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Digital Complex: Difference between revisions

From EVE University Wiki
m Replace deprecated {{CMBSite}} with {{CMBSiteInfo}}. Add link. Fix typo. Add {{Verify}}.
Hirmuolio Pine (talk | contribs)
m remove notoc
 
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__NOTOC__{{CMBSiteInfo
{{CMBSiteInfo
| name= Digital Complex
| name= Digital Complex
| type= chemical
| type= chemical
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|collapsed=yes}}
|collapsed=yes}}


The site contains both combat and [[hacking]]. Using the acceleration gates to the site requires {{Sk|Hacking|IV}} to be trained. Rest of the gates can be activated without killing the defenders.
The site contains both combat and [[hacking]]. The aggro range on the rats here seems small or the aggro timer long. The gates in the first room can be activated without killing the defenders. There's an initial acceleration gate, so warp in at 10km. The neut range of the rats in the early rooms is at least 30km and the neut pressure in the Stone Temple Learning Zone is intense.


=== 1st pocket - Delivery Zone ===
=== 1st pocket - Delivery Zone ===
Even though this is a Blood Raider site the defenders in the group 1 are from Serpentis{{Verify|title=Ship types in group 1 are Blood Raider types, so where does Serpentis comes in to play?}}.
 
Either gate can be activated without killing rats.


{{NPCTableHead|}}
{{NPCTableHead|}}
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=== 2nd pocket - Stone Chapel Learning Zone ===
=== 2nd pocket - Stone Chapel Learning Zone ===
In the middle of this pocket is a Flawed Arkonor asteroid. it can be mined for Flawed Arkonor.
In the middle of this pocket is a Flawed Arkonor asteroid. it can be mined for Flawed Arkonor. The gate points to the factory. Data Analyser is required to hack these cans.


{{NPCTableHead|}}
{{NPCTableHead|}}
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|}
|}


=== 3th pocket - Factory Zone ===
=== 3rd pocket - Factory Zone ===
 
The gate points to the research area. Blood raider ambushers come when you attempt to hack, or perhaps upon failure.
 
{{NPCTableHead|}}
{{NPCTableHead|}}
{{NPCTableSeparator|Group 1}}
{{NPCTableSeparator|Group 1}}
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=== 4th pocket - Research Zone ===
=== 4th pocket - Research Zone ===
Group 2 appears as soon as you start shooting at group 1.
Group 2 appears as soon as you start shooting at group 1. Neut range on the tutors is 40km.


{{NPCTableHead|}}
{{NPCTableHead|}}
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{{NPCTableRow|Elite Frigate|2-3|Blood Raider Tutor|ewar= Web|point= yes}}
{{NPCTableRow|Elite Frigate|2-3|Blood Raider Tutor|ewar= Web|point= yes}}
{{NPCTableRow|Destroyer|2|Blood Raider Tutor}}
{{NPCTableRow|Destroyer|2|Blood Raider Tutor}}
{{NPCTableRow|Elite Cruiser|2-3|Blood Raider Tutor|ewar= Neut}}
{{NPCTableRow|Elite Cruiser|2-3|Blood Raider Tutor|ewar= Neut|ewar2= TD}}
{{NPCTableRow|Battleship|2-3|Blood Raider Tutor}}
{{NPCTableRow|Battleship|2-3|Blood Raider Tutor}}


{{NPCTableSeparator|Group 2}}
{{NPCTableSeparator|Group 2}}
{{NPCTableRow|Elite Frigate|2-3|Blood Raider Tutor|ewar= Web|point= yes}}
{{NPCTableRow|Elite Frigate|2-3|Blood Raider Tutor|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|2-3|Blood Raider Tutor}}
{{NPCTableRow|Elite Cruiser|2-3|Blood Raider Tutor|ewar= TD}}
{{NPCTableRow|Battleship|8-10|Blood Raider Ambusher}}
{{NPCTableRow|Battleship|8-10|Blood Raider Ambusher}}
|}
|}
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[[Category:Chemical Labs]]
[[Category:Chemical Labs]]
Possible Loot Improved Mindflood Booster Blueprint