5 km
| maxlockedtargets=5
| sigradius=31 m
| scanres=970 mm
| sensortype=LADAR
| sensorvalue=10 points
| reqskills= * {{RequiredSkill|Interceptors|I}}
** {{RequiredSkill|Evasive Maneuvering|V}}
*** {{RequiredSkill|Navigation|II}}
** {{RequiredSkill|Spaceship Command|III}}
* {{RequiredSkill|Minmatar Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=23d 22h 40m 30s
| externallinks=
| highlights1=Fast Target Locking Time
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Stiletto is unique among interceptors for having 4 mid slots, which is a great help to it in the fleet interceptor's niche - tackling. The 4 mid slots allow for the standard tackling gear combinations along with an extra module such as a [[Eve Lexicon#MSE|MSE]], Sensor Booster, Cap Booster or Web.
The Stiletto is a popular interceptor: its 4 mid slots allow for more tackle/utility modules, and/or a basic shield buffer, leading many pilots to prefer it to the Malediction and Ares. It is strictly better than the Crow for the core roles filled by a fleet interceptor due to better speed, better agility, and faster lock time.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Stiletto for a specific or it's common role(s) can be written here.''
The Stiletto has tight fitting, so pilots will want high [[fitting skills]], either IVs or Vs. Other core relevant skills include:


==Fitting==
* {{sk|Navigation|IV/V}} Increases Speed by 5% per level very handy for catching another ship; short training time (about 4 days) and useful for any ship.
{{ShipFitting|
* {{sk|Signature Analysis|IV/V}} Increases targeting speed by 5% (1x, and again about 4 days to V); helps pilots quickly lock and point a target trying to flee.
ship=Stiletto|
* {{sk|Propulsion Jamming|II/III}} Reduces capacitor burden of running points, scrams, and webs; allows the T2 versions of these modules at II
shipTypeID=11198|
* {{sk|Acceleration Control|III/IV}} Boosts MWD/AB speed.
fitName=Fast Locker|
* {{sk|High Speed Maneuvering|III/IV}} Allows T2 MWD at III and for each level decreases the cap burden of running the MWD by 5%.
fitID=Fast-Locker|
* {{sk|Spaceship Command|V}} 2% agility per level; short train, helps in flying any ship, and allows tighter turns, to keep Angular Velocity high.
high1name=125mm Gatling AutoCannon II|
high1typeID=2873|
high2name=125mm Gatling AutoCannon II|
high2typeID=2873|
high3name=Rocket Launcher II|
high3typeID=10631|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Sensor Booster II|
mid2typeID=1952|
mid3name=Warp Disruptor II|
mid3typeID=3244|
mid4name=Medium Shield Extender II|
mid4typeID=3831|
low1name=Micro Auxiliary Power Core I|
low1typeID=11563|
low2name=Nanofiber Internal Structure II|
low2typeID=2605|
low3name=Damage Control II|
low3typeID=2048|
charge1name=Scan Resolution Script x1|
charge1typeID=29011|
charge2name=Barrage S x1|
charge2typeID=12625|
charge3name=Mjolnir Rage Rocket x1|
charge3typeID=2817|
charge4name=open|
charge5name=open|
rig1name=Small Polycarbon Engine Housing I|
rig1typeID=31177|
rig2name=Small Ionic Field Projector I|
rig2typeID=31274|
difficulty=1|
warsop=Y|
warsopReason=|
version=PRE-RET 1.0|
shipDNA=11198:2873;2:10631;1:1952;1:3244;1:3831;1:5973;1:2048;1:2605;1:11563;1:31177;1:31274;1:2817;1:12625;1:29011;1::|
skills=|
notes=A standard Stiletto fit with a good tank. Use Defenders in the rocket launcher when tackling missile boats.}}


<!-- {{:Stiletto/Fittings}} -->


==Tactics==
== Tactics ==
''No sub-article about Stiletto roles or piloting tactics. You can write them here.''
Most fleet interceptor tactics are fairly consistent across different hulls. Aspiring interceptor pilots should practice [[manual piloting]] at speed; YouTube has some good videos illustrating spiraling in safely to avoid gunfire, and keeping enemies at a set range while tackling them.


==Notes==
== Notes ==
''You can write additional notes for Stiletto here.''
''You can write additional notes for Stiletto here.''


{{ShipsMatrix}}
== Patch History ==
[[Category:Database]][[Category:Ship Database]][[Category:Interceptors]]
{{expansion past|
'''Version 22.02 2025-03-12.1''' [https://www.eveonline.com/news/view/patch-notes-version-22-02#h2-2]
''Ship warp speed changes:''
* The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.
* Grouped up all ships based on their size, such as Small, Medium, Large and Capital. Removing the 10% or +0.5AU/s bonus from Tech II ships.
* Tech II ships which need the increased warp speed for performing their specialization, such as Interceptors and Interdictors, have been given role bonuses to warp speed to keep their current warp speeds about the same while making these ships easier to identify for new players.
 
'''Version 19.06 Release 2021-07-13.1''' [https://www.eveonline.com/news/view/patch-notes-version-19-06#2021-07-13.1 Patch notes]
 
''Ship balance:''
* Role bonus for fleet interceptors (Ares, Crow, Malediction, Stiletto) has been changed to include a reduction in scan resolution penalty while using Interdiction Nullifiers, the role bonus is now:
** 80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty, and scan resolution penalty.
 
 
'''Release 119.5 Released on Tuesday, May 9th, 2017'''
* Reoriented Stiletto and Claw shield ellipsoids to accommodate warp configurations.
 
'''YC118.8 v.1.0 – Build: 1077233 – 13.09.16'''
* Slasher, Stiletto & Claw Ship Model Redesign
 
'''Oceanus 1.0 Released on Tuesday September 30th, 2014'''
* Stiletto: -10000 Mass
 
'''Rubicon 1.1 Released on Tuesday, January 28th 2014'''
* Stiletto: Mobility (agility / align time): 3.5 (+0.4) / 4.95 (+0.57)
 
'''Rubicon 1.0 Released on Tuesday, November 19th 2013'''
* Stiletto
** Minmatar Frigate Bonuses: 5% bonus to Small Projectile Turret Damage per level, 7.5% Small Projectile Turret tracking speed per level
** Interceptors Bonuses: 15% reduction in MicroWarpdrive signature radius penalty per level, 5% bonus to Warp Scrambler and Warp Disruptor range per level
** Role bonuses: 80% reduction in Propulsion Jamming systems activation cost, Immunity to non-targeted interdiction
** Slot layout: 3H, 4M, 3L; 2 turrets, 1 launchers
** Fittings: 30 PWG, 150 CPU
** Defense (shields / armor / hull) : 400(+13) / 400(-22) / 500(-28)
** Capacitor (amount / recharge rate / cap/s) : 250 / 187.5s / 1.33
** Mobility (max velocity / agility / mass / align time): 435 / 3.1 / 1020000(-80000) / 4.38s(-0.35)
** Drones (bandwidth / bay): 0 / 0
** Targeting (max targeting range / Scan Resolution / Max Locked targets): 29.5km(+4.5) / 970(+45) / 5(+1)
** Sensor strength: 10(+1) Ladar
* Signature radius: 31
* Cargo Capacity: 92(-28)
}}
 
{{ShipsMatrix|expgroup= frigates}}
 
[[Category:Ship Database]]
[[Category:Interceptors]]