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| {{tocright}} | | {{tocright}}[[File:Logo_faction_rogue_drones.png|thumb|Rogue Drone faction logo.]] |
| '''Rogue drones''' and wild drones are the terms used over advanced drones that mutated out of control. A few years ago some ingenious Gallentean inventor had the idea of creating super-advanced drones that could think and act on their own - in essence acting in every sense like a regular space ship except being unmanned and computer controlled. First prototypes were encouraging, but then disaster struck. The drones became unruly, then unmanageable. Some of these were huge - the largest drones ever constructed, these drones were even equipped with warp drives and equipped with the latest advancements in artificial intelligence. These mother drones, as they were called, along with several lesser drones soon managed to spread out, not only within the same system as the research facility that birthed them, but also to other systems. Only later men discovered exactly how - the drones attacked and took over space ships, then used them to jump to other systems, the drones themselves safely hidden within the ship. Needless to say the super-drone research was soon abandoned by the Gallenteans. | | '''Rogue drones''' are AI controlled pests that terrorize human settlements in New Eden. They are also considered a faction in [[Pochven]], though you cannot gain positive standings with them and will always be hostile. |
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| The rogue drones soon started behaving very much like other living beings. They constructed a home for themselves, usually deep in some remote asteroid field, and began plans for reproduction. This involved both the mining of asteroids and attacks on unsuspecting mining vessels - all with the intent of gathering the materials needed to expand their homes and to build their own drones. As the months passed drone lairs popped up in a dozen different places and today they can be found in almost every corner of the world, harassing and killing spacefarers of every sort. As each drone lair is started by a separate mother drone they often evolve in quite different ways. Each new generation of rogue drones shows some new mutations, creating a huge diversity in the shape, size and power for rogue drones.
| | ==Description== |
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| Recently a new type of drone lairs have appeared, commonly called hulk lairs. It seems that when rogue drones manage to capture suitably large vessels, like large cargo freighters or cruisers, they don’t dismantle the ship completely, but instead start to incorporate the lair into the ship’s hull. Eventually these hulks break free from the drone lair that captured them and start drifting out of the asteroid field, sometimes even under their own accord; the propulsion system still being intact. Hulks like these have been found drifting in deep space, far from human settlements, but occasionally they drift close by settled planets or through space routes. This can cause severe problems for the populace and space farers, often requiring heavy military involvement to get rid of.
| | While rogues drones come in all shapes, sizes and even personalities, the signs are that they do not exist in a unified collective. Much like their accidental creators, the rogue drones can be found co-operating locally, and even in relatively large and widespread 'hive minds', but they will readily attack and recycle drones from competing hives. |
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| In areas where rogue drones are numerous and seen as deterrents to normal mining and trade operations the local authorities have taken it up by themselves to employ armed forces to destroy rogue drone lairs, or at least keeping them from spreading too heavily. A favored tactic among those hunting rogue drones is re-programming their AI circuits, effectively taking control of them. However, this tactic is hard to pull off, not to say very dangerous. Discussions have been held between the empires and within the [[CONCORD]] about possible ways for a joint effort to rid the world of rogue drones, but these discussions have not let to any concrete deals being made and thus it is still in the hands of local authorities to deal with the drones as they see fit.
| | ==Lore== |
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| ==Agent Missions involving Rogue Drones==
| | Years ago the Gallente were doing research on strong AI and drone technology. The developed drones rose against their makers and escaped on captured ships. Within a decade the rogue drones had spread out to whole New Eden cluster. |
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| *[[Alluring Emanations]]
| | In YC 109 previously sealed stargates suddenly reactivated. The stargates opened pathways to what are now know as "drone regions". These regions were completely colonized by escaped rogue drones. |
| *[[Attack of the Drones]]
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| *[[Drone Distribution]]
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| *[[The Drone Infestation]]
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| *[[Drone Detritus]]
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| *[[Infested Ruins]]
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| *[[Ice Installation]]
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| *[[Like Drones to a Cloud]]
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| *[[New Frontiers]]
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| *[[Pile of Pithix]]
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| *[[Rogue Drone Harassment]]
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| *[[Rogue Spy]], [[Rogue Hunt]], [[Rogue Eradication]]
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| *[[Roving Rogue Drones]]
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| *[[What's In A Name]]
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| ==Complexes involving Rogue Drones== | | ==Rogue Drones in PvE== |
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| *[[Rogue Drone Asteroid Infestation]]
| | Rogue drone combat sites are present in all regions of space though highest concentration is found in the "Drone regions" in north-east New Eden. Rogue drones are also present in the Pochven region, being a common enemy to [[EDENCOM]], the [[Triglavian Collective]] and capsuleers alike. Destroying rogue drones (only those in the Pochven region) will give small positive standing increases to both factions and are a good way to achieve neutrality with both forces to secure safer travel in known space. If most of your activities are centered around known space, it is recommended to go to Pochven and kill a rogue drone which with zero standings will make you neutral to both EDENCOM and the Triglavian Collective, making the known space systems safe to travel without getting attacked by either. |
| **[[Drone Horde]]
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| **[[Rogue Drone Blockade]]
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| ==Rogue Drone Ship Classes==
| | Rogue drones appear to use mostly short-ranged beam lasers, and deal the damage of railgun ammunition. This means they largely deal kinetic and thermal, however a few of them will deal heavy EM and Explosive. Rogue drones are weakest against EM, with thermal being second best damage to use. |
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| Note: Drones seen at [[Asteroid belts|asteroid belts]] are named similarly, for example ''Strain Sunder Drone'' instead of ''Strain Sunder Alvi''.
| | Rogue drones do not have any favorite EWAR type and the ships rarely use any EWAR other than webs and warp disruption. But drone sites and missions can contain energy neutralizing towers or drone mothers with very strong webs. |
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| ===Sub-frigate class===
| | Rogue drone ships have one extra size smaller than Frigates, before scaling up to the full range of ships available to other factions. Rogue drone ships generally do not deal very high damage, but they have more HP than other factions. They have stronger armor than shields, and actively repair armor damage. Some Rogue Drone cruisers and battlecruisers have more shield than armor though. |
| Arachula Apis
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| Asmodeus Apis
| | Some Rogue Drone cruisers will fire missiles instead of turrets, and deal only Explosive damage. |
| Beelzebub Apis
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| Belphegor Apis
| | The Rogue Drones in [[Abyssal Deadspace]] have their own unique stats and behavior. |
| Dragonfly Apis
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| Incubus Apis
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| Malphas Apis
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| Mammon Apis
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| Moth Apis
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| Scorpionfly Apis
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| Tarantula Apis
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| Termite Apis
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| ===Frigate class===
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| Barracuda Alvi
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| Decimator Alvi
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| Devilfish Alvi
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| Hunter Alvi
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| Infester Alvi
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| Raider Alvi
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| Render Alvi
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| Silverfish Alvi
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| Splinter Alvi
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| Sunder Alvi
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| ===[[Interceptor]] class===
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| Strain Decimator Alvi
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| Strain Infester Alvi
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| Strain Render Alvi
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| Strain Splinter Alvi
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| ===[[Assault Ship]] class===
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| Strain Barracude Alvi
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| Strain Devilfish Alvi
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| Strain Hunter Alvi
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| Strain Raider Alvi
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| Strain Silverfish Alvi
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| Strain Sunder Alvi
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| ===Destroyer class===
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| Dismantler Alvior
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| Marauder Alvior
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| Predator Alvior
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| Ripper Alvior
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| Shatter Alvior
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| Shredder Alvior
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| ===Cruiser class===
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| Annihilator Alvum
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| Atomizer Alvum
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| Bomber Alvum
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| Destructor Alvum
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| Devastator Alvum
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| Disintegrator Alvum
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| Nuker Alvum
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| Violator Alvum
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| Viral Infector Alvum
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| Wrecker Alvum
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| ===[[Heavy Assault Cruiser]] class===
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| Strain Annihilator Alvum
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| Strain Atomizer Alvum
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| Strain Bomber Alvum
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| Strain Destructor Alvum
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| Strain Devastator Alvum
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| Strain Disintegrator Alvum
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| Strain Nuker Alvum
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| Strain Violator Alvum
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| Strain Viral Infector Alvum
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| Strain Wrecker Alvum
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| ===Battlecruiser class===
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| Crippler Alvatis
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| Defeater Alvatis
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| Enforcer Alvatis
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| Exterminator Alvatis
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| Siege Alvatis
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| Striker Alvatis
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| ===Battleship class===
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| Alvus Controller
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| Alvus Creator
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| Alvus Queen
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| Alvus Ruler
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| Domination Alvus
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| Matriarch Alvus
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| Patriarch Alvus
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| Spearhead Alvus
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| Supreme Alvus Parasite
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| Swarm Preserver Alvus
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| ==See Also== | | ==See Also== |
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| *[https://community.eveonline.com/backstory/chronicles/rogue-drones/ Rogue Drones] (chronicle) | | * Chronicle: [https://universe.eveonline.com/chronicles/rogue-drones Rogue Drones]<!-- [https://fiction.eveonline.com/stories/chronicles/rogue-drones Rogue Drones] [https://web.archive.org/web/20210928014317/https://fiction.eveonline.com/stories/chronicles/rogue-drones Internet Archive]--> |
| | * Chronicle: [https://universe.eveonline.com/chronicles/postnatal Postnatal]<!-- [https://fiction.eveonline.com/stories/chronicles/postnatal Postnatal] [https://web.archive.org/web/20200803205917/https://fiction.eveonline.com/stories/chronicles/postnatal Internet Archive]--> |
| | * Lore: [https://universe.eveonline.com/lore/ai AI]<!-- [https://fiction.eveonline.com/new-eden/lore/AI AI] [https://web.archive.org/web/20221106215949/https://universe.eveonline.com/lore/ai Internet Archive]--> |
| | * [[Media:CodeAria.pdf|Code Aria Inquiry]] (PDF) |
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| | {{FactionsNav}} |
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| [[Category:Lore]] | | [[Category:Lore]] |
| [[Category:Factions]] | | [[Category:Factions]] |