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Procurer: Difference between revisions

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{{Update|Review for December 2021, Version 19.11 changes.<br>Attributes updated. Summary needs to be looked at}}
{{Note box|(20211208) There is a conflict between the version 19.11 [https://www.eveonline.com/news/view/patch-notes-version-19-11#2021-12-07.1 patch notes] and the in-game info. In-game info is used for the attributes}}
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* SHIP ATTRIBUTES SECTION (last update : 2024-11-26)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=17480
| shipimg=Procurer.jpg
|shipid=17480
| shipname=Procurer
|shipimg=Procurer.jpg
| class=Mining Barge
|shipname=Procurer
| grouping=Mining Barges
|caption=Procurer
| hulltype=Procurer Class
|class=Mining Barge
| faction=Outer Ring Excavations  
|grouping=ORE
| variations={{Ship|Skiff}}
|hulltype=Procurer Class
| tech=  
|faction=Outer Ring Excavations
 
|race=Gallente
| powergrid= 90 MW
|roles=unspecified
| cpu=310 tf
|variations=none
| capacitor=800 GJ
 
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| highs=2
| turrets=0
|powergrid=45 MW
| launchers=0
|cpu=250 tf
| mediums= 3
|capacitor=800 GJ
| lows= 3
|highs=1
 
|turrets=0
| mass= 20,000,000 kg
|launchers=0
| volume= 150,000
|mediums=4
 
|lows=2
| cargohold=350
| extraholdtype= Mining
|mass=10,000,000 kg
| extrahold= 16,000 m³
|volume=100,000 m&#179;
 
|cargohold=350 m&#179;
| dronebay= 100 m³
|orehold=12000 m&#179;
| bandwidth= 50 Mbit/sec
 
|dronebay=25 m&#179;
| quote= Pirates are like clowns. Amusing, but inappropriate at the workplace.
|bandwidth=25 Mbit/sec
| quote_attribution= Anonymous miner, one jump out from lowsec
| info= The mining barge was designed by ORE to facilitate advancing the mining profession to a whole new level. Each barge was created to excel at a specific function, the Procurer's being durability and self-defense.
|info=The mining barge was designed by ORE to facilitate advancing the mining profession to a whole new level. Each barge was created to excel at a specific function, the Procurer's being durability. With that in mind, the designers could only make space to fit one mining or ice harvesting module. To mitigate the effect this would have on the ship's mining output, they came up with a unique loading system that allows this one module to work at triple efficiency.
 
Mining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.
Mining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.
| bonuses=<b>Mining Barge bonuses (per skill level):</b><br>
|bonuses=<b>Mining Barge Skill Bonus:</b><br>5% bonus to shield hit points per level.<br><b>Role Bonus:</b><br>200% bonus to Strip Miner yield<br>
6% bonus to ship shield hitpoints<br>
66.66% reduction in Ice Harvester Duration and capacitor use
2% bonus to Strip Miner Yield<br>
2% reduction in Ice Harvester Duration<br>
|structurehp=5500 HP
2% reduction in Gas Harvester Duration<br>
|shieldhp=6000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
'''Role Bonus:'''<br>
|armorhp=5000 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
50% bonus to drone damage and hitpoints
 
|maxvelocity=90 m/s
| structurehp= 6,000 HP
|inertia=1
 
|warpspeed=6 AU/s
| armorhp= 5,000 HP
|warptime=13.86 s
| armorem=60
| armortherm=35
|targetrange=22 km
| armorkin=25
|sigradius=90 m
| armorexp=10
|maxlockedtargets=4
 
|sensortype=Magnetometric
| shieldhp= 6,000 HP
|sensorvalue=10 points
| shieldem=0
|scanres=660 mm
| shieldtherm=20
| shieldkin=40
|reqskills=*Mining Barge I<small>33m</small>
| shieldexp=50
**Industry V<small>5d 22h 13m</small>
 
**Astrogeology III<small>13h 20m</small>
| maxvelocity= 100 m/sec
*Astrogeology III<small>13h 20m</small>
| inertia= 0.64
**Mining IV<small>1d 1h 8m</small>
| warpspeed=3.5 AU/s
**Science IV<small>1d 1h 8m</small>
| warptime= 17.74 s
|totaltraintime=9d 3h 43m
 
| targetrange= 60 km
|forumlinks=
| maxlockedtargets= 6
|wikireferences=
| sigradius= 200 m
|externallinks=[http://wiki.eveonline.com/en/wiki/Procurer Procurer on Eve Online Wiki]<br>
| scanres=440 mm
| sensortype=Magnetometric
|highlights1=
| sensorvalue= 9 points
|highlights2=
 
|highlights3=
| reqskills= * {{RequiredSkill|Mining Barge|I}}
|highlights4=
** {{RequiredSkill|Astrogeology|III}}
*** {{RequiredSkill|Science|IV}}
*** {{RequiredSkill|Mining|IV}}
** {{RequiredSkill|Industry|V}}
** {{RequiredSkill|Mining Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=8d 23h 25m 20s
 
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=


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==Summary==
== Summary ==
The Procurer has the largest tank out of all the T1 mining barges, and has a medium ore hold and extraction rate. As a result, if at a high risk of being ganked or having to operate while under heavy NPC fire, the Procurer should be your go to ship.
Of the [[Mining Barges|mining barges]], the '''Procurer''' has the biggest tank whilst being in the middle for mining hold size and last for yield, thus making the Procurer most useful for mining in austere environments. It may be also noted that this is a good choice to have with a hauler while still having good defense without a combat ship.
 
== Skills ==
To improve yield:
* {{sk|Mining Barge|}}: Improves yield by 6% per skill level.
* {{sk|Mining|}}: Improves mining laser yield by 5% per skill level.
* {{sk|Mining Upgrades|I}}:
** Allows use of Mining Upgrade low slot module, boosting yield.
** 5% reduction per skill level in CPU penalty of mining upgrade modules per level.
* Mining in a fleet--even with just two miners--provides boosts with the skills {{Sk|Leadership}} and {{Sk|Mining Foreman}}
* {{sk|Ice Harvesting|}}: 5% reduction per skill level to the cycle time of ice harvesters.
* {{sk|Gas Cloud Harvesting|II:}} Allows the use of one scoop per level. (max. 2 scoops)
 
To improve tank and survivability:
* {{sk|Hull Upgrades|}}: Grants a 5% bonus to armor hit points per skill level.
* {{sk|Shield Management|}}: Grants a 5% bonus to shield hit points per skill level.
* {{sk|Shield Upgrades|}}: Reduces shield upgrade powergrid needs by 5% reduction, and allows better shield extenders to be attached.
* {{sk|Jury Rigging|III}}: Required for Shield Rigging.
* {{sk|Shield Rigging|}}: Reduces shield rig drawback by 10% per skill level.
* See also [[Shield Tanking]]
 
To use drones for some self defense against [[belt rat]]s:
* {{sk|Drones|}}: Required for Light Drone Operation (one drone per level)
* {{sk|Light Drone Operation|}}: Allows use of light combat drones, 5% bonus to damage of light drones per level.
   
 
== Tactics ==
Suicide ganking is a popular play-style and miners are prime targets; cf. [https://greedygoblin.blogspot.com/p/why-was-i-ganked.html Why Was I Ganked?] and [http://gdurl.com/jDkc Suicide Ganking 101 slides]
* [[Mining aligned]] to a celestial/station will allow for faster warp-out.
* Move away from the warp-in point when mining - this may buy you extra time to warp out if another ships lands on grid.
* Warping out when a non-mining ship enters your belt/anomaly is prudent - if in doubt, warp out.
* Other mining ships may be scouts for gankers; it is good to know who your neighbors are and put known gankers on your contact list with terrible standing.
* If attacked, overload your tank modules and call for assistance if you are in a fleet.
 
'''NOTE:''' It is impolite (and diminishes yield) to mine a rock someone else is already mining: when the rock runs out of ore, the first laser to cycle will get the last ore but the other lasers will continue to cycle (up to 3 minutes) and get nothing.


==Skills==
* Due to how vulnerable and cumbersome the mining barges are, it is ill-advised to travel between stargates in lowsec in one, as they make for very juicy targets. Instead, a good idea is to transport your Procurer packaged in a hauler, which raises less (albeit still some) suspicion.
''Further information about additional or recommended skills to pilot Procurer for a specific or it's common role(s) can be written here.''
** A [[Badger]], even at base skills, has a capacity of 3,900{{m3}}, allowing it to carry a packaged mining frigate, barge, and even an exhumer, and still have enough cargo space for its modules, can perform the cloak trick, and when designed well, can align in under 6 seconds. Beware however, that when packaging a ship, all its [[rigs]] are destroyed, so either use cheap Tech I rigs or design your ship around not using them.


==Fitting==
== Notes ==
{{:ORE Basic Ship and Skill Guide|Procurer}}
''You can add notes here.''


==Tactics==
== Patch History ==
''No sub-article about Procurer roles or piloting tactics. You can write them here.''
{{Expansion past
|'''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]
* Max Locked Targets improved from 5 to 6
* Agility improved from 0.8x to 0.64x
* Midslots increased from 2 to 3
}}


==Notes==
{{ShipsMatrix|expgroup= ore}}
This vessel qualifies for the University [[BYOM]] program.


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:ORE]]
[[Category:Mining Barges]]