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Angel Hideaway: Difference between revisions

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Converted out of full CMBSite template
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{{CMBSite | Angel Hideaway}}
{{CMBSiteInfo
The Angel Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a beginner level anomaly and is easily completed in a frigate.
|name=Angel Hideaway
{{Expected NPC
|type=anomaly
        | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 7- 11 ships.
|rating=Class 1
        | TotalExpFrigates      = 7- 11
|location=High
        | TotalExpDestroyers    =
|ship limit=Unrestricted
        | TotalExpCruisers        =  
|faction=Angels
        | TotalExpBattlecruisers =  
|signature strength=N/A
        | TotalExpBattleships  =  
        | TotalExpCapitals      =  
        | TotalExpSentries      =  
}}
}}
'''Angel Hideaway''' is an unrated [[combat site]] belonging to the [[Angel Cartel]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Minmatar Republic]] or occupied by the Angel Cartel. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable Domination [[faction modules]] and ammunition.
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]-sized enemy ships. Destroying all hostile ships may escalate into the [[DED complexes|DED rated]] [[Angel Repurposed Outpost]] complex. Three variations of this combat anomaly exist: [[Angel Hidden Hideaway]], [[Angel Forsaken Hideaway]] and [[Angel Forlorn Hideaway]].
==Walkthrough==
==Walkthrough==
Single open normal space pocket.
Single open normal space pocket.


{{NPCTableHead|Initial Defenders}}
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/...}}
{{NPCTableRow|Frigate|1-2|Gistii Hijacker/Rogue}}
|}
|}


{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/...}}
{{NPCTableRow|Frigate|1-2|Gistii Thug/Outlaw}}
|}
|}


{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Frigate|3|Gistii Ambusher/...}}
{{NPCTableRow|Frigate|1-3|Gistii Hijacker/Rogue}}
|}
|}


{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Frigate|2- 3|Gistii Ambusher/...}}
{{NPCTableRow|Frigate|1-3|Gistii Thug/Outlaw/Raider}}
|}
|}


{{NPCTableHead|4th Reinforcement Spawn}}
{{NPCTableHead|4th Reinforcement Spawn}}
{{NPCTableRow|Commander Frigate|0- 1||cargo=Faction tags and charges}}
{{NPCTableRow|Commander Frigate|0-1|Domination ...|cargo=Drops faction ammo and tags. May drop faction modules.}}
|}
|}
==Escalation==
[[Angel Repurposed Outpost]]
{{MessageBox|On warp in:
||collapsed=yes}}
{{Combat Anomalies|Angel}}




[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]