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'''Gallente COSMOS''' is a collection of PVE content located in Algintal constellation.
{{MissionLinks}} __NOTOC__ {{NPCTableCSS}}


==Agent locations==
{{Missiondetails
|Level= 4
|Type= Encounter
|Objective= Kill Anire Scarlet
|Faction1= Serpentis
|Faction2= Angel Cartel
|Faction3= Guristas
|Faction4= Blood Raiders
|DamageToDeal=
|DamageToResist=
|WebPoint= Elite frigates (last pocket)
|EWAR= ECM (Guristas), dampening (Serpentis), Target painting (Angel)
|ShipSizeLimit=
|ShipSuggestion= Battleship (clear), T2/T3/faction cruiser (blitz)
|Rewards=
|Extra=
}}
{{MissionBriefing
|<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.


==Gallente Graduation Certificate agents==
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.  
There are three agents located at various data centers. These agents give single courier mission that rewards one "Gallente Graduation Certificate (signed)". You need only one of these items.


* [[Etien Duloure]] in Ekuenbiron
As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.
* [[Vausitte Yrier ]] in Abenync
* [[Maray Ygier]] in Muer


===Lirsautton I - CreoDron Factory ===
What do you say? Do we have a deal?
[[Avrue Auz]]
}}
** L1, standings required none


===Mamo's Backyard===
Static combat signature. Mamo sits at warpin.
*[[Mamo Guerre]]
** L1, standings reqired none
**FedMart, Gallente Federation


===Jolia (gate to Augnais)===
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra ''Gate Key'' to skip warpin area or to give to fleet members.
*[[Jordan Usquen]]
**L4, standings required 5.00
**Federation Navy, Gallente Federation
*[[Timmothy Sawyr]]
**L4, standings required 5.00
** Senate, Gallente Federation
*[[Babalu Wrezka]]
**L4, standings required 5.00
**Federation Navy, Gallente Federation


===Grand Future Information Center (Jolia)===
The mission pockets are [[Deadspace|semi deadspace]]. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.
{{MessageBox
|Gara Kort
|Gara Kort is the leader of Wiyrkomi's military arm in Algintal. He was sent here by Wiyrkomi's Peace Corps to wrest control of the deadspace areas purchased by Wiyrkomi from Serpentis control, as well as combat the increasingly hostile environmentalist organization, Friends of Nature.  He was also the Wiyrkomi agent who managed to strike a deal with the gallente mercenary group, Temko, which now serve under Wiyrkomi in Federation space.
|collapsed=yes}}


*[[Gara Kort]]
'''Blitz:'''
**L4, requires 5.00 standing
* Bring your own gate key and skip first room.
**Wiyrkomi Peace Corps, Caldari State
* Rush to acceleration gates and make your way to last room. All gates are open.
**Difficulty Rating: Grade 7
* Kill Scarlet and return to agent.
*[[Ardoen Dasaner]]
**L2 requires 1.00 standing
**Roden Shipyards, Gallente Federation
**Difficulty Rating: Grade 4


=== Arid Park (Alsottobier) ===
=== Warp-in ===
Agents:
{{MessageBox|Anire Scarlet
* [[Astroo Opeau]]
|Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.
** L3, requires 3.00 standing.
|collapsed= no}}
** University of Caille, Gallente Federation
The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.
* [[Croir Arghe]]
** L4, requires 5.00 standing.
** University of Caille, Gallente Federation


=== Central Administration (Fluekele) ===
you can warp in at distance to snipe.
Agents:
* [[Aminn Flosin]]
**L3, requires 3.00 standing
** Roden Shipyards, Gallente Federation
**Difficulty Rating: Grade 5
* [[Onreun Coen]]
**L3, requires 3.00 standing
**Federal Intelligence Office, Gallente Federation
**Difficulty Rating: Grade 4.5
**Warning: A battlecruiser or smaller ship is required
* [[Veko Tallaja]]
** L2, required standing 1.00
**Wiyrkomi Corporation , Caldari State
**Difficulty Rating: Grade 5
**Warning: This agent is connected to another mission chain


This site also contains large number of neutral Temko guards and Eule Vitrauze (100 km from warpin) who drops 1x Eule Vitrauze's DNA  that needed in a Gallente COSMOS mission.
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.


===Contested Gallente Roden Shipyard's Outpost (Fluekele)===
{{NPCTableHead|Initial defenders (Angel)}}
In addition to being an combat complex this site also houses a agent at the warpin area.
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
*[[Nilla Elermare]]
{{NPCTableRow|Battleship|5|Gist Malakim/Nephilim/Warlord|ewar= TP|cargo= Last one drops the gate key.}}
**L3, requires 3.00 standing
|}
**Roden Shipyards, Gallente Federation


===Latent Transmitter (Parchanier) ===
{{NPCTableHead|Initial defenders (Serpentis)}}
* [[Drusk Amakkit]]
{{NPCTableRow|Elite Cruiser|2|Corelum Chief Safeguard|ewar= Damp}}
** L3, requires 3.00 standing
{{NPCTableRow|Battlecruiser|3|Corelatis Squad Leader}}
**  Thukker Mix, Thukker Tribe
{{NPCTableRow|Battleship|4|Core Admiral/High Admiral|cargo= Last one drops the gate key.}}
* [[Trex Ameisoure]]
|}
** L2, requires 1.00 standing
** Salvation Angels,  Angel Cartel


=== Municipal Junkyard (Deltole) ===
=== 1st pocket ===
This site contains two agents of [[Trust Partners]] ([[Thukker Tribe]])
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
* [[Wrtuk Formur]]
** L4 agent, requires 5.00 standing.
** [[Trust Partners]], [[Thukker Tribe]]
* [[Krester Rupptofs]]
** L3 agent,  requires 3.00 standing.
** [[Trust Partners]] [[Thukker Tribe]]


This site also contains multiple respawning containers that contain "Garbage" and "Soil".
This room contains either Guristas ships or Blood Raider ships.


===Natura Seminary (Audaerne)===
Gate to next room is not locked so you can skip combat. The gate is 29 km away.
* [[Preaux Gallot]]
**L2, requires 1.00 standing.
** University of Caille, Gallente Federation
* [[Jannegiers Estacan]]
** L1, requires none standing.
** University of Caille, Gallente Federation


===Nickel & Dime Store (Augnais)===
{{NPCTableHead|Initial defenders (Guristas)}}
* [[Pattok Nortul]]
{{NPCTableRow|Battlecruiser|3-5|Pithatis Enforcer/...}}
** L1, requires none standing.
{{NPCTableRow|Battleship|4|Pith Exterminator/Eliminator|ewar= ECM}}
** Trust Partners, Thukker Tribe
|}
* [[Iliere Angetyn]]
** L2, requires 1.00 standing.
** Trust Partners, Thukker Tribe


===Survey Station (Colelie) ===
{{NPCTableHead|Initial defenders (Blood Raider)}}
* [[Aakeo Oshaima]]
{{NPCTableRow|Cruiser|4|Corpum Arch Priest/...}}
** Wiyrkomi Corporation , Caldari State
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}}
** L2, Requires 1.00 standing
|}
** Difficulty Rating: Grade 5.5


* [[Schabs Xalot]]
=== 2nd pocket ===
** Roden Shipyards, Gallente Federation
You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck. Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.
** L3, Requireds 3.00 standing
** Difficulty Rating: Grade 5
** Warning: The ability to mine and defend yourself against pirates is required


===Contested Gallente Azure Canyon (Colelie) ===
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.
In addition to being a combat complex the Ion Field room also houses an L4 agent of [[Combine Harvest]] of [[Gallente Federation]]:
* [[Ampsin Achippon]]. L4, requires 5.00 standing.


===The Ebony Tower (Barmalie) ===
The gate to next room is again unlocked. The gate is 19 km away.
* [[Ystvia Lamuette]]
**L2, requires 1.00 standing
**University of Caille, Gallente Fedetaion
* [[Pandon Ardillan]]
**L2, requires 1.00 standing
**The Scope, Gallente Fedetaion


==Combat complexes==
{{NPCTableHead|Initial defenders (Guristas battleship)}}
Algintal is the high security COSMOS constellation for Gallente.
{{NPCTableRow|Destroyer|3|Corelior Artillery/Cannoneer}}
{{NPCTableRow|Battleship|4|Pith Conquistador/Massacrer}}
|}


{|class="wikitable apps sortable" style=text-align:center
{{NPCTableHead|Initial defenders (Serpentis battleships)}}
!colspan="1" style="background:#222222"| DED rating
{{NPCTableRow|Cruiser|3-5|Pithum Silencer}}
!colspan="1" style="background:#222222"| Type
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}}
!colspan="1" style="background:#222222"| System
|}
!colspan="1" style="background:#222222"| Name


|-
{{NPCTableHead|Spawn (Serpentis)}}
|
{{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar= Damp}}
|
|}
|Colelie
|[[Contested Gallente Azure Canyon]]


|-
{{NPCTableHead|Spawn (Guristas)}}
|
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar= ECM}}
|
|}
|Deltole
|[[Contested Gallente Skeleton Comet]]


|-
=== 3rd pocket ===
|
Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.
|
|Deltole
|[[Yan Jung Relic Site]]


|-
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.<br>Anire Scarlet deals quite high damage for a battlecruiser.
|
|
|Deltole
|[[Yan Jung Ruins ]]


|-
|
|
|Fluekele
|[[Pend Insurance Storage Bin]]


|-
Note: Scarlet's Station does not drop loot.
|
|
|Fluekele
|[[Contested Gallente Roden Shipyard's Outpost]]


|-
{{NPCTableHead|Initial defenders}}
|
{{NPCTableRow|Battlecruiser|1|Anire Scarlet|trigger= Mission objective|cargo= Chance of dropping +3 charisma implant}}
|
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
|Alsottobier
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
|[[Contested Gallentean Canyon of Rust]]
{{NPCTableRow|Sentry|1|Guristas Cruise Missile Battery}}
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Battery}}
|}


|-
{{NPCTableHead|Initial defenders (Angel and Blood Raider)}}
|
{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue/Hijacker|ewar= Web|point= yes}}
|
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...}}
|Lirsautton
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/Tribuni}}
|[[Mamo's Backyard]]
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop}}
{{NPCTableRow|Battleship|4|Corpus Archon}}
|}


{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableRow|Elite Frigate|2|Dire Pithi Imputor|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/...|ewar= ECM}}
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
{{NPCTableSeparator|Group 2 (100 km)}}
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/Seer}}
{{NPCTableRow|Battleship|4|Corpus Archon/Prophet}}
|}
|}


==Shopping list==
{{NPCTableHead|Initial defenders (Serpentis variant 1)}}
{{NPCTableRow|Battlecruiser|4|Corelatis Squad Leader/Wing Leader}}
{{NPCTableRow|Battleship|4|Core Baron/Commodore}}
|}


{|class="wikitable apps sortable"
{{NPCTableHead|Reinforcements}}
!colspan="1" style="background:#222222"| Item
{{NPCTableRow|Battleship|4|Corpus Oracle/Apostle }}
!colspan="1" style="background:#222222"| Source
|}
!colspan="1" style="background:#222222"| Notes


|-
{{NPCTableHead|Initial defenders (Serpentis variant 2)}}
|Gallente Graduation Certificate (signed)
{{NPCTableRow|Battleship|4|Core Port Admiral/Rear Admiral}}
|[[Vausitte Yrier]] in Abenync
|}
|


|-
{{NPCTableHead|Reinforcements (100 km)}}
|Kelmiler's Transaction Documents 18992 D
{{NPCTableRow|Battleship|5|Corpus Cardinal/Patriarch}}
|
|}
|
 
 
|-
|Serpentis Copper Tag
|Belt rats
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{{NPCTableHead|Initial defenders (Serpentis variant 3)}}
{{NPCTableRow|Battleship|5|Core Grand Admiral/High Admiral}}
|}
|}


==Compact agent list==
{|class="wikitable apps sortable"
!colspan="1.00" style="background:#222222"| Agent
!colspan="1.00" style="background:#222222"| Standing req
!colspan="1.00" style="background:#222222"| Faction
!colspan="1.00" style="background:#222222"| Location
!colspan="1.00" style="background:#222222"| Previous in chain
|-
|[[Etien Duloure]]
|
|Gallente Federation
|Ekuenbiron - Federal Data Center
|


|-
|[[Vausitte Yrier ]]
|
|Gallente Federation
|Abenync - Federal Data Center
|


|-
|[[Maray Ygier]]
|
|Gallente Federation
|Muer - Federal Data Center
|


|-
{{Missionrelated}}
|[[Avrue Auz ]]
|
|Gallente Federation
|Lirsautton I - CreoDron Factory
|[[The Graduation Certificate]]


|-
[[Category:Security missions]]
|[[Mamo Guerre ]]
|
|Gallente Federation
|Lirsautton - Mamo's Backyard
|[[Avrue Auz]]
 
|-
|[[Jordan Usquen ]]
|8.2-9.9
|Gallente Federation
|Jolia (gate to Augnais)
|
 
|-
|[[Timmothy Sawyr ]]
|8.2-9.9
|Gallente Federation
|Jolia (gate to Augnais)
|
 
|-
|[[Babalu Wrezka ]]
|8.2-9.9
|Gallente Federation
|Jolia (gate to Augnais)
|
 
|-
|[[Gara Kort ]]
|5.00
|Gallente Federation
|Jolia - Grand Future Information Center
|[[Veko Tallaja]]
 
|-
|[[Ardoen Dasaner ]]
|1.00
|Gallente Federation
|Jolia - Grand Future Information Center
|
 
|-
| [[Astroo Opeau ]]
|3.00
|Gallente Federation
| Alsottobier - Arid Park
|
 
|-
| [[Croir Arghe ]]
|5.00
|Gallente Federation
| Alsottobier - Arid Park
|
 
|-
|[[ Aminn Flosin ]]
|3.00
|Gallente Federation
|Fluekele - Central Administration
|[[Nilla Elermare]]
 
|-
|[[ Onreun Coen ]]
|3.00
|Gallente Federation
|
|
 
|-
|[[ Veko Tallaja ]]
|1.00
|Caldari State
|Fluekele - Central Administration
|[[Aakeo Oshaima]]
 
|-
|[[Nilla Elermare ]]
|3.00
|Gallente Federation
|Fluekele - Contested Gallente Roden Shipyard's Outpost
|
 
|-
|[[ Drusk Amakkit ]]
|3.00
|Thukker Tribe
|Parchanier - Latent Transmitter
|
 
|-
|[[ Trex Ameisoure ]]
|1.00
|Thukker Tribe
|Parchanier - Latent Transmitter
|
 
|-
|[[ Wrtuk Formur ]]
|5.00
|Thukker Tribe
|Deltole - Municipal Junkyard
|
 
|-
|[[ Krester Rupptofs ]]
|3.00
|Thukker Tribe
|Deltole - Municipal Junkyard
|
 
|-
|[[ Preaux Gallot ]]
|1.00
|Gallente Federation
|Audaerne - Natura Seminary
|[[Pandon Ardillan]]
 
|-
|[[ Jannegiers Estacan ]]
|
|Gallente Federation
|Audaerne - Natura Seminary
|
 
|-
|[[ Pattok Nortul ]]
|
|Thukker Tribe
|Augnais - Nickel & Dime Store
|
 
|-
|[[ Iliere Angetyn ]]
|1.00
|Thukker Tribe
|Augnais - Nickel & Dime Store
|[[Pattok Nortul ]]
 
|-
|[[ Aakeo Oshaima ]]
|1.00
|Caldari State
|Colelie - Survey Station
|
 
|-
|[[ Schabs Xalot ]]
|3.00
|Gallente Federation
|Colelie - Survey Station
|
 
|-
|[[Ampsin Achippon]]
|5.00
|Gallente Federation
|Colelie - Contested Gallente Azure Canyon
|
 
|-
|[[ Ystvia Lamuette ]]
|1.00
|Gallente Federation
|Barmalie - The Ebony Tower
|[[Preaux Gallot]]
 
|-
|[[ Pandon Ardillan ]]
|1.00
|Gallente Federation
|Barmalie - The Ebony Tower
|
|}

Latest revision as of 18:25, 14 May 2025


Level 4
Type Encounter
Objective Kill Anire Scarlet
Factions SerpentisAngel CartelGuristasBlood Raiders
Best damage to deal Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Thermal damage ThKinetic damage KinExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Warp disruption Elite frigates (last pocket)
EWAR ECM (Guristas), dampening (Serpentis), Target painting (Angel)
Ship suggestion Battleship (clear), T2/T3/faction cruiser (blitz)
Mission briefing
<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.

Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.

As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.

What do you say? Do we have a deal?


Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra Gate Key to skip warpin area or to give to fleet members.

The mission pockets are semi deadspace. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.

Blitz:

  • Bring your own gate key and skip first room.
  • Rush to acceleration gates and make your way to last room. All gates are open.
  • Kill Scarlet and return to agent.

Warp-in

Anire Scarlet
Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.

The gate deeper into the mission requires one Gate Key. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.

you can warp in at distance to snipe.

At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.


Initial defenders (Angel)
WD EWAR L


Cruiser 4 x Cruiser Gistum Liquidator/Marauder
Battleship 5 x Battleship Gist Malakim/Nephilim/Warlord Target Painter Last one drops the gate key.


Initial defenders (Serpentis)
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Corelum Chief Safeguard Remote Sensor Dampener
Battlecruiser 3 x Battlecruiser Corelatis Squad Leader
Battleship 4 x Battleship Core Admiral/High Admiral Last one drops the gate key.

1st pocket

You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.

This room contains either Guristas ships or Blood Raider ships.

Gate to next room is not locked so you can skip combat. The gate is 29 km away.


Initial defenders (Guristas)
WD EWAR L


Battlecruiser 3-5 x Battlecruiser Pithatis Enforcer/...
Battleship 4 x Battleship Pith Exterminator/Eliminator Target Jammer


Initial defenders (Blood Raider)
WD EWAR L


Cruiser 4 x Cruiser Corpum Arch Priest/...
Battleship 4 x Battleship Corpus Cardinal/Monsignor

2nd pocket

You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck. Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.

This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.

The gate to next room is again unlocked. The gate is 19 km away.


Initial defenders (Guristas battleship)
WD EWAR L


Destroyer 3 x Destroyer Corelior Artillery/Cannoneer
Battleship 4 x Battleship Pith Conquistador/Massacrer


Initial defenders (Serpentis battleships)
WD EWAR L


Cruiser 3-5 x Cruiser Pithum Silencer
Battleship 6 x Battleship Core Port Admiral/ Rear Admiral


Spawn (Serpentis)
WD EWAR L


Battleship 3 x Battleship Core Flotilla/Vice Admiral Remote Sensor Dampener


Spawn (Guristas)
WD EWAR L


Battleship 4 x Battleship Pith Eliminator/Extinguisher Target Jammer

3rd pocket

Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.

The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.
Anire Scarlet deals quite high damage for a battlecruiser.


Note: Scarlet's Station does not drop loot.


Initial defenders
WD EWAR L


Battlecruiser 1 x Battlecruiser Anire Scarlet Mission objective Chance of dropping +3 charisma implant
Sentry 1 x Sentry Angel Heavy Missile Battery
Sentry 1 x Sentry Blood Heavy Missile Battery
Sentry 1 x Sentry Guristas Cruise Missile Battery
Sentry 1 x Sentry Serpentis Cruise Missile Battery


Initial defenders (Angel and Blood Raider)
WD EWAR L


Elite Frigate 2 x Elite Frigate Arch Gistii Rogue/Hijacker Warp Disruptor Stasis Webifier
Elite Cruiser 4 x Elite Cruiser Arch Gistum Breaker/...
Battlecruiser 3 x Battlecruiser Gistatis Primus/Tribuni
Battlecruiser 3 x Battlecruiser Corpatis Bishop
Battleship 4 x Battleship Corpus Archon


Initial defenders (Guristas)
WD EWAR L


Elite Frigate 2 x Elite Frigate Dire Pithi Imputor Warp Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Dire Pithum Abolisher/... Target Jammer
Battlecruiser 4 x Battlecruiser Pithatis Enforcer/Executor
Group 2 (100 km)
Battlecruiser 4 x Battlecruiser Corpatis Bishop/Seer
Battleship 4 x Battleship Corpus Archon/Prophet


Initial defenders (Serpentis variant 1)
WD EWAR L


Battlecruiser 4 x Battlecruiser Corelatis Squad Leader/Wing Leader
Battleship 4 x Battleship Core Baron/Commodore


Reinforcements
WD EWAR L


Battleship 4 x Battleship Corpus Oracle/Apostle


Initial defenders (Serpentis variant 2)
WD EWAR L


Battleship 4 x Battleship Core Port Admiral/Rear Admiral


Reinforcements (100 km)
WD EWAR L


Battleship 5 x Battleship Corpus Cardinal/Patriarch


Initial defenders (Serpentis variant 3)
WD EWAR L


Battleship 5 x Battleship Core Grand Admiral/High Admiral