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Cargo Delivery (Serpentis) (Level 4): Difference between revisions

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Created page with "name=Cargo Delivery, Level 4 __NOTOC__{{survival copy}} {{Missiondetails |Level=4 |Type=Encounter |Objective= |Faction=Serpentis |Faction1=Serpentis |DamageToDeal=Kinetic (bes..."
 
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name=Cargo Delivery, Level 4
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
{{Missiondetails
{{Missiondetails
|Level=4
|Level=4
|Type=Encounter
|Type=Encounter
|Objective=
|Objective= Retrieve 10x Quafe Ultra (1 m3)
|Faction=Serpentis
|Faction1= Serpentis
|Faction1=Serpentis
|DamageToDeal=
|DamageToDeal=Kinetic (best), Thermal (secondary)
|DamageToResist=
|DamageToResist=Kinetic/ Thermal
|WebPoint=
|WebPoint=Frigates
|EWAR= Elite Frigates, Cruisers (Strong sensor dampening)
|EWAR=
|ShipSizeLimit=
|ShipSizeLimit=
|ShipSuggestion=Battleship, Command Ship, Battlecruiser, HAC, Faction Cruiser, T3 Cruiser (Blitz:T3 Destroyer or simply fit an MWD)
|ShipSuggestion=
|Rewards=
|Rewards=
|Extra=Heavy sensor dampening, heavy cap neutralizing and '''scramble''' from multiple Frigates or Cruisers
|Extra=
}}
}}




Space type: Deadspace without a gate, MWD works.<br>
Video: [https://youtu.be/uHKi1W2kX-M Sentry Dominix], [https://youtu.be/4DL9UELyolM Gila] 2021-05-01]
The task is to "deliver" 10 units of Quafe Ultra to your agent.
 
You arrive 40 km away from the warehouse that contains the item so an afterburner or MWD is recommended.
 
===Single Pocket===
Single ungated pocket. You land 40 km away from the warehouse that contains the item so an Afterburner or Microwarpdrive is recommended. All waves spawn within the belt ~20km from the warehouse.
Initial Group (Auto-aggro) (25-55km):<br>
 
2x Battleship (Core Port/Rear Admiral)<br>
'''Blitz:''' Fly to the pickup point, loot and warp away. Nothing needs to be killed so a fast ship works. Even a Corvette!
1x Cruiser (Corelum Chief Infantry)<br>
 
Warehouse Spawn:<br>
{{NPCTableHead|Initial Defenders (25-55 km)}}
2x Battlecruiser (Corelatis High Captain)<br>
{{NPCTableRow|Elite Cruiser|1-2|Corelum Chief Infantry|trigger = Triggers Reinforcement Wave}}
1x Crusier (Corelum Guardian Chief Guard) '''Sensor Dampening'''<br>
{{NPCTableRow|Battleship|2-3|Core Port/Rear Admiral}}
1x Battleship (Core Rear Admiral)<br>
|}
1x Frigate (Coreli Guardian Watchmen) '''Sensor Dampening'''<br>
 
Additional Spawns (Needs confirmation):<br>
Warehouse wave is triggered when you loot the Quafe.
1st Spawn:<br>
{{NPCTableHead|Warehouse wave}}
3x Battleship (Core Port Admiral) <br>
{{NPCTableRow|Elite Frigate|1-2|Coreli Guardian Watchmen|ewar=Damp}}
2x Frigate (Corelum Chief Sentinel)**Trigger**<br>
{{NPCTableRow|Cruiser|2|Corelum Guardian Chief Guard|ewar=Damp}}
2nd Spawn:<br>
{{NPCTableRow|Battlecruiser|1|Corelatis High Captain}}
4x Cruiser (Corelum Guardian Chief Defender/Protector)<br>
{{NPCTableRow|Battleship|1-2|Core Port/Rear Admiral}}
3x Battleship (Core Port Admiral/ Rear Admiral/ Dune Conal)<br>
|}
''' Blitz:'''<br>
 
- Fly to the pickup point, loot and warp. The Warehouse spawn is triggered on picking up the cargo.<br>
Reinforcements arrive once triggered. Killing the elite cruiser from initial defenders is one trigger. May be other triggers.
- Mission is complete when the Quafe Ultra is delivered to your agent.<br>
Dune Conal can rep a noticeable amount.
'''Mining:'''<br>
{{NPCTableHead|Reinforcements wave}}
- 2,270,238 Unit Veldspar.<br>
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Defender/Protector|ewar=Damp}}
- 60 Asteroids, average of 35k each.<br>
{{NPCTableRow|Battleship|2-3|Core Port/Rear Admiral}}
- Belt is a ring ~30km across.<br>
{{NPCTableRow|Battleship|0-1|Dune Conal}}
'''Loot & Bounty:'''<br>
|}
Loot + Salvage: ~ 6,470,000.<br>
 
Bounty: ~ 5,938,126<br>
== Loot & Salvage ==
[[Category:Mission reports]]
'''Loot:''' ± 1,3 M ISK
 
'''Salvage:''' ± 2,7 M ISK
 
'''Bounties:''' ± 6,5 M ISK
 
== Mining ==
* 2,270,238 Unit Veldspar
* 60 Asteroids, average of 35k each. Belt is a ring ~30km across
 
 
{{Missionrelated}}
 
[[Category:Security missions]]