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Archon: Difference between revisions

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m Update for Equinox expansion.
Update stats for Catalyst expansion.
 
(5 intermediate revisions by 3 users not shown)
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  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2024-07-06)
  * SHIP ATTRIBUTES SECTION (last update : 2025-11-18)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
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  | extraholdtype=Fuel
  | extraholdtype=Fuel
  | extrahold=3,000 m³
  | extrahold=3,000 m³
  | extrahold2type=Ship Maintenance Bay
  | extrahold2type= Ship Maintenance Bay
  | extrahold2=1,000,000 m³
  | extrahold2= 2,000,000 m³
  | extrahold3type=Fleet Hangar
  | extrahold3type=Fleet Hangar
  | extrahold3=10,000 m³
  | extrahold3=10,000 m³


  | fighterbay=60,000 m³
  | fighterbay= 65,000 m³
  | fightertubes=3
  | fightertubes= 4
  | lightfightersquadlimit=3
  | lightfightersquadlimit=3
  | supportfightersquadlimit=1
  | supportfightersquadlimit= 2
 
| quote= He dispatched against them a band of Avenging Angels.
| quote_attribution= The Scriptures, Book II, Apocalypse 10:1


  | info= The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initiative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.
  | info= The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initiative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.
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4% bonus to all armor resistances<br>
4% bonus to all armor resistances<br>
5% bonus to Cenobite Support Fighter neutralization optimal range<br>
5% bonus to Cenobite Support Fighter neutralization optimal range<br>
2% bonus to Cenobite Support Fighter neutralization strength<br>
1% bonus to Armored Command and Information Command burst strength and duration<br>
1% bonus to Armored Command and Information Command burst strength and duration<br>
'''Role Bonus:'''<br>
'''Role Bonus:'''<br>
•&nbsp;Can fit Networked Sensor Array<br>
•&nbsp;Can fit Networked Sensor Array<br>
•&nbsp;Can fit Capital Micro Jump Drive amd Capital Micro Jump Field Generator<br>
•&nbsp;Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator<br>
•&nbsp;Can fit two Command Burst modules<br>
•&nbsp;Can fit two Command Burst modules<br>
200% bonus to Command Burst area of effect range<br>
200% bonus to Command Burst area of effect range<br>
•&nbsp;Can launch Light and Support Fighters<br>
•&nbsp;Can launch Light and Support Fighters<br>
•&nbsp;Can lock at extended ranges<br>
•&nbsp;Can lock at extended ranges<br>
•&nbsp;Conduit Jump Capable
•&nbsp;Conduit Jump Capable<br>
5x penalty to Entosis Link duration
5x penalty to Entosis Link duration


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  | warptime=71.616 s
  | warptime=71.616 s


  | targetrange=3950 km
  | targetrange= 315 km
  | maxlockedtargets=14
  | maxlockedtargets=14
  | sigradius=9,920 m
  | sigradius=9,920 m
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  | totaltraintime=147d 13h 43m 40s
  | totaltraintime=147d 13h 43m 40s


| forumlinks=
  | wikireferences=
  | wikireferences=
  | externallinks=
  | externallinks=
  | highlights1=High Amount of Low Slots
  | highlights1=High Amount of Low Slots
  | highlights2=10,000 m³ Fleet Hangar
  | highlights2=10,000 m³ Fleet Hangar
  | highlights3=1,000,000 m³ Ship Maintenance Bay
  | highlights3= 2,000,000 m³ Ship Maintenance Bay
  | highlights4=
  | highlights4=
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== Notes ==
== Notes ==
''Archon'' (''ἄρχων'') was the ancient Greek word for "ruler" (it's related to the modern English words "patriarchy" and "matriarchy"). But given the tendency of Amarr ship names to draw from specifically religious words, the Archon's name might come from the [[Wikipedia:Archon_(Gnosticism)|Archons]], powerful beings in the cosmology of Gnosticism and Manicheanism.
''Archon'' (''ἄρχων'') was the ancient Greek word for "ruler" (it's related to the modern English words "patriarchy" and "matriarchy"). But given the tendency of Amarr ship names to draw from specifically religious words, the Archon's name might come from the [[Wikipedia:Archon_(Gnosticism)|Archons]], powerful beings in the cosmology of Gnosticism and Manicheanism.
== Patch History ==
{{expansion past
|'''Catalyst Expansion''' - [https://www.eveonline.com/news/view/catalyst-expansion-notes Catalyst: Expansion Notes]
* Carriers can now have an additional Support Fighter squad active:
** Increased the Support Fighter Squad limit to 2 (from 1).
** Increased the total number of Fighter Squad Tubes to 4 (from 3).
* Added new Support Fighter effectiveness bonuses:
** Archon: +2% bonus (per level) to Cenobite Support Fighter neutralization strength.
** Chimera: +2% bonus (per level) to Scarab Support Fighter ECM strength.
** Thanatos: +2% bonus (per level) to Siren Support Fighter afterburner speed bonus.
** Nidhoggur: +2% bonus (per level) to Dromi Support Fighter stasis webification strength.
* Increased Fighter Bay Capacities:
** Archon: 60,000 → 65,000 m3.
** Chimera: 55,000 → 60,000 m3.
** Thanatos: 70,000 → 75,000 m3.
** Nidhoggur: 65,000  → 70,000 m3.
* Decreased max target ranges:
** Archon: 3,950 → 315 km.
** Chimera: 4,620 → 350 km.
** Thanatos: 3,670 → 300 km.
** Nidhoggur: 3,760 → 305 km.
'''Equinox expansion''' - [https://www.eveonline.com/news/view/equinox-in-focus-new-upwell-ships Equinox in Focus: New Upwell Ships]
* Carriers will now have the capability of using a Conduit jump to take 5-30 players in the jump tunnel with them. The Number of players which are passengers for the jump is increased by a new skill, Capital Jump Portal Generation, which increases the limit by 5 per level. This is built into Carriers and does not require a module to be fitted.
* Carriers will gain the ability to fit new capital sized versions of the Micro Jump Drive and the Micro Jump Drive Field Generator, both of these modules will require a new skill, Capital Micro Jump Drive Operation.
}}


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