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{{eunispecific}} | {{eunispecific}} | ||
[[File:WHClogo.png|center|300px]] | |||
{{Community Group Navbar}} | {{Community Group Navbar}} | ||
{{Wormhole Links}} | {{Wormhole Links}} | ||
{{tocright}} | {{tocright}} | ||
== What is the Wormhole Community? == | == What is the Wormhole Community? == | ||
The Wormhole Community is one of the | The Wormhole Community is one of the three recognized [[Communities|communities of EVE University]], dedicated to teaching students about [[wormhole]] life through immersion. It was born in late November 2012 and relocated in March 2024 on EVE University's 20th birthday. WHC is currently based out of a C4 wormhole with a C2 and a C3 static. | ||
WHC is a group-focused, PvP-first community. Every member is encouraged and given room to participate, and due to the ever-changing nature of wormhole space, WHC tends to fly as a single cohesive group in whatever is going on. Like the rest of EVE's wormhole players, PvP is central to life in J-space, and WHC prioritizes PvP fights while still encouraging and supporting all types of PvE activity. | WHC is a group-focused, PvP-first community. Every member is encouraged and given room to participate, and due to the ever-changing nature of wormhole space, WHC tends to fly as a single cohesive group in whatever is going on. Like the rest of EVE's wormhole players, PvP is central to life in J-space, and WHC prioritizes PvP fights while still encouraging and supporting all types of PvE activity. | ||
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* <u>EVE University Corporate Skill Plan Name</u>: EUni - WHC Requirements | * <u>EVE University Corporate Skill Plan Name</u>: EUni - WHC Requirements | ||
* <u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:737e8a2d-04b0-4020-84e4-e216ccc62de2:917701062>EUni - WHC Requirements</url></nowiki | * <u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:737e8a2d-04b0-4020-84e4-e216ccc62de2:917701062>EUni - WHC Requirements</url></nowiki> | ||
{{SkillQueue | {{SkillQueue | ||
|name=EUni - WHC Requirements | |name=EUni - WHC Requirements | ||
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|text= white | |text= white | ||
|'''Apply to WHC:'''<br>[https://auth.eveuniversity.org/whctools/ WHC Application (Alliance Auth)] | |'''Apply to WHC:'''<br>[https://auth.eveuniversity.org/whctools/ WHC Application (Alliance Auth)] | ||
If you do not have the Student title as is required for WHC, the above link will not work | |||
}} | }} | ||
Once you've applied, a Community Coordinator will review the application and approve it, giving you access to our structures and our discord channels. This can take anywhere from hours to a couple of days depending on how swamped our staff is. If you've been waiting close to a week, feel free to reach out on discord to a WHC Community Coordinator. | Once you've applied, a Community Coordinator will review the application and approve it, giving you access to our structures and our discord channels. This can take anywhere from hours to a couple of days depending on how swamped our staff is. If you've been waiting close to a week, feel free to reach out on discord to a WHC Community Coordinator. | ||
=== Moving In === | === Moving In === | ||
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# Jump into a scanning ship with a Covert Ops cloak. | # Jump into a scanning ship with a Covert Ops cloak. | ||
# Join our voice comms and the WHC standing fleet. | # Join our voice comms and the WHC standing fleet. | ||
# Open up [https:// | # Open up [https://wanderer.eveuniversity.org/whc Wanderer] to find a route in. Any WHC member will be happy to help you find the closest way in if you're unfamiliar. | ||
That's it. You're home! | That's it. You're home! | ||
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<!-- | <!-- | ||
==== Combat Comms ==== | ==== Combat Comms ==== | ||
Combat Comms is a special corporation that WHC maintains for alts. Any alt is welcome to join, even if the player has alts in other corporations. In addition to normal permissions listed above, alts in Combat Comms are given access to Pathfinder (allowing them to be tracked automatically). This makes it an excellent quality of life option for scanning alts. For WHC members that don't need or don't wish to pay the alliance fee for their own alt corporation, Combat Comms is a slightly better alternative to the [[EVE University Hall of Residence]], but both are welcome at WHC. | Combat Comms is a special corporation that WHC maintains for alts. Any alt is welcome to join, even if the player has alts in other corporations. In addition to normal permissions listed above, alts in Combat Comms are given access to Pathfinder (allowing them to be tracked automatically). This makes it an excellent quality of life option for scanning alts. For WHC members that don't need or don't wish to pay the alliance fee for their own alt corporation, Combat Comms is a slightly better alternative to the [[EVE University Hall of Residence]], but both are welcome at WHC. | ||
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Scanning is the lifeblood of any wormhole group. Without it, we have no content, our ships are at risk, and we're isolated from known space. Every WHC member scans. It's just part of wormhole life, and it's one of the most fundamental contributions a member makes to the community. Scanning in a group is also a bit different than solo exploration: it requires discipline and standard practices to avoid the complete chaos that would come with everyone using their own idiosyncratic approach. | Scanning is the lifeblood of any wormhole group. Without it, we have no content, our ships are at risk, and we're isolated from known space. Every WHC member scans. It's just part of wormhole life, and it's one of the most fundamental contributions a member makes to the community. Scanning in a group is also a bit different than solo exploration: it requires discipline and standard practices to avoid the complete chaos that would come with everyone using their own idiosyncratic approach. | ||
* We use EVE University's private | * We use EVE University's private Wanderer server to map and navigate the chain: [https://wanderer.eveuniversity.org/whc https://wanderer.eveuniversity.org/whc] | ||
* We | * We have an agreed upon policies to keep navigation consistent which you can find here: [[Wormhole Community Navigation]]. | ||
While new members are not expected to know the intricacies of either, all members will inevitably learn them, as they are fundamental to the operation of the community. | While new members are not expected to know the intricacies of either, all members will inevitably learn them, as they are fundamental to the operation of the community. | ||
=== Rolling === | |||
Rolling is a key task within many wormhole communities; it describes the process of collapsing an existing wormhole connection to generate a new connection. This can be done because the wormhole chain is exhausted, or we are looking for a specific type of content, or trying to protect our home from other wormholers. | |||
The process of rolling a hole requires several pilots working closely together to go through the hole and back again using specialised fits. See [[Wormhole Community Static Rolling Guide]] for details. | |||
=== PvP === | === PvP === | ||
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WHC's industrial park is designed to support efficient end-to-end production of [[Tech 3 Production|T3 ships and subsystems]] as well as refining of common wormhole resources. | WHC's industrial park is designed to support efficient end-to-end production of [[Tech 3 Production|T3 ships and subsystems]] as well as refining of common wormhole resources. | ||
{| class="wikitable | {| class="wikitable" | ||
|+ Structures at WHC | |+ Structures at WHC | ||
|- | |- | ||
! Name !! Type !! Services || Rigs | ! Name !! Type !! Services || Rigs | ||
|- | |- | ||
| ''''' | | '''''The Fartizar''''' || Fortizar || Clone Bay || N/A | ||
|- | |- | ||
| '''''The Crucible''''' || Athanor || Moon drill, Hybrid Reactions, Composite Reactions || Hybrid Reaction ME I, Composite Reaction ME I | | '''''The Crucible''''' || Athanor || Moon drill, Hybrid Reactions, Composite Reactions || Hybrid Reaction ME I, Composite Reaction ME I, Hybrid Reaction TE I | ||
|- | |- | ||
| '''''Salt Mines''''' || Athanor || Reprocessing || Asteroid Ore Grading I, Ice Grading I, Moon Ore Grading I | | '''''Salt Mines''''' || Athanor || Reprocessing || Asteroid Ore Grading I, Ice Grading I, Moon Ore Grading I | ||
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| '''''Utopia Planitia''''' || Raitaru || Manufacturing || Advanced Small Ship ME I, Basic Medium Ship ME I, Basic Large Ship ME I | | '''''Utopia Planitia''''' || Raitaru || Manufacturing || Advanced Small Ship ME I, Basic Medium Ship ME I, Basic Large Ship ME I | ||
|} | |} | ||
==== Services ==== | ==== Services ==== | ||
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|text= white | |text= white | ||
|'''Learn about Home Defense:'''<br>[[Wormhole Community Home Defense]] | |'''Learn about Home Defense:'''<br>[[Wormhole Community Home Defense]] | ||
}} | |||
=== WHC Recommended Next Steps Skill Plan === | |||
After being accepted to the Wormhole Community, many players find themselves wondering what they should train next. The skill plan below reflects a mix of skills that should help new pilots fly combat ships more effectively, earn ISK through PvE activities like gas huffing and sleeper combat sites, and help the community through scanning, wormhole rolling, and home defense. | |||
''This plan is '''not''' required in any way by WHC. It's just a suggestion, and players are welcome to chart their own course. | |||
* <u>EVE University Corporate Skill Plan Name</u>: EUni - WHC Recommended Next Steps | |||
* <u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:d52d6c4e-e0cd-40cb-a22b-209821fed4cd:917701062>E-Uni - WHC - Recommended Next Steps</url></nowiki><br> | |||
<br> | |||
{{SkillQueue | |||
|name= EUni - WHC Recommended Next Steps | |||
|width= fit-content | |||
|hdr= 0 | |||
|desc= Recommended skills for pilots who have just been accepted to WHC. | |||
|Infomorph Psychology 1 | |||
Science 1 | |||
Science 2 | |||
Science 3 | |||
Science 4 | |||
Power Grid Management 1 | |||
Power Grid Management 2 | |||
Power Grid Management 3 | |||
Capacitor Management 1 | |||
Capacitor Management 2 | |||
Capacitor Management 3 | |||
Power Grid Management 4 | |||
Thermodynamics 1 | |||
CPU Management 1 | |||
CPU Management 2 | |||
CPU Management 3 | |||
Weapon Disruption 1 | |||
Spaceship Command 1 | |||
Amarr Frigate 1 | |||
Amarr Frigate 2 | |||
Amarr Frigate 3 | |||
Amarr Destroyer 1 | |||
Gunnery 1 | |||
Small Energy Turret 1 | |||
Small Energy Turret 2 | |||
Amarr Destroyer 2 | |||
Small Energy Turret 3 | |||
Amarr Destroyer 3 | |||
Spaceship Command 2 | |||
Amarr Cruiser 1 | |||
Gunnery 2 | |||
Gunnery 3 | |||
Medium Energy Turret 1 | |||
Capacitor Emission Systems 1 | |||
Capacitor Emission Systems 2 | |||
Mining 1 | |||
Mining 2 | |||
Mining 3 | |||
Mining 4 | |||
Gas Cloud Harvesting 1 | |||
Gas Cloud Harvesting 2 | |||
Astrometrics 1 | |||
Astrometrics 2 | |||
Astrometrics 3 | |||
Astrometric Acquisition 1 | |||
Astrometric Acquisition 2 | |||
Astrometric Rangefinding 1 | |||
Astrometric Rangefinding 2 | |||
Navigation 1 | |||
Navigation 2 | |||
Navigation 3 | |||
Acceleration Control 1 | |||
Acceleration Control 2 | |||
Afterburner 1 | |||
Afterburner 2 | |||
Afterburner 3 | |||
High Speed Maneuvering 1 | |||
High Speed Maneuvering 2 | |||
Evasive Maneuvering 1 | |||
Evasive Maneuvering 2 | |||
Mechanics 1 | |||
Hull Upgrades 1 | |||
Hull Upgrades 2 | |||
Hull Upgrades 3 | |||
Hull Upgrades 4 | |||
Explosive Armor Compensation 1 | |||
EM Armor Compensation 1 | |||
Kinetic Armor Compensation 1 | |||
Thermal Armor Compensation 1 | |||
Mechanics 2 | |||
Mechanics 3 | |||
Armor Layering 1 | |||
Explosive Armor Compensation 2 | |||
EM Armor Compensation 2 | |||
Kinetic Armor Compensation 2 | |||
Thermal Armor Compensation 2 | |||
Amarr Cruiser 2 | |||
Gunnery 4 | |||
Trajectory Analysis 1 | |||
Trajectory Analysis 2 | |||
Medium Energy Turret 2 | |||
Sharpshooter 1 | |||
Sharpshooter 2 | |||
Sharpshooter 3 | |||
Rapid Firing 1 | |||
Rapid Firing 2 | |||
Rapid Firing 3 | |||
Motion Prediction 1 | |||
Motion Prediction 2 | |||
Motion Prediction 3 | |||
Controlled Bursts 1 | |||
Controlled Bursts 2 | |||
Controlled Bursts 3 | |||
Signature Analysis 1 | |||
Signature Analysis 2 | |||
Signature Analysis 3 | |||
Medium Energy Turret 3 | |||
Amarr Cruiser 3 | |||
Acceleration Control 3 | |||
High Speed Maneuvering 3 | |||
Mechanics 4 | |||
Nanite Operation 1 | |||
Nanite Operation 2 | |||
Nanite Operation 3 | |||
Nanite Interfacing 1 | |||
Nanite Interfacing 2 | |||
Nanite Interfacing 3 | |||
Armor Layering 2 | |||
Fuel Conservation 1 | |||
Fuel Conservation 2 | |||
Fuel Conservation 3 | |||
Afterburner 4 | |||
Propulsion Jamming 1 | |||
Propulsion Jamming 2 | |||
Propulsion Jamming 3 | |||
Propulsion Jamming 4 | |||
Navigation 4 | |||
Warp Drive Operation 1 | |||
Warp Drive Operation 2 | |||
Micro Jump Drive Operation 1 | |||
Missile Launcher Operation 1 | |||
Missile Bombardment 1 | |||
Drones 1 | |||
Drones 2 | |||
Drones 3 | |||
Medium Drone Operation 1 | |||
Missile Launcher Operation 2 | |||
Missile Launcher Operation 3 | |||
Missile Projection 1 | |||
Rapid Launch 1 | |||
Target Navigation Prediction 1 | |||
Missile Bombardment 2 | |||
Missile Projection 2 | |||
Rapid Launch 2 | |||
Target Navigation Prediction 2 | |||
Caldari Frigate 1 | |||
Caldari Frigate 2 | |||
Caldari Frigate 3 | |||
Caldari Destroyer 1 | |||
Caldari Destroyer 2 | |||
Caldari Destroyer 3 | |||
Caldari Cruiser 1 | |||
Caldari Cruiser 2 | |||
Caldari Cruiser 3 | |||
Spaceship Command 3 | |||
Caldari Battlecruiser 1 | |||
Caldari Battlecruiser 2 | |||
Missile Bombardment 3 | |||
Missile Projection 3 | |||
Shield Management 1 | |||
Shield Management 2 | |||
Shield Management 3 | |||
Shield Operation 1 | |||
Shield Operation 2 | |||
Shield Operation 3 | |||
Shield Operation 4 | |||
EM Shield Compensation 1 | |||
Thermal Shield Compensation 1 | |||
EM Shield Compensation 2 | |||
Thermal Shield Compensation 2 | |||
Light Missiles 1 | |||
Light Missiles 2 | |||
Light Missiles 3 | |||
Heavy Assault Missiles 1 | |||
Heavy Assault Missiles 2 | |||
Missile Launcher Operation 4 | |||
Warhead Upgrades 1 | |||
Guided Missile Precision 1 | |||
Warhead Upgrades 2 | |||
Guided Missile Precision 2 | |||
Heavy Assault Missiles 3 | |||
Caldari Battlecruiser 3 | |||
Target Management 1 | |||
Target Management 2 | |||
Target Management 3 | |||
Target Management 4 | |||
Signature Analysis 4 | |||
Long Range Targeting 1 | |||
Long Range Targeting 2 | |||
Long Range Targeting 3 | |||
Small Hybrid Turret 1 | |||
Small Hybrid Turret 2 | |||
Small Hybrid Turret 3 | |||
Medium Hybrid Turret 1 | |||
Medium Hybrid Turret 2 | |||
Medium Hybrid Turret 3 | |||
Gunnery 5 | |||
Large Hybrid Turret 1 | |||
Astrometrics 4 | |||
Astrometric Pinpointing 1 | |||
Astrometric Pinpointing 2 | |||
Spaceship Command 4 | |||
Minmatar Frigate 1 | |||
Minmatar Frigate 2 | |||
Minmatar Frigate 3 | |||
Minmatar Destroyer 1 | |||
Minmatar Destroyer 2 | |||
Minmatar Destroyer 3 | |||
Minmatar Cruiser 1 | |||
Minmatar Cruiser 2 | |||
Minmatar Cruiser 3 | |||
Minmatar Battlecruiser 1 | |||
Minmatar Battlecruiser 2 | |||
Minmatar Battlecruiser 3 | |||
Minmatar Battleship 1 | |||
Minmatar Battleship 2 | |||
Small Projectile Turret 1 | |||
Small Projectile Turret 2 | |||
Small Projectile Turret 3 | |||
Medium Projectile Turret 1 | |||
Medium Projectile Turret 2 | |||
Medium Projectile Turret 3 | |||
Large Projectile Turret 1 | |||
CPU Management 4 | |||
Radar Sensor Compensation 1 | |||
Radar Sensor Compensation 2 | |||
Gravimetric Sensor Compensation 1 | |||
Gravimetric Sensor Compensation 2 | |||
Explosive Armor Compensation 3 | |||
EM Armor Compensation 3 | |||
Kinetic Armor Compensation 3 | |||
Thermal Armor Compensation 3 | |||
Motion Prediction 4 | |||
Sharpshooter 4 | |||
Missile Bombardment 4 | |||
Acceleration Control 4 | |||
EM Shield Compensation 3 | |||
Thermal Shield Compensation 3 | |||
Armor Layering 3 | |||
Drones 4 | |||
Drones 5 | |||
Heavy Drone Operation 1 | |||
Capacitor Management 4 | |||
CPU Management 5 | |||
Energy Grid Upgrades 1 | |||
Energy Grid Upgrades 2 | |||
Energy Grid Upgrades 3 | |||
Energy Grid Upgrades 4 | |||
Capacitor Systems Operation 1 | |||
Capacitor Systems Operation 2 | |||
Capacitor Systems Operation 3 | |||
Capacitor Systems Operation 4 | |||
Shield Management 4 | |||
Amarr Frigate 4 | |||
Amarr Frigate 5 | |||
Electronics Upgrades 1 | |||
Electronics Upgrades 2 | |||
Electronics Upgrades 3 | |||
Electronics Upgrades 4 | |||
Electronics Upgrades 5 | |||
Covert Ops 1 | |||
Covert Ops 2 | |||
Covert Ops 3 | |||
Covert Ops 4 | |||
Heavy Missiles 1 | |||
Heavy Missiles 2 | |||
Heavy Missiles 3 | |||
Torpedoes 1 | |||
Bomb Deployment 1 | |||
Mechanics 5 | |||
Power Grid Management 5 | |||
Assault Frigates 1 | |||
Small Energy Turret 4 | |||
Small Energy Turret 5 | |||
Small Pulse Laser Specialization 1 | |||
Small Pulse Laser Specialization 2 | |||
Assault Frigates 2 | |||
Radar Sensor Compensation 3 | |||
Gravimetric Sensor Compensation 3 | |||
Assault Frigates 3 | |||
Small Pulse Laser Specialization 3 | |||
Torpedoes 2 | |||
Torpedoes 3 | |||
Small Pulse Laser Specialization 4 | |||
Assault Frigates 4 | |||
Astrometric Acquisition 3 | |||
Astrometric Rangefinding 3 | |||
Astrometric Pinpointing 3 | |||
Caldari Battlecruiser 4 | |||
}} | }} | ||
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{| style="text-align: center;" | {| style="text-align: center;" | ||
|- | |- | ||
| style="border: 1px dotted yellow;" | {{Charimage| | | style="border: 1px dotted yellow;" | {{Charimage|2120604548|size= 128}} | ||
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|- | |- | ||
| | | NeedsNames<br>(Community Lead) | ||
| Boran Lordsworth | | Boran Lordsworth | ||
| | | Gibson Thunderbird | ||
| Helia Polaris | |||
| Lord Finnbar | | Lord Finnbar | ||
| | | Morra Deovindice | ||
| Tagara Draconus | |||
| Tealson Darkstar | | Tealson Darkstar | ||
| Torg Navatin | | Torg Navatin | ||