More actions
→Summary: no longer misses low |
m changed survey probe bonus from flight time to scan time |
||
| (9 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 2025-08-30) | |||
------------------------------------------------------------- | |||
* on editing the attributes, please make sure that you don't | |||
* leave/mistype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
-------------------------------------------------------------> | |||
| shipid=11192 | |||
| shipimg=Buzzard.jpg | |||
| shipname=Buzzard | |||
| class=Covert Ops | |||
| grouping=Covert Ops | |||
| hulltype=Heron Class | |||
| faction=Caldari State | |||
| variations= {{Ship|Heron}}, {{Ship|Heron Navy Issue}} | |||
| tech=2 | |||
| powergrid=15 MW | |||
| cpu=300 tf | |||
| capacitor=218.75 GJ | |||
| highs=3 | |||
| turrets=1 | |||
| launchers=2 | |||
| mediums=5 | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | lows=3 | ||
| mass=1,270,000 kg | |||
| volume=19,400 m³ | |||
| cargohold=190 m³ | |||
| extraholdtype= | |||
| extrahold= | |||
| dronebay= | |||
| bandwidth= | |||
| quote= We must display strength, yet keep our true power hidden. | |||
| quote_attribution= Admiral Okaseilen Fukashi | |||
| info=Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters. | |||
Developer: Ishukone | |||
The Buzzard was developed according to the exacting specifications of Admiral Okaseilen Fukashi, head of the Caldari Navy Recon Division, and was the first production level ship specifically built to take full advantage of the cloaking breakthroughs achieved by Project Mirage at Crielere. | |||
| bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br> | |||
5% bonus to Core and Combat Scanner Probe deviation<br> | |||
15% reduction in warp drive capacitor need<br> | |||
'''Covert Ops bonuses (per skill level):'''<br> | |||
20% reduction in Cloaking Devices CPU requirement<br> | |||
10% bonus to Core and Combat Scanner Probe strength<br> | |||
10% reduction in time required for Survey Probe scans<br> | |||
'''Role Bonus:'''<br> | |||
10+ bonus to Relic and Data Analyzer virus strength<br> | |||
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br> | |||
• Cloak reactivation delay reduced to 5 seconds<br> | |||
60% bonus to warp speed and warp acceleration | |||
| structurehp=316 HP | |||
| armorhp=316 HP | |||
| armorem=50 | |||
| armortherm=55 | |||
| armorkin=25 | |||
| armorexp=10 | |||
| shieldhp=528 HP | |||
| shieldem=0 | |||
| shieldtherm=30 | |||
| shieldkin=40 | |||
| shieldexp=50 | |||
| maxvelocity=306 m/sec | |||
| inertia=4.27 | |||
| warpspeed= 5 AU/s | |||
| warptime=7.52 s | |||
| targetrange=50 km | |||
| maxlockedtargets=5 | |||
| sigradius=50 m | |||
| scanres=405 mm | |||
| sensortype=Gravimetric | |||
| sensorvalue=24 points | |||
| reqskills= * {{RequiredSkill|Caldari Frigate|V}} | |||
** {{RequiredSkill|Spaceship Command|I}} | |||
* {{RequiredSkill|Covert Ops|I}} | |||
** {{RequiredSkill|Spaceship Command|III}} | |||
** {{RequiredSkill|Electronics Upgrades|V}} | |||
*** {{RequiredSkill|CPU Management|II}} | |||
*** {{RequiredSkill|Power Grid Management|II}} | |||
| totaltraintime=23d 23h 27m 40s | |||
| wikireferences= | |||
| externallinks= | |||
| highlights1=Can Use Covert Ops Cloak | |||
| highlights2= | |||
| highlights3= | |||
| highlights4= | |||
}} | |||
</onlyinclude> | |||
<!-- Template marker : DON'T EDIT LINE --> | |||
<!----------------------------------------------------------------------------------------- | <!----------------------------------------------------------------------------------------- | ||
| Line 90: | Line 107: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
==Summary== | == Summary == | ||
It is difficult to fill the Buzzard's mid slots without running out of CPU or using co-processors, making it perform below average for a lower skilled pilot, but for a pilot with {{sk|Covert Ops|V}} and top notch fitting skills it can be the best in its class. | It is difficult to fill the Buzzard's mid slots without running out of CPU or using co-processors, making it perform below average for a lower skilled pilot, but for a pilot with {{sk|Covert Ops|V}} and top notch fitting skills it can be the best in its class. | ||
==Skills== | == Skills == | ||
*It is essential to train {{sk|Cloaking|IV}} in order to use the Covert Ops Cloaking Device II. | * It is essential to train {{sk|Cloaking|IV}} in order to use the Covert Ops Cloaking Device II. The Buzzard, like any Covert Ops frigate, should not be undocked without this module fitted. | ||
*{{sk|Astrometrics|IV}}, {{sk|Astrometric Acquisition|III,}} {{sk|Astrometric Pinpointing|III}} and {{sk|Astrometric Rangefinding|III}} make a good skills base for scanning. | * {{sk|Astrometrics|IV}}, {{sk|Astrometric Acquisition|III,}} {{sk|Astrometric Pinpointing|III}} and {{sk|Astrometric Rangefinding|III}} make a good skills base for scanning. | ||
* {{sk|Covert Ops|IV}} is nearly essential to make fitting the Buzzard possible (due to the enormous reduction in CPU diverted to the cloak once this skill is trained), and {{sk|Covert Ops|V}} allows significantly more fitting flexibility. | |||
==Tactics== | == Tactics == | ||
''No sub-article about Buzzard roles or piloting tactics. You can write them here.'' | ''No sub-article about Buzzard roles or piloting tactics. You can write them here.'' | ||
==Notes== | == Notes == | ||
"Buzzard" is a generic name applied to a wide range of birds of prey. The common European buzzard is a fairly large raptor with distinctive "spread-finger" wingtip feathers; it spends much of its time perched, watching its environment attentively. | |||
==Patch History== | == Patch History == | ||
{{expansion past| | {{expansion past| | ||
'''Version 22.02 - [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch 2025-03-12.1]''' | |||
* Base warp speed changed to 5 AU/s | |||
* 60% bonus to warp speed and warp acceleration | |||
'''Version 19.05 - Build: 1913030 - 2021-06-22.1''' - ''Enter the Portal'' ([https://www.eveonline.com/news/view/patch-notes-version-19-05 Patch Notes]) | '''Version 19.05 - Build: 1913030 - 2021-06-22.1''' - ''Enter the Portal'' ([https://www.eveonline.com/news/view/patch-notes-version-19-05 Patch Notes]) | ||
* Added 1 Low Slot (current total: 3) | * Added 1 Low Slot (current total: 3) | ||
* Changed the 5% bonus to kinetic Light Missile and Rocket damage to -15% capacitor need to initiate warp per level | * Changed the 5% bonus to kinetic Light Missile and Rocket damage to -15% capacitor need to initiate warp per level | ||
| Line 112: | Line 133: | ||
}} | }} | ||
{{ShipsMatrix|expgroup=frigates}} | {{ShipsMatrix|expgroup= frigates}} | ||
[[Category:Ship Database]][[Category:Covert Ops]] | |||
[[Category:Ship Database]] | |||
[[Category:Covert Ops]] | |||