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m Format to "Mission formatting guidelines". Remove {{survival copy}}. Add {{MissionBriefing}}. Add category. |
m remove notoc |
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{{Cleanup|EVE Survival import (Not recent) Needs verification and structure info}} | {{Cleanup|EVE Survival import (Not recent) Needs verification and structure info}} | ||
{{MissionLinks}} | {{MissionLinks}} {{NPCTableCSS}} | ||
{{Missiondetails | {{Missiondetails | ||
|Name= | |Name= | ||
|Level= 4 Storyline | |Level= 4 | ||
|Storyline= yes | |||
|Type= Encounter | |Type= Encounter | ||
|Objective= Find the tainted tattoo chemical being developed in <System>. The exact location of the chemical is unknown. Be prepared to destroy any number of large structures. | |Objective= Find the tainted tattoo chemical being developed in <System>. The exact location of the chemical is unknown. Be prepared to destroy any number of large structures. | ||
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I mentioned the insult of the program. Tear through the place. I don't care how many structures you have to obliterate, just bring us this new ink. | I mentioned the insult of the program. Tear through the place. I don't care how many structures you have to obliterate, just bring us this new ink. | ||
}} | }} | ||
{{MessageBox|'''Voluval''' | |||
|The Minmatar coming-of-age ceremony, known as the Voluval, involves an injection of a hallucinatory chemical which puts the youth in a trance. As the visions wear off, the individual finds him or herself marked with a tattoo of an unpredictable pattern on an unpredictable portion of body. The chemical used to induce trance and create the mark is so well guarded, even some Minmatar wonder if there is not more to the process than their elders admit. | |||
|collapsed= yes}} | |||
Space type: Gated Deadspace (That allows MWD to work as of 05/March/2010) | Space type: Gated Deadspace (That allows MWD to work as of 05/March/2010) | ||
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{{NPCTableRow|Sentry|1|Stasis Tower|ewar= Web|note= EWAR based on name.}} | {{NPCTableRow|Sentry|1|Stasis Tower|ewar= Web|note= EWAR based on name.}} | ||
|} | |} | ||
Killing the Amarr Battery results 2.4% standing lose | Killing the Amarr Battery results 2.4% standing lose | ||
{{NPCTableHead|Reinforcement (Lock and approaching the Amarr building)}} | {{NPCTableHead|Reinforcement (Lock and approaching the Amarr building)}} | ||
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**Kill the Amarr Tactical Support will drop the mission loot and mission will be done.** | ** Kill the Amarr Tactical Support will drop the mission loot and mission will be done.** | ||
Killing the Starbase Major Assembly results 2.4% standing lose and it will drop you nothing value. | Killing the Starbase Major Assembly results 2.4% standing lose and it will drop you nothing value. | ||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category:Storyline missions]][[Category: | [[Category:Storyline missions]] | ||
[[Category:Security missions]] | |||