More actions
mNo edit summary |
No edit summary |
||
| Line 119: | Line 119: | ||
* Reinforcement timers are as normal | * Reinforcement timers are as normal | ||
* Asset Safety in K-Space is available | * Asset Safety in K-Space is available | ||
| The default state. | | | ||
The default state. | |||
All Upwell structures when properly fueled with a core and a module online will be in this state. | All Upwell structures when properly fueled with a core and a module online will be in this state. | ||
| Line 128: | Line 129: | ||
* Cannot dock | * Cannot dock | ||
* No Tether | * No Tether | ||
| Shown in the 24 hour period after an Upwell Structure is placed before a core is able to be added to it. | | | ||
Shown in the 24 hour period after an Upwell Structure is placed before a core is able to be added to it. | |||
There is an initial 15 min Repair timer, then the 24 Hour Anchoring period. Afterward the structure displays 'No Core' until the core is inserted, and then another 15 min repair timer begins. During each Repair timer the structure can be destroyed outright. | There is an initial 15 min Repair timer, then the 24 Hour Anchoring period. Afterward the structure displays 'No Core' until the core is inserted, and then another 15 min repair timer begins. During each Repair timer the structure can be destroyed outright. | ||
| Line 139: | Line 141: | ||
* Docking available | * Docking available | ||
* Tethering available | * Tethering available | ||
| When a Structure has been decommissioned by the owner, it enters a 7 day Un-anchoring state. It can be stopped at any time during this 7 day period by the owners. | | | ||
When a Structure has been decommissioned by the owner, it enters a 7 day Un-anchoring state. It can be stopped at any time during this 7 day period by the owners. | |||
There is no way to tell when a Structure will come out of un-anchoring and be available to be picked up. | There is no way to tell when a Structure will come out of un-anchoring and be available to be picked up. | ||
| Line 155: | Line 158: | ||
* In the reinforcement period between the initial attack and the vulnerability of the Armor layer, Services can still be used (Clone Bay, Trashing items, ect) | * In the reinforcement period between the initial attack and the vulnerability of the Armor layer, Services can still be used (Clone Bay, Trashing items, ect) | ||
* If the Armor has been removed then Services are no longer available (Clones cannot be accessed, industry jobs are paused, items cannot be trashed, ect) | * If the Armor has been removed then Services are no longer available (Clones cannot be accessed, industry jobs are paused, items cannot be trashed, ect) | ||
| Present during the periods after the Structure has its Shield (and/or Armor for Large Upwell Structures) entirely removed, until it comes out of Reinforcement for the repair window. | | | ||
Present during the periods after the Structure has its Shield (and/or Armor for Large Upwell Structures) entirely removed, until it comes out of Reinforcement for the repair window. | |||
For Large and XL structures, after the Armor has been destroyed and the structure is in the reinforcement window until the Hull vulnerability, Structure Services are no longer available | For Large and XL structures, after the Armor has been destroyed and the structure is in the reinforcement window until the Hull vulnerability, Structure Services are no longer available | ||
| Line 167: | Line 171: | ||
* Docking is available | * Docking is available | ||
* Tethering is available | * Tethering is available | ||
| Shown during the timer window after a reinforcement period or after a Structure is done anchoring. | | | ||
Shown during the timer window after a reinforcement period or after a Structure is done anchoring. | |||
After a reinforcement period the next layer of HP is able to be attacked - Armor + Hull for Medium structures, and Armor ''or'' Hull, for Large and XL Structure | After a reinforcement period the next layer of HP is able to be attacked - Armor + Hull for Medium structures, and Armor ''or'' Hull, for Large and XL Structure | ||
| Line 183: | Line 188: | ||
* Docking available | * Docking available | ||
* Tethering available | * Tethering available | ||
| If no service module is onlined or the Structure runs out of fuel (causing service modules to go offline) then the Structure will enter Low Power mode | | | ||
If no service module is onlined or the Structure runs out of fuel (causing service modules to go offline) then the Structure will enter Low Power mode | |||
Any module being onlined will immediately cause the Structure to re-enter Vulnerable state | Any module being onlined will immediately cause the Structure to re-enter Vulnerable state | ||
| Line 194: | Line 200: | ||
* No Asset Safety | * No Asset Safety | ||
* No Reinforcement timers | * No Reinforcement timers | ||
| Happens when a Structure has been in Low Power for 7 days. | | | ||
Happens when a Structure has been in Low Power for 7 days. | |||
Onlining any Service Module when a Structure is in Abandoned State will immediately return it to Vulnerable | Onlining any Service Module when a Structure is in Abandoned State will immediately return it to Vulnerable | ||
| Line 205: | Line 212: | ||
* Similar to Low Power | * Similar to Low Power | ||
* Tether is not available | * Tether is not available | ||
| When there is no core in a Structure, it shows this. Most often seen just before a core is added to a Structure. | | | ||
When there is no core in a Structure, it shows this. Most often seen just before a core is added to a Structure. | |||
As it has no core, it cannot be fitted and so cannot have any online and fueled modules, and so it falls into the "Low Power" state as well (and will show both at the same time). | As it has no core, it cannot be fitted and so cannot have any online and fueled modules, and so it falls into the "Low Power" state as well (and will show both at the same time). | ||