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Angel Sanctum: Difference between revisions

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The Angel Sanctum is a [[Combat sites#Combat anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. The site is moderate difficulty and can be run in a sniper battleship or advanced cruiser (Faction or T2) but probably won't be able to fight the possible capital spawn after the final wave.
The Angel Sanctum is a [[combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. The site is moderate difficulty and can be run in a sniper battleship or advanced cruiser (Faction or T2) but probably won't be able to fight the possible capital spawn after the final wave.
== Walkthrough ==
== Walkthrough ==
Normal open deadspace pocket which you can choose warp distance for. There are 2 variants for this site, Ring and Station, that will decide the waves of the enemy.
Normal open deadspace pocket which you can choose warp distance for. There are 2 variants for this site, Ring and Station, that will decide the waves of the enemy.
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== Escalation ==
== Escalation ==
need info
Angel Shielded Starbase
Angel Capital Staging area
Angel Naval Shipyard
Angel Occupied Mine


=== Station Spawn ===
=== Station Spawn ===
TBC
7 waves
 


== See also ==
== See also ==

Latest revision as of 11:33, 14 August 2025

This page should be updated due to game changes.
Reason: #Station Spawn is TBC


Site Details
Angel Sanctum
Type Combat Anomaly
Rating Class 10
Found in Nullsec
Max ship size Not gated
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength 100%

The Angel Sanctum is a combat anomaly found in Angel infested regions. The site is moderate difficulty and can be run in a sniper battleship or advanced cruiser (Faction or T2) but probably won't be able to fight the possible capital spawn after the final wave.

Walkthrough

Normal open deadspace pocket which you can choose warp distance for. There are 2 variants for this site, Ring and Station, that will decide the waves of the enemy.

Ring Spawn Variant

This variant will have 5 rings of explosion dampening arrays that you can use to orbit the waves.

Total expected enemies
Enemy Type Count
Frigates 7
Cruiser 3-4
Battlecruisers 11-12
Battleships 26-29
Dreadnoughts 0-1


Initial Defenders
WD EWAR L


Battlecruiser 3-4 x Battlecruiser Gistatsis Praefectus/Legatus/Primus
Battleship 8 x Battleship Gist Cherubim/Seraphim


First Wave
WD EWAR L


Battlecruiser 4 x Battlecruiser Gistatsis Praefectus/Tribuni/Primus
Battleship 3-4 x Battleship Gist Cherubim/Seraphim


Second Wave
WD EWAR L


Cruiser 3-4 x Cruiser Arch Gistum Defeater/Smasher/Breaker
Battleship 4 x Battleship Gist Cherubim/Seraphim


Third Wave
WD EWAR L


Frigate 3 x Frigate Arch Gistii Rogue/Hijacker/Thug Warp Disruptor
Battleship 4 x Battleship Gist Cherubim


Fourth Wave (Final)
WD EWAR L


Frigate 4 x Frigate Arch Gistii Hijacker/Outlaw
Battlecruiser 4 x Battlecruiser Gistatsis Praefectus/Legatus/Legionnaire
Battleship 7-8 x Battleship Gist Cherubim/Seraphim
Possible Rare Spawn
Commander Battleship 0-1 x Commander Battleship Domination Saint/Warlord Possible Domination Battleship modules, Faction charges
Dreadnought 0-1 x Dreadnought Angel Dreadnought Dreadnought spawns are extremely rare. Stasis Webifier Possible Domination Battleship modules, Faction charges

Rewards

Approximately 45 million in bounties.

Escalation

Angel Shielded Starbase Angel Capital Staging area Angel Naval Shipyard Angel Occupied Mine

Station Spawn

7 waves

See also

Combat Anomalies
Angel Cartel
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Forsaken