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| {{CMBSite | Angel Mineral Acquisition Outpost | | {{CMBSiteInfo |
| | Variation= | | |name= Angel Mineral Acquisition Outpost |
| | OverviewSectionY/N= Y | | |type= ded |
| | OverviewSectionText= The '''Angel Mineral Acquisition Outpost''' is a [[Combat_sites#DED_Rated_Complex|unrated cosmic signature]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Low and Null Sec space. It may also be received as an [[Combat_sites#Expeditions|escalation]] from an [[Angel Rally Point]] anomaly and it's variants. It is considered as a 6/10 DED rated complex but this is not displayed in the warp in popup text.
| | |rating= 6/10 |
| | OverviewRecShips = Well tanked Battleship for solo.
| | |location= Low, Null |
| | OverviewEstPayout= 38 mil
| | |ship limit= Battleships |
| | Diff&ShipRecSectionY/N= Y
| | |faction= Angels |
| | Diff&ShipRecSectionText= Medium difficulty, a MJD T2 sniper fit Battleship or 2 is recommended.
| | |signature strength= 2.5% in Low, 10% in Null |
| | TotalExpEnemiesSectionY/N= Y
| |
| | TotalExpEnemiesSectionText = 3 pockets' initial groups and 5 spawns for a total of 63 ships.
| |
| | TotalExpFrigates = 15
| |
| | TotalExpDestroyers = 5
| |
| | TotalExpCruisers = 8
| |
| | TotalExpBattlecruisers = 7
| |
| | TotalExpBattleships = 28
| |
| | TotalExpCapitals =
| |
| | TotalExpSentries = 15
| |
| | WalkthroughSectionY/N= Y
| |
| | WarpToSitePopupText= This deadspace complex, which appears to be a mineral gathering facility, has been annexed by the Angel Cartel. While the area is not heavily guarded, any danger of attack will undoubtedly bring in Angel reinforcements.
| |
| | WalkthroughSectionText= No Hostiles at initial gate.
| |
| | Room1= 1st Pocket
| |
| | Room1WarpToPopupText=
| |
| | Room1Text=
| |
| | Room1Group1 = Initial Defenders
| |
| | Room1Group1Text =
| |
| | Room1Group1InLocal =
| |
| | Room1Group1Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|2|Arch Gistii Impaler/ Raider}}
| |
| |{{NPCTableRow|Elite Frigate|6|Arch Gistii Rogue/ Thug|trigger=}}
| |
| |{{NPCTableRow|Cruiser|2|Gistum Liquidator/ Marauder}}
| |
| |{{NPCTableRow|Sentry|4|Angel Cruise Missile Battery}}
| |
| |{{NPCTableRow|Sentry|1|Angel Stasis Tower|ewar=Web}}
| |
| }} | | }} |
| | Room1Group2 = 1st Reinforcement Spawn
| | The '''Angel Mineral Acquisition Outpost''' is a [[Combat_sites#DED_Rated_Complex|DED complex]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Low and Null Sec space. It may also be received as an [[Combat_sites#Expeditions|escalation]] from an [[Angel Rally Point]] anomaly. It is considered as a 6/10 DED rated complex but this is not displayed in the warp in popup text. |
| | Room1Group2Text =
| | |
| | Room1Group2InLocal =
| | |
| | Room1Group2Table =
| | |
| {{NPCTable | | == Walkthrough == |
| |{{NPCTableRow|Frigate|1|Gistii Hunter/ Impaler|point=yes}} | | {{MessageBox |
| |{{NPCTableRow|Elite Cruiser|2|Gistum Liquidator/ Marauder}}
| | |On warp in: |
| |{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}} | | |This deadspace complex, which appears to be a mineral gathering facility, has been annexed by the Angel Cartel. While the area is not heavily guarded, any danger of attack will undoubtedly bring in Angel reinforcements. |
| | |collapsed=yes}} |
| | |
| | 3 pockets' initial groups and 5 spawns for a total of 63 ships. |
| | {{Expected NPC |
| | | TotalExpFrigates = 15 |
| | | TotalExpDestroyers = 5 |
| | | TotalExpCruisers = 8 |
| | | TotalExpBattlecruisers = 7 |
| | | TotalExpBattleships = 28 |
| | | TotalExpSentries = 15 |
| }} | | }} |
| | Room1Group3 = 2nd Reinforcement Spawn
| |
| | Room1Group3Text =
| |
| | Room1Group3InLocal =
| |
| | Room1Group3Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Battleship|4|Gist Malakim/ Throne}}
| |
| }}
| |
| | Room2 = 2nd Pocket
| |
| | Room2WarpToPopupText =
| |
| | Room2Text =
| |
| | Room2Image =
| |
| | Room2ImageCaption =
| |
| | Room2Structures =
| |
|
| |
|
| | Room2Group1 = Initial Defenders
| | === Room 1 === |
| | Room2Group1Text =
| | {{NPCTableHead|Initial defenders}} |
| | Room2Group1InLocal =
| | {{NPCTableRow|Frigate|2|Arch Gistii Impaler/ Raider}} |
| | Room2Group1Table =
| | {{NPCTableRow|Elite Frigate|6|Arch Gistii Rogue/Thug|trigger=}} |
| {{NPCTable | | {{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder}} |
| |{{NPCTableRow|Frigate|2|Arch Gistii Impaler/ Raider}}
| | {{NPCTableRow|Sentry|4|Angel Cruise Missile Battery}} |
| |{{NPCTableRow|Cruiser|4|Gistum Liquidator/ Marauder}} | | {{NPCTableRow|Sentry|1|Angel Stasis Tower|ewar= Web}} |
| |{{NPCTableRow|Sentry|2|Angel Cruise Missile Battery}}
| | |} |
| |{{NPCTableRow|Sentry|1|Angel Point Defense Battery}}
| | |
| |{{NPCTableRow|Sentry|1|Angel Stasis Tower|ewar=Web}} | | {{NPCTableHead|1st Reinforcement Spawn}} |
| }} | | {{NPCTableRow|Frigate|1|Gistii Hunter/Impaler|point= yes}} |
| | Room2Group2 = 1st Reinforcement Spawn
| | {{NPCTableRow|Elite Cruiser|2|Gistum Liquidator/Marauder}} |
| | Room2Group2Text =
| | {{NPCTableRow|Battleship|3|Gist Malakim/Throne}} |
| | Room2Group2InLocal =
| | |} |
| | Room2Group2Table =
| | |
| {{NPCTable | | {{NPCTableHead|2nd Reinforcement Spawn}} |
| |{{NPCTableRow|Frigate|2|Gistii Impaler/ Raider}}
| | {{NPCTableRow|Battleship|4|Gist Malakim/Throne}} |
| |{{NPCTableRow|Battleship|4|Gist Malakim/ Throne}}
| | |} |
| }} | | |
| | Room2Group3 = 2nd Reinforcement Spawn
| | === Room 2 === |
| | Room2Group3Text =
| | {{NPCTableHead|Initial Defenders}} |
| | Room2Group3InLocal =
| | {{NPCTableRow|Frigate|2|Arch Gistii Impaler/Raider}} |
| | Room2Group3Table =
| | {{NPCTableRow|Cruiser|4|Gistum Liquidator/ Marauder}} |
| {{NPCTable | | {{NPCTableRow|Sentry|2|Angel Cruise Missile Battery}} |
| |{{NPCTableRow|Battleship|6|Gist Malakim}}
| | {{NPCTableRow|Sentry|1|Angel Point Defense Battery}} |
| }} | | {{NPCTableRow|Sentry|1|Angel Stasis Tower|ewar= Web}} |
| | Room3 = 3rd Pocket
| | |} |
| | Room3WarpToPopupText =
| | |
| | Room3Text =
| | {{NPCTableHead|1st Reinforcement Spawn}} |
| | Room3Image =
| | {{NPCTableRow|Frigate|2|Gistii Impaler/Raider}} |
| | Room3ImageCaption =
| | {{NPCTableRow|Battleship|4|Gist Malakim/Throne}} |
| | Room3Structures =
| | |} |
| | Room3Group1 = Initial Defenders
| | |
| | Room3Group1Text =
| | {{NPCTableHead|2nd Reinforcement Spawn}} |
| | Room3Group1InLocal =
| | {{NPCTableRow|Battleship|6|Gist Malakim}} |
| | Room3Group1Table =
| | |} |
| {{NPCTable | | |
| |{{NPCTableRow|Destroyer|3|Gistior Defiler/ Seizer}}
| | === Room 3 === |
| |{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Tribuni}}
| | {{NPCTableHead|Initial Defenders}} |
| |{{NPCTableRow|Battleship|6|Malakim/ Nephilim/ Throne}}
| | {{NPCTableRow|Destroyer|3|Gistior Defiler/Seizer}} |
| |{{NPCTableRow|Sentry|5|Angel Cruise Missile Battery}}
| | {{NPCTableRow|Battlecruiser|4|Gistatis Legatus/Tribuni}} |
| |{{NPCTableRow|Sentry|1|Angel Energy Neutralizer Sentry|ewar=Neut}}
| | {{NPCTableRow|Battleship|6|Malakim/ Nephilim/ Throne|trigger= Triggers next wave}} |
| }} | | {{NPCTableRow|Sentry|5|Angel Cruise Missile Battery}} |
| | Room3Group2 = 1st Reinforcement Spawn
| | {{NPCTableRow|Sentry|1|Angel Energy Neutralizer Sentry|ewar= Neut}} |
| | Room3Group2Text =
| | |} |
| | Room3Group2InLocal =
| | |
| | Room3Group2Table =
| | {{NPCTableHead|Reinforcement Spawn}} |
| {{NPCTable
| | {{NPCTableRow|Elite Frigate|2|Arch Gistii Ambusher/Raider}} |
| |{{NPCTableRow|Elite Frigate|2|Arch Gistii Ambusher/ Raider}}
| | {{NPCTableRow|Destroyer|2|Gistior Defacer/Hunter}} |
| |{{NPCTableRow|Destroyer|2|Gistior Defacer/ Hunter}}
| | {{NPCTableRow|Battlecruiser|3|Gistatis Praefectus/Tribuni}} |
| |{{NPCTableRow|Battlecruiser|3|Gistatis Praefectus/ Tribuni}}
| | {{NPCTableRow|Battleship|5|Cherubim/ Saint/ Throne/Warlord|ewar= TP|trigger= Possible escalation trigger}} |
| |{{NPCTableRow|Battleship|5|Cherubim/ Saint/ Throne/ Warlord|ewar=TP}}
| | |} |
| }} | | |
| | == Loot == |
| | This site does not contain any noteworthy loot. |
| | |
| | == Escalation == |
| | This site can escalate to [[Angel Mineral Acquisition Outpost, 2nd Part]] |
|
| |
|
| | EscalationSectionY/N = Y
| |
| | Escalation= Angel Mineral Acquisition Outpost, 2nd Part
| |
| | EscalationSectionText=
| |
| | EscalationChance = 100%
| |
| | RewardsSectionY/N =
| |
| | RewardsSectionText=
| |
| | TotalBountyValue = 24 mil
| |
| | TotalGeneralLootValue= 10.5 mil
| |
| | TotalSalvageValue = 3.5 mil
| |
| | AverageRareLootValue=
| |
| | ValuableLootTable =
| |
| | ExplorationLogTable =
| |
| | FactionDropLootVaryY/N =
| |
| }}
| |
| == See also ==
| |
| {{DED Complexes|Angel}} | | {{DED Complexes|Angel}} |
| | |
| [[Category:Expeditions]] | | [[Category:Expeditions]] |