Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Recon (1 of 3) (Angel Cartel) (Level 4): Difference between revisions

From EVE University Wiki
No edit summary
Hirmuolio Pine (talk | contribs)
m remove notoc
 
(12 intermediate revisions by 9 users not shown)
Line 1: Line 1:
name=Recon, Level 4
<noinclude>{{NPCTableCSS}}
__NOTOC__{{survival copy}}
Parts: [[Recon (1 of 3) (Angel Cartel) (Level 4)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 4)|2 of 3]], [[Recon (3 of 3) (Level 4)|3 of 3]]
 
</noinclude>
<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
{{Missiondetails
 
====Part 1 of 3====
 
{{Template:Missiondetails
|Level= 4
|Level= 4
|Type= Encounter
|Type= Encounter
|Objective=  
|Objective=  
|Faction=  Angel Cartel
|Faction1=  Angel Cartel
|DamageToDeal= {{Damagetype|Kin|Ex}}
|DamageToDeal=  
|DamageToResist= {{Damagetype|kin|Ex|Th}}
|DamageToResist= {{Damagetype|omni}}
|WebPoint= arch gistii frigates
|WebPoint= Elite frigates
|EWAR=  
|EWAR=  
|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion=  Shuttle (blitz), Rattlesnake, Machariel, Vargur, Shuttle, Golem, Dominix
|ShipSuggestion=  Frigate (blitz), Battleship (clear)
|Rewards=  
|Rewards=  
|Extra=  
|Extra=  
}}
}}
{{MissionBriefing
|I'd like you to do some reconnaissance for <Corp>, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.
All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom.
}}
{{NPCTableCSS}}
{{NPCTableCSS}}


Video: [[https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1,2 & 3]]
Video: [https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1,2 & 3], [https://www.youtube.com/watch?v=SQewNueBZBU Manticore (Blitz)]


Leads to [[Recon_(2-3_of_3)_(level_4)|Recon Level 4, 2-3 of 3]]
Recon mission chain has three missions. The parts 2 and 3 are same for all factions.


The Angel cartel ships deal mixture of all damage types. Majority of the damage is explosive and kinetic but many of the ships deal EM or thermal as their third damage type.


'''Blitz:''' The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Go to warp gate, activate it, when you reach the next pocket you are done! (Attemping so in a Caldari shuttle failed on Jul 23 2022, ship explode before reaching, not sure if it is skill problem).


===Pocket 1===
=== 1st pocket ===


Blitz: The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Go to warp gate, activate it, when you reach the next pocket you are done!
The gate is not locked so you can proceed to next pocket as fast as you can move. 25km to acceleration gate, no loot drops from structures.


-OR-
Clear: In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple warp scrambling elite frigates, and most of the ships do damage from a distance (36km). Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful.


Clear: In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple scramble possibilities, and most of them do damage from a distance (36km).  Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful.
{{NPCTableHead|NPC Spawns}}
{{NPCTableSeparator|1 minute after warp-in}}
{{NPCTableRow| Elite Frigate |1|Arch Gistii Outlaw|point=yes }}
{{NPCTableRow| Elite Cruiser |1|Arch Gistum Phalanx}}
{{NPCTableRow| Battleship |1|Gist Cherubim}}
{{NPCTableSeparator|2 minutes after warp-in}}
{{NPCTableRow| Elite Cruiser |1|Arch Gistum Breaker }}
{{NPCTableRow| Battlecruiser |1|Gistatis Tribuni}}
{{NPCTableRow| Battleship |1|Gist Seraphim}}
{{NPCTableSeparator|3 minutes after warp-in}}
{{NPCTableRow| Elite Cruiser |1|Arch Gistum Breaker }}
{{NPCTableRow| Battleship |2|Gist Seraphim }}
{{NPCTableSeparator|4 minutes after warp-in}}
{{NPCTableRow| Elite Frigate |1|Arch Gistii Thug |point=yes}}
{{NPCTableRow| Battleship |2|Gist Cherubim/Gist Seraphim}}
|}


{{NPCTableHead|Respawn 1}}
=== 2nd pocket ===
{{NPCTableRow| Interceptor |1|Arch Gistii Outlaw|point=yes }},
{{NPCTableRow| HAC |1|Arch Gistum Phalanx }}, Thermal Damage
{{NPCTableRow| Battleship |1|Gist Cherubim }}, Thermal damage
|}
{{NPCTableHead|Respawn 2}}
{{NPCTableRow| Battleship |1|Gist Seraphim }}, EM damage
{{NPCTableRow| Battlecruiser |1|Gistatis Tribuni }}, Thermal damage
{{NPCTableRow| HAC |1|Arch Gistum Breaker }}
|}
{{NPCTableHead|Respawn 3}}
{{NPCTableRow| Battleship |2|Gist Seraphim }}, EM damage
{{NPCTableRow| HAC |1|Arch Gistum Breaker }}
|}
{{NPCTableHead|Respawn 4}}
{{NPCTableRow| Interceptor |1|Arch Gistii Thug |point=yes}}
{{NPCTableRow| Battleship |2|Gist Cherubim, thermal damage / Gist Seraphim, EM damage }}
|}
25km slowboat to Pocket 2, no loot drops from structures.


===Pocket 2===
Mission completes when you arrive in the second pocket.


Mission completes when you arrive.
The Gist Throne battleships inflict very high damage at short distances. If you decide to clear the pocket, kill these first while flying away from them.


{{NPCTableHead|Respawn 1}}
{{NPCTableHead|NPC Spawns}}
{{NPCTableRow| Battleship |2-3|Gist Throne, Gist Malakim }}
{{NPCTableSeparator|20 seconds after warp-in}}
{{NPCTableRow| HAC |3|Arch Gistum Breaker/Smasher }}
{{NPCTableRow| Elite Cruiser |3|Arch Gistum Breaker/Smasher }}
{{NPCTableRow| Battleship |2-3|Gist Throne/Gist Malakim|note=Throne hits only at short range }}
{{NPCTableSeparator|1 minute after warp-in}}
{{NPCTableRow| Elite Frigate |2|Arch Gistii Outlaw|point=yes }}
{{NPCTableRow| Elite Cruiser |5|Arch Gistum Marauder }}
|}
|}
{{NPCTableHead|Respawn 2}}
{{NPCTableRow| HAC |5|Arch Gistum Marauder }}
{{NPCTableRow| Interceptor |2|Arch Gistii Outlaw|point=yes }}
|}
===Note===
*Has around 80 Veldspar rocks, at 1000m to 40km from warp in.


Leads to [[Recon_(2-3_of_3)_(level_4)|Recon Level 4, Recon 2-3 of 3]]
Leads to [[Recon (2 of 3) (Level 4)]]


[[Category:Mission reports]]
[[Category:Security missions]]

Latest revision as of 12:03, 28 May 2025

Parts: 1 of 3 (Angel Cartel), 2 of 3, 3 of 3


Level 4
Type Encounter
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Warp disruption Elite frigates
Ship suggestion Frigate (blitz), Battleship (clear)
Mission briefing
I'd like you to do some reconnaissance for <Corp>, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.

All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom.


Video: Kronos Part 1,2 & 3, Manticore (Blitz)

Recon mission chain has three missions. The parts 2 and 3 are same for all factions.

The Angel cartel ships deal mixture of all damage types. Majority of the damage is explosive and kinetic but many of the ships deal EM or thermal as their third damage type.

Blitz: The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Go to warp gate, activate it, when you reach the next pocket you are done! (Attemping so in a Caldari shuttle failed on Jul 23 2022, ship explode before reaching, not sure if it is skill problem).

1st pocket

The gate is not locked so you can proceed to next pocket as fast as you can move. 25km to acceleration gate, no loot drops from structures.

Clear: In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple warp scrambling elite frigates, and most of the ships do damage from a distance (36km). Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful.


NPC Spawns
WD EWAR L
1 minute after warp-in
Elite Frigate 1 x Elite Frigate Arch Gistii Outlaw Warp Disruptor
Elite Cruiser 1 x Elite Cruiser Arch Gistum Phalanx
Battleship 1 x Battleship Gist Cherubim
2 minutes after warp-in
Elite Cruiser 1 x Elite Cruiser Arch Gistum Breaker
Battlecruiser 1 x Battlecruiser Gistatis Tribuni
Battleship 1 x Battleship Gist Seraphim
3 minutes after warp-in
Elite Cruiser 1 x Elite Cruiser Arch Gistum Breaker
Battleship 2 x Battleship Gist Seraphim
4 minutes after warp-in
Elite Frigate 1 x Elite Frigate Arch Gistii Thug Warp Disruptor
Battleship 2 x Battleship Gist Cherubim/Gist Seraphim

2nd pocket

Mission completes when you arrive in the second pocket.

The Gist Throne battleships inflict very high damage at short distances. If you decide to clear the pocket, kill these first while flying away from them.


NPC Spawns
WD EWAR L
20 seconds after warp-in
Elite Cruiser 3 x Elite Cruiser Arch Gistum Breaker/Smasher
Battleship 2-3 x Battleship Gist Throne/Gist Malakim Throne hits only at short range
1 minute after warp-in
Elite Frigate 2 x Elite Frigate Arch Gistii Outlaw Warp Disruptor
Elite Cruiser 5 x Elite Cruiser Arch Gistum Marauder

Leads to Recon (2 of 3) (Level 4)