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| {{Cleanup}} | | {{CMBSiteInfo |
| ==Locating & Difficulty== | | |name= Angel Hideout |
| This is a hidden combat site that can be scanned down with scanner probes in high-security systems. <br>''NOTE: This site cannot be entered by any ship larger than a destroyer.''<br>
| | |type= unrated |
| <br>
| | |rating= |
| The ship types listed below can enter this site:<br>
| | |location= High |
| · '''SHUTTLE:''' ([[Amarr Shuttle]], [[Caldari Shuttle]], [[Gallente Shuttle]], [[Minmatar Shuttle]] ''NOTE: While these ships '''may''' enter the site they are not recommended for site completion.'')<br>
| | |ship limit= Destroyer |
| <br>
| | |faction= Angel |
| · '''CORVETTE:''' ([[Impairor]], [[Ibis]], [[Velator]], [[Reaper]] ''NOTE: While these ships '''may''' enter the site they are not recommended for site completion.'')<br>
| | |signature strength= 20% in High |
| <br>
| | }} |
| · '''FRIGATE''':<br>
| |
| · - '''Tech 1''':<br>
| |
| · ---- EWAR: [[Crucifier]], [[Griffin]], [[Maulus]], [[Vigil]]<br>
| |
| · ---- Exploration: [[Magnate]], [[Heron]], [[Imicus]], [[Probe]]<br>
| |
| · ---- Attack (Tackling): [[Executioner]], [[Condor]], [[Atron]], [[Slasher]]<br>
| |
| · ---- Defensive ("Tanky"): [[Punisher]], [[Merlin]], [[Incursus]], [[Breacher]]<br>
| |
| · ---- Damage Dealers: [[Tormentor]], [[Kestrel]], [[Tristan]], [[Rifter]]<br>
| |
| · ---- Logistic (Support): [[Inquisitor]], [[Bantam]], [[Navitas]], [[Burst]]<br>
| |
| · - '''Tech 2:'''<br>
| |
| · ---- EWAR: [[Sentinel]], [[Kitsune]], [[Keres]], [[Hyena]]<br>
| |
| · ---- Interceptors: [[Malediction]] or [[Crusader]], [[Crow]] or [[Raptor]], [[Ares]] or [[Taranis]], [[Stiletto]] or [[Claw]]<br>
| |
| · ---- Covert Ops: [[Anathema]], [[Buzzard]], [[Helios]], [[Cheetah]]<br>
| |
| · ---- Stealth Bombers: [[Purifier]], [[Manticore]], [[Nemesis]], [[Hound]]<br>
| |
| · ---- Assault: [[Vengeance]] or [[Retribution]], [[Hawk]] or [[Harpy]], [[Ishkur]] or [[Enyo]], [[Jaguar]] or [[Wolf]]<br>
| |
| · ---- Logistic: [[Deacon]], [[Kirin]], [[Thalia]], [[Scalpel]]<br>
| |
| · - Faction Frigates:<br>
| |
| · ---- Empire Factions: [[Imperial Navy Slicer]], [[Crucifier Navy Issue]], [[Caldari Navy Hookbill]], [[Griffin Navy Issue]], [[Federation Navy Comet]], [[Maulus Navy Issue]], [[Republic Fleet Firetail]], [[Vigil Fleet Issue]]<br>
| |
| · ---- Pirate Factions: [[Astero]], [[Cruor]], [[Daredevil]], [[Dramiel]], [[Garmur]], [[Succubus]], [[Worm]]<br>
| |
| · - '''Special Edition:''' [[Cambion]], [[Chremoas]], [[Freki]], [[Gold Magnate]], [[Imp]], [[Malice]], [[Silver Magnate]], [[Utu]], [[Whiptail]]<br>
| |
| <br>
| |
| · '''DESTROYERS'''<br>
| |
| · - '''Tech 1''': [[Coercer]] or [[Dragoon]], [[Cormorant]] or [[Corax]], [[Catalyst]] or [[Algos]], [[Thrasher]] or [[Talwar]]<br>
| |
| · - '''Tech 2:'''<br>
| |
| · ---- Interdictors: [[Heretic]], [[Flycatcher]], [[Eris]], [[Sabre]]<br>
| |
| · ---- Command: [[Pontifex]], [[Stork]], [[Magus]], [[Bifrost]]<br>
| |
| · - '''Tech 3:'''<br>
| |
| · ---- Tactical: [[Confessor]], [[Jackdaw]], [[Hecate]], [[Svipul]]<br>
| |
| · - '''Special Edition:''' [[Sunesis]]
| |
|
| |
|
| <br>
| | The Angel Hideout is a [[combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. |
| '''Warning: Some ships in this site are equipped with Warp Scramblers (Scrams) so plan fits and tactics accordingly.'''<br>
| |
| <br>
| |
|
| |
|
| <br>
| | {{Expected NPC|TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships. |
| | | TotalExpFrigates = 18-25 |
| | | TotalExpDestroyers = 3-6 |
| | | TotalExpCruisers = 4-7 |
| | | TotalExpBattlecruisers = |
| | | TotalExpBattleships = |
| | | TotalExpCapitals = |
| | | TotalExpSentries = |
| | }} |
| | == Walk through == |
| | ===First pocket=== |
| | {{NPCTableHead|Stuctures and Asteroids}} |
| | {{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked}} |
| | {{NPCTableRow|Structure|1|Abandoned Shipyard}} |
| | {{NPCTableRow|Structure|2|Angel Bunker}} |
| | {{NPCTableRow|Structure|2|Angel Lookout}} |
| | {{NPCTableRow|Asteroid|50|Veldspar}} |
| | |} |
| | {{NPCTableHead|Initial Defenders}} |
| | {{NPCTableRow|Frigate|4|Gistii Outlaw/Thug|trigger= Wave 2|note= Range: 45-55 km.}} |
| | |} |
| | {{NPCTableHead|Wave 2}} |
| | {{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Wave 3|note= Range: 55-65 km.}} |
| | {{NPCTableRow|Destroyer|2|Gistior Defiler/Haunter|note=Range: 45-55 km.}} |
| | |} |
| | {{NPCTableHead|Wave 3}} |
| | {{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Final Wave}} |
| | {{NPCTableRow|Cruiser|2|Gistum Breaker/Defender|point= Yes|ewar= Web|trigger= Unlocks acceleration gate to second pocket}} |
| | |} |
| | {{NPCTableHead|Upon Approach to Acceleration Gate}} |
| | {{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian}} |
| | |} |
|
| |
|
| == Site Layout == | | === Second pocket === |
| === FIRST POCKET ===
| | {{NPCTableHead|Structures and Asteroids}} |
| Initial Defenders:
| | {{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Armor damage spawns Drug Lab Defense spawn; destruction has a chance for escalation}} |
| -- 2 to 4 Frigates (Gistii Outlaw or Gistii Thug).<br>
| | {{NPCTableRow|Structure|1|Abandoned Shipyard}} |
| -- Range: 45-55 km. <br>
| | {{NPCTableRow|Asteroid|1|Scordite}} |
| -- Triggers: Attacking Initial Defenders triggers Wave 2.<br>
| | {{NPCTableRow|Asteroid|15|Veldspar}} |
| Wave 2:<br>
| | |} |
| -- 1 or 2 Frigates (Gistii Ambusher, Gistii Hunter, Gilii Impaler, or Gilii Raider).<br>
| | |
| -- 1 or 2 Destroyers (Gistior Defiler and/or Gistior Hauter).<br>
| | {{NPCTableHead|Initial Defenders}} |
| -- Range: 55-65 km. <br>
| | {{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 10 km.}} |
| -- Triggers: Starts approximately 3 minute timer until the arrival of final wave.<br>
| | {{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar= Web|trigger= Wave 2|note= Range: 10 km.}} |
| Final Wave:<br>
| | |
| -- 1 or 2 Frigates (Gistii Ambusher, Gistii Hunter, Gilii Impaler, or Gilii Raider).<br>
| | {{NPCTableSeparator|Initial Defenders Reinforcements}} |
| -- 1 Cruiser (Gistum Breaker or Gistum Defender). '''NOTE: Cruiser may be equipped with a target painter'''<br>
| | {{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 55 km.}} |
| -- Range: 60+ km.<br>
| | |} |
| -- Triggers: Clearing all the enemies opens the acceleration gate to the next pocket.<br>
| | {{NPCTableHead|Wave 2}} |
| <br>
| | {{NPCTableRow|Frigate|2|Gistii Ambusher/Raider|ewar= TP|trigger= Wave 3|note= Range: 55-65 km.}} |
| === SECOND POCKET ===
| | |} |
| Initial Defenders:<br> | | {{NPCTableHead|Wave 3}} |
| -- Group 1: 2 to 3 Frigates (Gistii Ambusher, Gistii Hunter, Gilii Impaler, or Gilii Raider) and 2 Cruisers (Gistum Breaker or Gistum Defeater)<br>
| | {{NPCTableRow|Frigate|3|Gistii Ambusher/Hunter/Impaler/Raider}} |
| -- Group 2: 2 to 3 Frigates (Gistii Ambusher/Raider)<br>
| | {{NPCTableRow|Cruiser|2|Gistium Liquidator/Impaler/Marauder)}} |
| -- Range: Group 1 - 10 km., Group 2: 55km
| | |} |
| -- Triggers: Begins approximate 1 to 2 min countdown to Wave 2.<br>
| | |
| Wave 2:<br> | | |
| -- 2 to 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
| | {{Note box |NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site. |
| -- Range: Varies
| | |italics= no}} |
| -- Triggers: Arrival of Wave 2 starts approximately 2 min countdown to Wave 3.<br> | | |
| Wave 3:<br> | | |
| -- 1 or 2 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
| | {{Important note box |**WARNING** |
| -- 1 or 2 Cruisers (Gistum Liquidator and/or Gistum Marauder<br>
| | |
| <br>
| | PROCEEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill]] |
| NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | | |
| '''**WARNING**<br>
| | You will know if this has occurred if you receive a message that states: |
| PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br>
| | {{Color box|color= black| border= white |
| You will know if this has occurred if you receive a message that states:''' | | |While fighting the last defenders of this hideout, you <br> |
| "While fighting the last defenders of this hideout, you
| | noticed three of their ships warp out and disappear from<br> |
| noticed three of their ships warp out and disappear
| | radar. Your navigational computer has had a few minutes <br> |
| from radar. Your navigational computer has had a
| | now to mull over the data they left and has come up with<br> |
| few minutes now to mull over the data they left and
| | a probable destination in case you want to chase them.| italics= no}} |
| has come up with a probable destination in case you
| | }} |
| want to chase them."<br>
| | |
| <br>
| | ==== Angel Drug Lab ==== |
| === ANGEL DRUG LAB === | | {{NPCTableHead|Lab Defense Spawn}} |
| Lab Defense Spawn Wave:<br> | | {{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian|ewar= TP|trigger= Commander spawn}} |
| -- 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
| | |} |
| -- Triggers: '''MAY''' casuse arrival of Commander Spawn.<br>
| | {{NPCTableHead|Commander spawn (Optional)}} |
| Commander Spawn:<br> | | {{NPCTableRow|Commander Frigate|1|Domination Hijacker}} |
| -- 1 Commander Frigate (Domination Hijacker)
| | |} |
| -- Range: Varies
| | |
| -- Triggers: End of Site or Site Escalation
| | == Escalation == |
| <br>
| | This site can escalate to [[Blue Pill]] |
| <br>
| |
| <small>Information included in this wiki was taken from actual Eve University player experience and extensive web research.
| |
| (Wiki updated 10 May 2018)
| |
| </small><br>
| |
| <br>
| |
| <br>
| |
|
| |
|
| == Rewards == | | == Rewards == |
| This site may escalate to [[Blue Pill]].
| | Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK |
| Commander may drop Faction Ammo, Criminal Tags, Modules, and/or Tech 2 Salvage. | | |
| | <small>Information included in this wiki was taken from actual EVE University player experience and extensive web research.</small> |
| | |
| | <small>(Wiki updated 10 May 2018)</small> |
| | |
| | [[Category:Combat Anomalies]] |