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Angel Hideout: Difference between revisions

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{{Cleanup}}
{{CMBSiteInfo
{{Work in progress}}
|name= Angel Hideout
{{CMBSite|Angel Hideout}}
|type= unrated
==Locating & Difficulty==
|rating=  
This is a hidden combat site that can be scanned down with scanner probes in high-security systems. <br>''NOTE: This site cannot be entered by any ship larger than a destroyer.''<br>
|location= High
<br>
|ship limit= Destroyer
The ship types listed below can enter this site:<br>
|faction= Angel
· '''SHUTTLE:''' ([[Amarr Shuttle]], [[Caldari Shuttle]], [[Gallente Shuttle]], [[Minmatar Shuttle]] ''NOTE: While these ships '''may''' enter the site they are not recommended for site completion.'')<br>
|signature strength= 20% in High
<br>
}}
· '''CORVETTE:''' ([[Impairor]], [[Ibis]], [[Velator]], [[Reaper]] ''NOTE: While these ships '''may''' enter the site they are not recommended for site completion.'')<br>
<br>
· '''FRIGATE''':<br>
· - '''Tech 1''':<br>
· ---- EWAR: [[Crucifier]], [[Griffin]], [[Maulus]], [[Vigil]]<br>
· ---- Exploration: [[Magnate]], [[Heron]], [[Imicus]], [[Probe]]<br>
· ---- Attack (Tackling): [[Executioner]], [[Condor]], [[Atron]], [[Slasher]]<br>
· ---- Defensive ("Tanky"): [[Punisher]], [[Merlin]], [[Incursus]], [[Breacher]]<br>
· ---- Damage Dealers: [[Tormentor]], [[Kestrel]], [[Tristan]], [[Rifter]]<br>
· ---- Logistic (Support): [[Inquisitor]], [[Bantam]], [[Navitas]], [[Burst]]<br>
· - '''Tech 2:'''<br>
· ---- EWAR: [[Sentinel]], [[Kitsune]], [[Keres]], [[Hyena]]<br>
· ---- Interceptors: [[Malediction]] or [[Crusader]], [[Crow]] or [[Raptor]], [[Ares]] or [[Taranis]], [[Stiletto]] or [[Claw]]<br>
· ---- Covert Ops: [[Anathema]], [[Buzzard]], [[Helios]], [[Cheetah]]<br>
· ---- Stealth Bombers: [[Purifier]], [[Manticore]], [[Nemesis]], [[Hound]]<br>
· ---- Assault: [[Vengeance]] or [[Retribution]], [[Hawk]] or [[Harpy]], [[Ishkur]] or [[Enyo]], [[Jaguar]] or [[Wolf]]<br>
· ---- Logistic: [[Deacon]], [[Kirin]], [[Thalia]], [[Scalpel]]<br>
· - Faction Frigates:<br>
· ---- Empire Factions: [[Imperial Navy Slicer]], [[Crucifier Navy Issue]], [[Caldari Navy Hookbill]], [[Griffin Navy Issue]], [[Federation Navy Comet]], [[Maulus Navy Issue]], [[Republic Fleet Firetail]], [[Vigil Fleet Issue]]<br>
· ---- Pirate Factions: [[Astero]], [[Cruor]], [[Daredevil]], [[Dramiel]], [[Garmur]], [[Succubus]], [[Worm]]<br>
· - '''Special Edition:''' [[Cambion]], [[Chremoas]], [[Freki]], [[Gold Magnate]], [[Imp]], [[Malice]], [[Silver Magnate]], [[Utu]], [[Whiptail]]<br>
<br>
· '''DESTROYERS'''<br>
· - '''Tech 1''': [[Coercer]] or [[Dragoon]], [[Cormorant]] or [[Corax]], [[Catalyst]] or [[Algos]], [[Thrasher]] or [[Talwar]]<br>
· - '''Tech 2:'''<br>
· ---- Interdictors: [[Heretic]], [[Flycatcher]], [[Eris]], [[Sabre]]<br>
· ---- Command: [[Pontifex]], [[Stork]], [[Magus]], [[Bifrost]]<br>
· - '''Tech 3:'''<br>
· ---- Tactical: [[Confessor]], [[Jackdaw]], [[Hecate]], [[Svipul]]<br>
· - '''Special Edition:''' [[Sunesis]]


<br>
The Angel Hideout is a [[combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
'''Warning: Some ships in this site are equipped with Warp Scramblers (Scrams) so plan fits and tactics accordingly.'''<br>
<br>


<br>
{{Expected NPC|TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships.
 
| TotalExpFrigates      = 18-25
== Site Walk Through ==
| TotalExpDestroyers    = 3-6
 
| TotalExpCruisers      = 4-7
{{NPCTableHead|FIRST POCKET}}
| TotalExpBattlecruisers =  
{{NPCTableSeparator|Initial Defenders}}
| TotalExpBattleships    =  
{{NPCTableRow|Frigate|4|(Gistii Outlaw or Gistii Thug)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 45-55 km.}}
| TotalExpCapitals      =  
{{NPCTableSeparator|Wave 2}}
| TotalExpSentries      =  
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=Range: 55-65 km.}}
}}
{{NPCTableRow|Destroyer|2|(Gistior Defiler/Haunter)|point=no|ewar=|cargo=|drop=|trigger=|note=Range: 45-55 km.}}
== Walk through ==  
{{NPCTableSeparator|Final Wave}}  
===First pocket===
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=}}
{{NPCTableHead|Stuctures and Asteroids}}
{{NPCTableRow|Cruiser|2|(Gistium Breaker/Defender)|point=no|ewar=TP|cargo=|drop=|trigger=Acceleration Gate to Second Pocket|note=}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked}}
{{NPCTableSeparator|POCKET STRUCTURES}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = Destruction of Final Wave}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|2|Angel Bunker}}
{{NPCTableRow|Structure|2|Angel Bunker}}
{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Asteroid|50|Veldspar}}
|}
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|4|Gistii Outlaw/Thug|trigger= Wave 2|note= Range: 45-55 km.}}
|}
{{NPCTableHead|Wave 2}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Wave 3|note= Range: 55-65 km.}}
{{NPCTableRow|Destroyer|2|Gistior Defiler/Haunter|note=Range: 45-55 km.}}
|}
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Final Wave}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defender|point= Yes|ewar= Web|trigger= Unlocks acceleration gate to second pocket}}
|}
{{NPCTableHead|Upon Approach to Acceleration Gate}}
{{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian}}
|}
=== Second pocket ===
{{NPCTableHead|Structures and Asteroids}}
{{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Armor damage spawns Drug Lab Defense spawn; destruction has a chance for escalation}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Asteroid|1|Scordite}}
{{NPCTableRow|Asteroid|15|Veldspar}}
|}
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 10 km.}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar= Web|trigger= Wave 2|note= Range: 10 km.}}
{{NPCTableSeparator|Initial Defenders Reinforcements}}
{{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 55 km.}}
|}
{{NPCTableHead|Wave 2}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/Raider|ewar= TP|trigger= Wave 3|note= Range: 55-65 km.}}
|}
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|3|Gistii Ambusher/Hunter/Impaler/Raider}}
{{NPCTableRow|Cruiser|2|Gistium Liquidator/Impaler/Marauder)}}
|}


SECOND POCKET
{{Note box |NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.
Initial Defenders:<br>
|italics= no}}
-- Group 1: 2 to 3 Frigates (Gistii Ambusher, Gistii Hunter, Gilii Impaler, or Gilii Raider) and 2 Cruisers (Gistum Breaker or Gistum Defeater)<br>
-- Group 2: 2 to 3 Frigates (Gistii Ambusher/Raider)<br>
-- Range: Group 1 - 10 km., Group 2: 55km
-- Triggers: Begins approximate 1 to 2 min countdown to Wave 2.<br>
Wave 2:<br>
-- 2 to 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
-- Range: Varies
-- Triggers: Arrival of Wave 2 starts approximately 2 min countdown to Wave 3.<br>
Wave 3:<br>
-- 1 or 2 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
-- 1 or 2 Cruisers (Gistum Liquidator and/or Gistum Marauder<br>
<br>
{{note box | NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | italics=no}}
<br>
<br>
{{ important note box | **WARNING**<br>
PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br>
You will know if this has occurred if you receive a message that states:'''
      "While fighting the last defenders of this hideout, you
      noticed three of their ships warp out and disappear
      from radar. Your navigational computer has had a
      few minutes now to mull over the data they left and
      has come up with a probable destination in case you
      want to chase them."<br> | italics=no}}
<br>


ANGEL DRUG LAB
 
Lab Defense Spawn Wave:<br>
{{Important note box |**WARNING**
-- 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
 
-- Triggers: '''MAY''' casuse arrival of Commander Spawn.<br>
PROCEEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill]]
Commander Spawn:<br>
 
-- 1 Commander Frigate (Domination Hijacker)
You will know if this has occurred if you receive a message that states:
-- Range: Varies
{{Color box|color= black| border= white
-- Triggers: End of Site or Site Escalation
|While fighting the last defenders of this hideout, you <br>
<br>
noticed three of their ships warp out and disappear from<br>  
<br>
radar. Your navigational computer has had a few minutes <br>
<small>Information included in this wiki was taken from actual Eve University player experience and extensive web research.
now to mull over the data they left and has come up with<br>
(Wiki updated 10 May 2018)
a probable destination in case you want to chase them.| italics= no}}
</small><br>
}}
<br>
 
<br>
==== Angel Drug Lab ====
{{NPCTableHead|Lab Defense Spawn}}
{{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian|ewar= TP|trigger= Commander spawn}}
|}
{{NPCTableHead|Commander spawn (Optional)}}
{{NPCTableRow|Commander Frigate|1|Domination Hijacker}}
|}
 
== Escalation ==
This site can escalate to [[Blue Pill]]


== Rewards ==
== Rewards ==
This site may escalate to [[Blue Pill]].
Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK
Commander may drop Faction Ammo, Criminal Tags, Modules, and/or Tech 2 Salvage.
 
<small>Information included in this wiki was taken from actual EVE University player experience and extensive web research.</small>
 
<small>(Wiki updated 10 May 2018)</small>
 
[[Category:Combat Anomalies]]