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Harbinger Navy Issue: Difference between revisions

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ArinBot (talk | contribs)
m Remove ecmprio= attribute
Update for Version 23.01 Release 2025-09-09.1
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
* SHIP ATTRIBUTES SECTION (last update : 2025-09-14)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=33155
| shipid=33155
| shipimg=Harbinger Navy Issue.jpg
| shipimg=Harbinger Navy Issue.jpg
| shipname=Harbinger Navy Issue
| shipname=Harbinger Navy Issue
| class=Combat Battlecruiser
| class=Combat Battlecruiser
| grouping=Faction Battlecruisers
| grouping=Faction Battlecruisers
| hulltype=Harbinger Class
| hulltype=Harbinger Class
| faction=Amarr Empire
| faction=Amarr Empire
| variations={{Ship|Absolution}},{{Ship|Harbinger}}
| variations={{Ship|Absolution}},{{Ship|Harbinger}}
| tech=F  
| tech=F
| powergrid=1,495 MW
 
| cpu=410 tf
| powergrid= 1,625 MW
| capacitor=3,500 GJ
| cpu=410 tf
| highs=7
| capacitor=3,500 GJ
| turrets=6
 
| launchers=0
| highs=7
| mediums=5
| turrets=6
| lows=6
| launchers=0
| mass=15,500,000 kg
| mediums=5
| volume=234,000 m³
| lows=6
| cargohold=375
 
| dronebay=75 m³
| mass=15,500,000 kg
| bandwidth=50 Mbit/sec
| volume=234,000 m³
| info=While the Harbinger is a formidable vessel on its own, recent reports have raised its lack of flexibility as a noteworthy concern in the ever-shifting fleet tactic doctrines. Working hard to correct this problem, Imperial engineers came up with the improved Navy Issue variant. Boasting upgraded tracking systems, enhanced resilience and an advanced medium slot configuration layout, the Harbinger Navy Issue is a radical change over its predecessor, capable of astounding performance in a much wider spectrum of engagements.
 
| bonuses=<b>Amarr Battlecruiser bonuses (per skill level):</b><br>7.5% bonus to Medium Energy Turret tracking speed<br>10% bonus to Medium Energy Turret damage<br><b>Role Bonus:</b><br>•&nbsp;Can fit Warfare Link modules<br>25% bonus to Medium Energy Turret optimal range and falloff<br>
| cargohold=375{{m3}}
| structurehp=6,750 HP
 
| shieldhp=4,500 HP
| dronebay=75 m³
| shieldem=0
| bandwidth=50 Mbit/sec
| shieldexp=50
 
| shieldkin=40
| quote= God is the only true judge, we just expedite court dates.
| shieldtherm=20
| quote_attribution= Unknown Amarr Soldier
| armorhp=7,875 HP
| info= While the Harbinger is a formidable vessel on its own, recent reports have raised its lack of flexibility as a noteworthy concern in the ever-shifting fleet tactic doctrines. Working hard to correct this problem, Imperial engineers came up with the improved Navy Issue variant. Boasting upgraded tracking systems, enhanced resilience and an advanced medium slot configuration layout, the Harbinger Navy Issue is a radical change over its predecessor, capable of astounding performance in a much wider spectrum of engagements.
| armorem=50
| bonuses= <b>Amarr Battlecruiser bonuses (per skill level):</b><br>
| armorexp=20
7.5% bonus to Medium Energy Turret tracking speed<br>
| armorkin=25
10% bonus to Medium Energy Turret damage<br>
| armortherm=35
10% bonus to Medium Energy Turret activation cost<br>
| maxvelocity=175 m/sec
<b>Role Bonus:</b><br>
| inertia=0.52
•&nbsp;Can fit Warfare Link modules<br>
| warpspeed=3.5 AU/s
25% bonus to Medium Energy Turret optimal range and falloff
| warptime=11.17 s
 
| targetrange=70.00 km
| structurehp=6,750 HP
| sigradius=270 m
 
| maxlockedtargets=7
| armorhp=7,875 HP
| sensortype=RADAR
| armorem=50
| sensorvalue=21 points
| armortherm=35
| scanres=210 mm
| armorkin=25
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|II}}
| armorexp=20
 
| shieldhp=4,500 HP
| shieldem=0
| shieldtherm=20
| shieldkin=40
| shieldexp=50
 
| maxvelocity=175 m/sec
| inertia=0.52
| warpspeed=3.5 AU/s
| warptime=11.17 s
 
| targetrange=70 km
| maxlockedtargets=7
| sigradius=270 m
| scanres=210 mm
| sensortype=RADAR
| sensorvalue=21 points
 
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|II}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Amarr Cruiser|III}}
** {{RequiredSkill|Amarr Cruiser|III}}
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**** {{RequiredSkill|Amarr Frigate|III}}
**** {{RequiredSkill|Amarr Frigate|III}}
***** {{RequiredSkill|Spaceship Command|I}}
***** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=2d 1h 9m 40s


| totaltraintime=2d 1h 9m 40s
| externallinks=
| externallinks=
| highlights1=Can use Command Burst module
| highlights1=Can use Command Burst module
| highlights2=High Amount of High Slots
| highlights2=High Amount of High Slots
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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== Patch History ==
== Patch History ==
{{Expansion past|
{{Expansion past|
'''2025-09-09''' Version 23.01 Release 2025-09-09.1 ''Legion Major Update'' ([https://www.eveonline.com/news/view/patch-notes-version-23-01 Patch notes])
* Powergrid increased from 1550 MW to 1625 MW.
'''Legion expansion''' [https://www.eveonline.com/news/view/legion-expansion-notes Release notes]
* New bonus, 10% reduction to the capacitor cost of medium energy turrets per level of Amarr Battlecruiser.
'''Revenant expansion - 2024-11-12''' ([https://www.eveonline.com/news/view/revenant-expansion-notes Expansion Notes])
* Balance Changes
** Powergrid increased from 1,495 MW to 1,550 MW
'''October 2019 Release - 2019-10-15.1'''
'''October 2019 Release - 2019-10-15.1'''


''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
* Warp Speed increased from 2.7 AU/s to 3.5 AU/s (+0.8 AU/s)
* Warp Speed increased from 2.7 AU/s to 3.5 AU/s (+0.8 AU/s)
}}
}}


{{ShipsMatrix|expgroup=battlecruisers}}
{{ShipsMatrix|expgroup= battlecruisers}}
 


[[Category:Ship Database]]
[[Category:Ship Database]]
[[Category:Faction Battlecruisers]]
[[Category:Faction Battlecruisers]]