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A Case of Kidnapping (Level 1): Difference between revisions

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{{Template:Missiondetails
{{NPCTableCSS}} {{MissionLinks}}
 
{{Missiondetails
|Level= 1
|Level= 1
|Storyline= yes
|Type= Encounter
|Type= Encounter
|Objective= Rescue VIPs and return them to agent. 10 x VIPs (30{{m3}})
|Faction1= Equilibrium of Mankind
|Faction1= Equilibrium of Mankind
|Faction2= Mercenaries
|Faction2= Mercenaries
Line 10: Line 14:
|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion=  
|ShipSuggestion=  
|Extra= The EoM Imps will release smartbombs upon taking any form of damage.
|Rewards= 1x random "Limited <attribute>" implant (+1)
|Extra= The EoM Imps in the first pocket will release smartbombs upon taking any form of damage.
}}
{{MissionBriefing
|Alright, here's a job you might be ready to tackle. A few unfortunate members of our corporation were kidnapped yesterday while on duty near the edge of this very system. I have reliable information that their kidnappers are nearby. I'll upload the coordinates into your NeoCom: You should use them to find a series of gateways which should lead you to these enemies of the state.
 
Sound like something you'd be interested in? If you succeed I will reward you handsomely.
}}
}}
===First Pocket===


{{NPCTableHead|Initial Spawn, Instant Aggro}}
=== Warp-in ===
{{MessageBox|Pop-up: Incoming Transmission
|Fool, you’re to late. We got what we came for.
|collapsed= yes}}
{{NPCTableHead|On grid}}
{{NPCTableRow|Frigate|3|EoM Imp}}
{{NPCTableRow|Frigate|3|EoM Imp}}
|}
|}


===Second Pocket===
=== 1st Pocket ===
EoM Imp's in this pocket releases smartbombs on taking damage or being webbed.<br>
Destruction of the last ship in each wave triggers the next wave.


{{NPCTableHead|Initial Spawn, Instant Aggro}}
{{NPCTableHead|On grid}}
{{NPCTableRow|Frigate|3|EoM Fiend}}
{{NPCTableRow|Frigate|3|EoM Fiend}}
|}
|}


{{MessageBox|In local on each reinforcement wave:
|{{Co|#a3fc80|One of the enemy ships has called in reinforcements.}}
|collapsed= yes
}}
{{NPCTableHead|Reinforcement 1}}
{{NPCTableHead|Reinforcement 1}}
{{NPCTableRow|Frigate|2|EoM Fiend}}
{{NPCTableRow|Frigate|2|EoM Fiend}}
|}
|}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableRow|Frigate|4|EoM Imp}}
{{NPCTableRow|Frigate|4|EoM Imp}}
|}
|}
 
{{MessageBox|In local on each smartbomb:
|{{Co|#a3fc80|One of the Imp ships has activated a smartbomb, affecting all ships in the vicinity!}}
|collapsed= yes
}}
{{NPCTableHead|Reinforcement 3}}
{{NPCTableHead|Reinforcement 3}}
{{NPCTableRow|Frigate|3|EoM Imp/Fiend}}
{{NPCTableRow|Frigate|3|EoM Imp/Fiend}}
|}
|}


{{NPCTableHead|Reinforcement 4}}
=== 2nd Pocket ===
{{NPCTableRow|Frigate|4|EoM Fiend}}
{{NPCTableHead|On grid}}
{{NPCTableRow|Frigate|3|EoM Imp/Fiend|trigger= Fiend triggers reinforcement 1}}
|}
|}
===Third Pocket===
{{NPCTableHead|Initial Spawn, Insant Aggro}}
{{NPCTableRow|Frigate|3|EoM Fiend}}
|}
{{NPCTableHead|Reinforcement 1}}
{{NPCTableHead|Reinforcement 1}}
{{NPCTableRow|Frigate|3|EoM Imp/Fiend}}
{{NPCTableRow|Frigate|3|EoM Fiend|trigger= Last ship destroyed triggers Reinforcement 2}}
|}
|}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableRow|Frigate|1|EoM Incubus}}
{{NPCTableRow|Frigate|1|EoM Incubus}}
|}
|}


===Fourth Pocket===
=== 3rd Pocket ===
 
{{NPCTableHead|On grid}}
{{NPCTableHead|Initial Spawn, Instant Aggro}}
{{NPCTableSeparator|Group A 18km}}
{{NPCTableRow|Frigate|6|Mercenary Rookie}}
{{NPCTableRow|Frigate|2|Mercenary Rookie|trigger= Last ship destroyed triggers Reinforcement A1}}
{{NPCTableSeparator|Group B 22km}}
{{NPCTableRow|Frigate|5|Mercenary Rookie|}}
|}
|}
 
{{MessageBox|Popup: '''Merc Fighter'''
{{NPCTableHead|Reinforcement 1}}
|Sorry, but we can’t allow you to get any farther. Nothing personal…
{{NPCTableRow|Frigate|3|Mercenary Fighter}}
|collapsed= yes}}
{{NPCTableHead|Reinforcement A1}}
{{NPCTableRow|Frigate|3|Mercenary Fighter|trigger= Last Fighter destroyed triggers Reinforcement A2}}
|}
|}
 
{{NPCTableHead|Reinforcement A2}}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableRow|Frigate|1|Mercenary Elite Fighter}}
{{NPCTableRow|Frigate|1|Mercenary Elite Fighter}}
|}
|}


{{NPCTableHead|Reinforcement 3}}
=== 4th Pocket ===
{{NPCTableRow|Frigate|1|Eom Succubus|drop=10 units of VIPs}}
{{MessageBox|Popup: '''EoM Succubus'''
|You managed to get past my guards along with my brethren.  Intriguing.  Perhaps we kidnapped the wrong specimens…
|collapsed= yes}}
{{NPCTableHead|On grid}}
{{NPCTableRow|Frigate|1|EoM Succubus}}
{{NPCTableSeparator|On destruction drops}}
{{NPCTableRow|Container||Container|cargo= 10 units of VIPs}}
|}
|}




[[Category:Mission_reports]]
{{Missionrelated}}
{{NPCTableCSS}}
 
[[Category:Storyline missions]]