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Council of Stellar Management: Difference between revisions

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:"Since the opening of Tranquility, EVE players have had an indirect say in how their virtual society is run. While player feedback has been central to the game’s evolution, this enabler relied upon the discretion of CCP to derive generalizations about society issues and player concerns. With the population of EVE exceeding 390.000 individuals, the time has come to empower players with a formal communications channel to directly impact the development of their society.<br>
:"Since the opening of Tranquility, EVE players have had an indirect say in how their virtual society is run. While player feedback has been central to the game’s evolution, this enabler relied upon the discretion of CCP to derive generalizations about society issues and player concerns. With the population of EVE exceeding 390.000 individuals, the time has come to empower players with a formal communications channel to directly impact the development of their society.<br>
:The means of accomplishing this goal will be through the implementation of a modified version of 'deliberative representative democracy' in EVE."
:The means of accomplishing this goal will be through the implementation of a modified version of 'deliberative representative democracy' in EVE."


==The scope of the CSM==
==The scope of the CSM==
 
The purpose of the CSM is to represent society's interests to CCP. This requires active engagement with the player community to master EVE issue awareness, understanding, and evaluation in the context of the “greatest good for the greater player base”. The scope of issues is restricted only to EVE, its ongoing development, and limited meta (out-of-game) issues that have direct relevance to the EVE universe. It is important to keep in mind that the CSM will not have formal powers within CCP &ndash; they will have a voice inside CCP.
The purpose of the CSM is to represent society interests to CCP. This requires active engagement with the player community to master EVE issue awareness, understanding, and evaluation in the context of the “greatest good for the greater player base”. The scope of issues is restricted only to EVE, its ongoing development, and limited meta (out-of-game) issues that have direct relevance to the EVE universe. It is important to keep in mind that the CSM will not have formal powers within CCP &ndash; they will have a voice inside CCP.


==Community elections for player representatives==
==Community elections for player representatives==
A council of ten player representatives will be democratically elected by EVE players. The CSM will be headed by Officers; a Chairman, a Vice-Chairman, Secretary, and Vice-Secretary. This group is responsible for managing the operations of the council.
A council of ten player representatives will be democratically elected by EVE players. The CSM will be headed by Officers; a Chairman, a Vice-Chairman, Secretary, and Vice-Secretary. This group is responsible for managing the operations of the council.


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==Summary of representative responsibilities==
==Summary of representative responsibilities==
The CSM is a “flat” organization, and Officers do not have special powers, only additional responsibilities. The responsibilities of the Chairman and Vice-Chairman are to handle official communications between the CSM and CCP, and they are expected to be particularly active in interacting with the community. The responsibilities of the Secretary and Vice-Secretary are related to the production of official CSM publications such as the CSM Summit Minutes. Thus, CSM Officers are expected to be the most active members of the CSM.
The CSM is a “flat” organization, and Officers do not have special powers, only additional responsibilities. The responsibilities of the Chairman and Vice-Chairman are to handle official communications between the CSM and CCP, and they are expected to be particularly active in interacting with the community. The responsibilities of the Secretary and Vice-Secretary are related to the production of official CSM publications such as the CSM Summit Minutes. Thus, CSM Officers are expected to be the most active members of the CSM.


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==Candidate eligibility==
==Candidate eligibility==
Anyone who has held an EVE Online account for more than sixty (60) days is eligible to campaign for a representative seat on the CSM, with the following exceptions: employees, volunteers, interns, affiliates, strategic partners, employees of other gaming companies/games and family members of CCP are all ineligible. Characters on both [[Alpha]] and Omega accounts are eligible to run.
Anyone who has held an EVE Online account for more than sixty (60) days is eligible to campaign for a representative seat on the CSM, with the following exceptions: employees, volunteers, interns, affiliates, strategic partners, employees of other gaming companies/games and family members of CCP are all ineligible. Characters on both [[Alpha]] and Omega accounts are eligible to run.


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==The election process==
==The election process==
When an election is officially announced, candidates may campaign for player votes using any means at their disposal during the period between the election announcement and the conclusion of voting, provided that they comply with the [https://community.eveonline.com/support/policies/eve-eula-en/ EULA] and [https://community.eveonline.com/support/policies/terms-of-service-en/ TOS].
When an election is officially announced, candidates may campaign for player votes using any means at their disposal during the period between the election announcement and the conclusion of voting, provided that they comply with the [https://community.eveonline.com/support/policies/eve-eula-en/ EULA] and [https://community.eveonline.com/support/policies/terms-of-service-en/ TOS].


A player may cast one vote for each personal account with [[Clone states|Omega]] status that has been active for at least thirty consecutive days in the past. This includes reactivated accounts. All votes are strictly anonymous.
The voting system is [[wikipedia:Single transferable vote|single transferable vote (STV)]]. CCP doesn't specify the exact variant. In past elections they used the droop quota and the method for the surplus vote transfers could be gathered from CCP's published data.


After the polls have closed, an automated system will count the votes and provide a list of the fourteen candidates with the greatest total number of votes received. The ten highest tallies of this group will be elected as representatives. Candidate tally placement does not grant any special privileges, as all representatives have equal power on the CSM.
A player may cast one ballot in which he ranks up to as many candidates as there are seats for each personal account with [[Clone states|Omega]] status that has been active for at least thirty consecutive days in the past. This includes reactivated accounts. All votes are strictly anonymous.


==Term length and duration of the CSM==
==Term length and duration of the CSM==
Each player council of representatives and alternates lasts for twelve months, beginning one week after the declaration of election winners. Campaigning and open voting for the next Council will begin four or more weeks prior to the expiration of the current CSM’s term. Election winners will be determined before the sitting Council’s term expires. Starting with CSM 15, three year term limits have been imposed, after which candidates must undergo a one year cooldown period before they can run again. <ref>[https://www.eveonline.com/news/view/csm-15-all-you-need-to-know CCP Dopamine. CSM 15 - All You Need to Know! ''EVE Online''. 21 April 2021.]</ref>
Each player council of representatives and alternates lasts for twelve months, beginning one week after the declaration of election winners. Campaigning and open voting for the next Council will begin four or more weeks prior to the expiration of the current CSM’s term. Election winners will be determined before the sitting Council’s term expires. Starting with CSM 15, three year term limits have been imposed, after which candidates must undergo a one year cooldown period before they can run again. <ref>[https://www.eveonline.com/news/view/csm-15-all-you-need-to-know CCP Dopamine. CSM 15 - All You Need to Know! ''EVE Online''. 21 April 2021.]</ref>


==Topic presentation and management by the CSM==
==Topic presentation and management by the CSM==
Anyone can bring a topic to the attention of the CSM, and comment on any number of existing topics. Moderation rules for posting in the CSM section of the forums are the same as all other boards operated by CCP.  
Anyone can bring a topic to the attention of the CSM, and comment on any number of existing topics. Moderation rules for posting in the CSM section of the forums are the same as all other boards operated by CCP.  


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== Further reading==
== Further reading==
*https://community.eveonline.com/community/csm/
* EVE Community: [https://community.eveonline.com/community/csm CSM] - [https://community.eveonline.com/community/csm/current-csm Current CSM] - [https://community.eveonline.com/community/csm/meeting-minutes Meeting minutes]
*https://community.eveonline.com/community/csm/current-csm/
* [https://www.eveonline.com/news/view/csm-20-candidate-announcements CSM 20 Candidate Announcements] - [https://www.eveonline.com/news/view/heres-your-csm-20 Here’s Your CSM 20!]
*https://community.eveonline.com/community/csm/meeting-minutes/
* [https://www.eveonline.com/news/view/csm-19-shaping-the-future-of-new-eden CSM 19: Shaping the Future of New Eden!]
* [https://www.eveonline.com/news/view/csm-17-meet-your-candidates CSM 17: Meet your candidates]
 


[[Category:Getting Started]]
[[Category:Getting Started]]
[[Category:Pilots]]
[[Category:Pilots]]