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| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
| <!-----------------------------------------------------------
| | <!----------------------------------------------------------- |
| * SHIP ATTRIBUTES SECTION (last update : 6/17/2016)
| | * SHIP ATTRIBUTES SECTION (last update : 2025-11-19) |
| -------------------------------------------------------------
| | ------------------------------------------------------------- |
| * on editing the attributes, please make sure that you don't
| | * on editing the attributes, please make sure that you don't |
| * leave/misstype any tags required. please follow the same
| | * leave/mistype any tags required. please follow the same |
| * format below and edit only the values (after the = sign).
| | * format below and edit only the values (after the = sign). |
| ------------------------------------------------------------->
| | -------------------------------------------------------------> |
| | shipid=37606
| | | shipid=37606 |
| | shipimg=Lif.jpg
| | | shipimg=Lif.jpg |
| | shipname=Lif
| | | shipname=Lif |
| | caption=Lif
| | | class=Force Auxiliary |
| | class=Force Auxiliary
| | | grouping=Force Auxiliaries |
| | grouping=Force Auxiliaries
| | | hulltype=Lif Class |
| | hulltype=Lif Class
| | | faction=Minmatar Republic |
| | faction=Minmatar Republic
| | | variations=<i>none</i> |
| | race=Minmatar
| | | tech= |
| | roles=unspecified
| | |
| | variations=<i>none</i>
| | | powergrid=630,000 MW |
| | tech=
| | | cpu=800 tf |
| | ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| | | capacitor=65,000 GJ |
| | powergrid=630,000 MW
| | |
| | cpu=800 tf
| | | highs=6 |
| | capacitor=65,000 GJ
| | | turrets=0 |
| | highs=6
| | | launchers=0 |
| | turrets=0
| | | mediums=6 |
| | launchers=0
| | | lows=5 |
| | mediums=6
| | |
| | lows=5
| | | mass=1,260,000,000 kg |
| | mass=1,260,000,000 kg
| | | volume=16,500,000 m³ |
| | volume=16,500,000 m³
| | |
| | cargohold=3,000 m³
| | | cargohold=3,000 m³ |
| | extrahold=3,000 m³
| | | extraholdtype= Fuel |
| | extraholdtype=Fuel
| | | extrahold= 6,000 m³ |
| | extrahold2=1,000,000 m³
| | | extrahold2type=Ship Maintenance Bay |
| | extrahold2type=Ship Maintenance Bay
| | | extrahold2=1,000,000 m³ |
| | extrahold3=10,000 m³
| | | extrahold3type=Fleet Hangar |
| | extrahold3type=Fleet Hangar
| | | extrahold3=10,000 m³ |
| | dronebay=500 m³
| | |
| | bandwidth=125 Mbit/sec
| | | dronebay=500 m³ |
| | info="I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce." - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07
| | | bandwidth=125 Mbit/sec |
| | |
| | | quote=Though the night may separate us, we all rise to the same dawn. |
| | | quote_attribution=Minmatar Empire maxim |
| | |
| | | info="I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce." - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07 |
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| The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles. | | The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles. |
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| After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite. | | After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite. |
| | bonuses=<b>Minmatar Carrier bonuses (per skill level):</b><br>5% bonus to Remote Armor Repairer and Remote Shield booster cycle time<br>7.5% bonus to Shield Booster amount<br>10% bonus to capacitor booster charge strength<br>1% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Role Bonus:</b><br>• Can fit Triage modules<br>• Can use two Command Burst modules<br>50% reduction in CPU requirements for Command Burst modules<br>200% bonus to Command Burst area of effect range<br>200% bonus to Logistics Drone transfer amount<br>5x penalty to Entosis Link duration<br>
| | | bonuses= <b>Minmatar Carrier bonuses (per skill level):</b><br> |
| | structurehp=100,000 HP
| | 5% bonus to Remote Armor Repairer and Remote Shield booster cycle time<br> |
| | shieldhp=100,000 HP
| | 7.5% bonus to Shield Booster and Capacitor Booster amount<br> |
| | shieldem=0
| | 1% bonus to Shield Command and Skirmish Command burst strength and duration<br> |
| | shieldexp=50
| | <b>Role Bonus:</b><br> |
| | shieldkin=40
| | • Can fit Triage modules<br> |
| | shieldtherm=20
| | • Can use two Command Burst modules<br> |
| | armorhp=90,000 HP
| | 50% reduction in CPU requirements for Command Burst modules<br> |
| | armorem=60
| | 200% bonus to Command Burst area of effect range<br> |
| | armorexp=10
| | 200% bonus to Logistics Drone transfer amount<br> |
| | armorkin=25
| | 5x penalty to Entosis Link duration<br> |
| | armortherm=35
| | • Can only online one Capacitor Booster module |
| | maxvelocity=85 m/sec
| |
| | inertia=0.042
| |
| | warpspeed=1.5 AU/s
| |
| | warptime=73.363 s
| |
| | targetrange=100.00 km
| |
| | sigradius=10.40 km
| |
| | maxlockedtargets=7
| |
| | sensortype=LADAR
| |
| | sensorvalue=58 points
| |
| | scanres=65 mm
| |
| | reqskills=*{{RequiredSkill|Capital Ships|I}}
| |
| **{{RequiredSkill|Advanced Spaceship Command|V}}
| |
| ***{{RequiredSkill|Spaceship Command|V}}
| |
| *{{RequiredSkill|Minmatar Carrier|I}}
| |
| **{{RequiredSkill|Capital Ships|IV}}
| |
| ***{{RequiredSkill|Advanced Spaceship Command|V}}
| |
| ****{{RequiredSkill|Spaceship Command|V}}
| |
| **{{RequiredSkill|Minmatar Battleship|III}}
| |
| ***{{RequiredSkill|Spaceship Command|IV}}
| |
| ***{{RequiredSkill|Minmatar Battlecruiser|III}}
| |
| ****{{RequiredSkill|Spaceship Command|III}}
| |
| ****{{RequiredSkill|Minmatar Cruiser|III}}
| |
| *****{{RequiredSkill|Spaceship Command|II}}
| |
| *****{{RequiredSkill|Minmatar Destroyer|III}}
| |
| ******{{RequiredSkill|Minmatar Frigate|III}}
| |
| *******{{RequiredSkill|Spaceship Command|I}}
| |
| **{{RequiredSkill|Drone Interfacing|V}}
| |
| ***{{RequiredSkill|Drones|V}}
| |
| **{{RequiredSkill|Jump Fuel Conservation|IV}}
| |
| ***{{RequiredSkill|Jump Drive Operation|III}}
| |
| ****{{RequiredSkill|Navigation|V}}
| |
| ****{{RequiredSkill|Warp Drive Operation|V}}
| |
| *****{{RequiredSkill|Navigation|I}}
| |
| ****{{RequiredSkill|Science|V}}
| |
| **{{RequiredSkill|Jump Drive Calibration|III}}
| |
| ***{{RequiredSkill|Jump Drive Operation|V}}
| |
| ****{{RequiredSkill|Navigation|V}}
| |
| ****{{RequiredSkill|Warp Drive Operation|V}}
| |
| *****{{RequiredSkill|Navigation|I}}
| |
| ****{{RequiredSkill|Science|V}}
| |
|
| |
|
| | totaltraintime=147d 13h 43m 40s
| | | structurehp=100,000 HP |
| | forumlinks=
| | |
| | wikireferences=
| | | armorhp=90,000 HP |
| | externallinks=
| | | armorem=60 |
| | highlights1=High Amount of High Slots
| | | armortherm=35 |
| | highlights2=10,000 m³ Fleet Hangar
| | | armorkin=25 |
| | highlights3=1,000,000 m³ Ship Maintenance Bay
| | | armorexp=10 |
| | highlights4=
| | |
| | | shieldhp=100,000 HP |
| | | shieldem=0 |
| | | shieldtherm=20 |
| | | shieldkin=40 |
| | | shieldexp=50 |
| | |
| | | maxvelocity=85 m/sec |
| | | inertia=0.042 |
| | | warpspeed=1.5 AU/s |
| | | warptime=73.363 s |
| | |
| | | targetrange=100 km |
| | | maxlockedtargets=7 |
| | | sigradius=10.40 km |
| | | scanres=65 mm |
| | | sensortype=LADAR |
| | | sensorvalue=58 points |
| | |
| | | reqskills= * {{RequiredSkill|Capital Ships|I}} |
| | ** {{RequiredSkill|Advanced Spaceship Command|V}} |
| | *** {{RequiredSkill|Spaceship Command|V}} |
| | * {{RequiredSkill|Minmatar Carrier|I}} |
| | ** {{RequiredSkill|Capital Ships|IV}} |
| | *** {{RequiredSkill|Advanced Spaceship Command|V}} |
| | **** {{RequiredSkill|Spaceship Command|V}} |
| | ** {{RequiredSkill|Minmatar Battleship|III}} |
| | *** {{RequiredSkill|Spaceship Command|IV}} |
| | *** {{RequiredSkill|Minmatar Battlecruiser|III}} |
| | **** {{RequiredSkill|Spaceship Command|III}} |
| | **** {{RequiredSkill|Minmatar Cruiser|III}} |
| | ***** {{RequiredSkill|Spaceship Command|II}} |
| | ***** {{RequiredSkill|Minmatar Destroyer|III}} |
| | ****** {{RequiredSkill|Minmatar Frigate|III}} |
| | ******* {{RequiredSkill|Spaceship Command|I}} |
| | ** {{RequiredSkill|Drone Interfacing|V}} |
| | *** {{RequiredSkill|Drones|V}} |
| | ** {{RequiredSkill|Jump Fuel Conservation|IV}} |
| | *** {{RequiredSkill|Jump Drive Operation|III}} |
| | **** {{RequiredSkill|Navigation|V}} |
| | **** {{RequiredSkill|Warp Drive Operation|V}} |
| | ***** {{RequiredSkill|Navigation|I}} |
| | **** {{RequiredSkill|Science|V}} |
| | ** {{RequiredSkill|Jump Drive Calibration|III}} |
| | *** {{RequiredSkill|Jump Drive Operation|V}} |
| | **** {{RequiredSkill|Navigation|V}} |
| | **** {{RequiredSkill|Warp Drive Operation|V}} |
| | ***** {{RequiredSkill|Navigation|I}} |
| | **** {{RequiredSkill|Science|V}} |
| | | totaltraintime=147d 13h 43m 40s |
| | |
| | | wikireferences= |
| | | externallinks= |
| | | highlights1=High Amount of High Slots |
| | | highlights2=10,000 m³ Fleet Hangar |
| | | highlights3=1,000,000 m³ Ship Maintenance Bay |
| | | highlights4= |
| }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> |
| <!----------------------------------------------------------------------------------------- | | <!----------------------------------------------------------------------------------------- |
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| ==Summary== | | == Summary == |
| The Lif is the Minmatar Force Auxiliary. Like the other Force Auxiliaries, the Lif specializes in supporting friendly fleets through capital-level remote repair modules. While the Lif relies on shield boosters to keep itself alive, it can provide both shield and armor repairs to friendly ships, with equal efficiency. The bonus to cap boosters allows for a frighteningly-powerful active burst tank, though only if the Lif has available cap boosters to feed its local shield boosters. | | The '''Lif''' is the Minmatar [[Force Auxiliary]]. Like the other Force Auxiliaries, the Lif specializes in supporting friendly fleets through capital-level remote repair modules. While the Lif relies on shield boosters to keep itself alive, it can provide both shield and armor repairs to friendly ships, with equal efficiency. |
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| With Minmatar Carrier to V and decent fleet armor command bursts, the Lif has the ability to cycle armor repairers once every 2 seconds, for unparalled subcapital logistics power. Lifs find themselves in both a shield and an armor repair role. | | With Minmatar Carrier to V and decent fleet armor command bursts, the Lif has the ability to cycle armor repairers once every 2 seconds, for unparalleled subcapital logistics power. Lifs find themselves in both a shield and an armor repair role. |
| ==Skills== | | == Skills == |
| ''Further information about additional or recommended skills to pilot Lif for a specific or it's common role(s) can be written here.'' | | ''Further information about additional or recommended skills to pilot Lif for a specific or its common role(s) can be written here.'' |
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| ==Fitting== | | == Tactics == |
| {{ShipFitting
| | ''No sub-article about Lif roles or piloting tactics. You can write them here.'' |
| | ship=Lif
| | |
| | shipTypeID=37606
| | == Notes == |
| | fitName=Lif - Shield No Prop 3Ca 0Cc Armor Reps
| | In Norse mythology, Lif was one of the two humans who would survive Ragnarok. |
| | fitID=Lif---Shield-No-Prop-3Ca-0Cc-Armor-Reps
| |
| | low1name=Damage Control II
| |
| | low1typeID=2048
| |
| | low2name=Power Diagnostic System II
| |
| | low2typeID=1541
| |
| | low3name=Power Diagnostic System II
| |
| | low3typeID=1541
| |
| | low4name=Power Diagnostic System II
| |
| | low4typeID=1541
| |
| | low5name=Power Diagnostic System II
| |
| | low5typeID=1541
| |
| | mid1name=Adaptive Invulnerability Field II
| |
| | mid1typeID=2281
| |
| | mid2name=Adaptive Invulnerability Field II
| |
| | mid2typeID=2281
| |
| | mid3name=Capital Capacitor Booster II, Cap Booster 3200
| |
| | mid3typeID=41493
| |
| | charge1name=Cap Booster 3200 x1
| |
| | charge1typeID=41489
| |
| | mid4name=Capital Shield Booster II
| |
| | mid4typeID=41507
| |
| | mid5name=Shield Boost Amplifier II
| |
| | mid5typeID=24443
| |
| | mid6name=Shield Boost Amplifier II
| |
| | mid6typeID=24443
| |
| | high1name=Capital Remote Armor Repairer I
| |
| | high1typeID=24569
| |
| | high2name=Capital Remote Armor Repairer I
| |
| | high2typeID=24569
| |
| | high3name=Capital Remote Armor Repairer I
| |
| | high3typeID=24569
| |
| | high4name=Triage Module II
| |
| | high4typeID=4294
| |
| | high5name=Shield Command Burst II, Shield Extension Charge
| |
| | high5typeID=43555
| |
| | charge2name=Shield Extension Charge x1
| |
| | charge2typeID=42696
| |
| | high6name=Shield Command Burst II, Shield Harmonizing Charge
| |
| | high6typeID=43555
| |
| | charge3name=Shield Harmonizing Charge x1
| |
| | charge3typeID=42695
| |
| | rig1name=Capital Anti-EM Screen Reinforcer II
| |
| | rig1typeID=31726
| |
| | rig2name=Capital Core Defense Capacitor Safeguard I
| |
| | rig2typeID=31768
| |
| | rig3name=Capital Core Defense Capacitor Safeguard I
| |
| | rig3typeID=31768
| |
| | drone1name=Heavy Hull Maintenance Bot I x5
| |
| | drone1typeID=33671
| |
| | drone2name=Bouncer II x5
| |
| | drone2typeID=28215
| |
| | drone3name=Acolyte II x25
| |
| | drone3typeID=2205
| |
| | drone4name=Heavy Armor Maintenance Bot I x5
| |
| | drone4typeID=23523
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=The shield links are for the Lif pilot himself. Other ships will provide armor links for the other vessels. </li><li>Variations: A CONCORD shield booster, Pithum version AIFs, dropping one Shield Boost Amplifier for another Capacitor Capacitor Booster.
| |
| | showNOTES=N
| |
| | difficulty=0
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=LATEST
| |
| | showTOC=Y
| |
| | shipDNA=37606:2048;1:1541;4:2281;2:41493;1:41489;1:41507;1:24443;2:24569;3:4294;1:43555;2:42696;1:42695;1:31726;1:31768;2:33671;5:28215;5:2205;25:23523;5::
| |
| | fleetup=
| |
| | alphacanuse=N
| |
| }}{{ShipFitting
| |
| | ship=Lif
| |
| | shipTypeID=37606
| |
| | fitName=Lif - Shield No Prop 3Cs 1Cc Basic Mk2
| |
| | fitID=Lif---Shield-No-Prop-3Cs-1Cc-Basic-Mk2
| |
| | low1name=Damage Control II
| |
| | low1typeID=2048
| |
| | low2name=Co-Processor II
| |
| | low2typeID=3888
| |
| | low3name=Co-Processor II
| |
| | low3typeID=3888
| |
| | low4name=Power Diagnostic System II
| |
| | low4typeID=1541
| |
| | low5name=Power Diagnostic System II
| |
| | low5typeID=1541
| |
| | mid1name=Capital Clarity Ward Enduring Shield Booster
| |
| | mid1typeID=41506
| |
| | mid2name=Capital Capacitor Booster I, Cap Booster 3200
| |
| | mid2typeID=41491
| |
| | charge1name=Cap Booster 3200 x1
| |
| | charge1typeID=41489
| |
| | mid3name=Capital Capacitor Booster I, Cap Booster 3200
| |
| | mid3typeID=41491
| |
| | mid4name=Shield Boost Amplifier II
| |
| | mid4typeID=24443
| |
| | mid5name=Adaptive Invulnerability Field II
| |
| | mid5typeID=2281
| |
| | mid6name=Adaptive Invulnerability Field II
| |
| | mid6typeID=2281
| |
| | high1name=Capital Remote Shield Booster I
| |
| | high1typeID=3616
| |
| | high2name=Capital Remote Shield Booster I
| |
| | high2typeID=3616
| |
| | high3name=Capital Remote Shield Booster I
| |
| | high3typeID=3616
| |
| | high4name=Capital Remote Capacitor Transmitter I
| |
| | high4typeID=12219
| |
| | high5name=Cynosural Field Generator I
| |
| | high5typeID=21096
| |
| | high6name=Triage Module II
| |
| | high6typeID=4294
| |
| | rig1name=Capital Anti-EM Screen Reinforcer II
| |
| | rig1typeID=31726
| |
| | rig2name=Capital Semiconductor Memory Cell I
| |
| | rig2typeID=31410
| |
| | rig3name=Capital Semiconductor Memory Cell I
| |
| | rig3typeID=31410
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | drone1name=open
| |
| | drone2name=open
| |
| | drone3name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=Variations: A Hull Energizer, dropping one of the high slots; one capacitor booster being swapped out with another Shield Boost Amplifier; squeezing in one Capital Ancillary Remote Shield Booster.
| |
| | showNOTES=N
| |
| | difficulty=0
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=LATEST
| |
| | showTOC=Y
| |
| | shipDNA=37606:2048;1:3888;2:1541;2:41506;1:41491;2:41489;1:24443;1:2281;2:3616;3:12219;1:21096;1:4294;1:31726;1:31410;2::
| |
| | fleetup=
| |
| | alphacanuse=N
| |
| }}
| |
| {{ShipFitting
| |
| | ship=Lif
| |
| | shipTypeID=37606
| |
| | fitName=Lif - Shield No Prop 3Cs 0Cc Buffer Fit
| |
| | fitID=Lif---Shield-No-Prop-3Cs-0Cc-Buffer-Fit
| |
| | low1name=Capital Emergency Hull Energizer I
| |
| | low1typeID=40714
| |
| | low2name=Co-Processor II
| |
| | low2typeID=3888
| |
| | low3name=Power Diagnostic System II
| |
| | low3typeID=1541
| |
| | low4name=Power Diagnostic System II
| |
| | low4typeID=1541
| |
| | low5name=Power Diagnostic System II
| |
| | low5typeID=1541
| |
| | mid1name=Adaptive Invulnerability Field II
| |
| | mid1typeID=2281
| |
| | mid2name=Adaptive Invulnerability Field II
| |
| | mid2typeID=2281
| |
| | mid3name=Adaptive Invulnerability Field II
| |
| | mid3typeID=2281
| |
| | mid4name=Capital Shield Extender II
| |
| | mid4typeID=40357
| |
| | mid5name=Capital Shield Extender II
| |
| | mid5typeID=40357
| |
| | mid6name=Capital Capacitor Booster I, Cap Booster 3200
| |
| | mid6typeID=41491
| |
| | charge1name=Cap Booster 3200 x1
| |
| | charge1typeID=41489
| |
| | high1name=Capital Remote Shield Booster I
| |
| | high1typeID=3616
| |
| | high2name=Capital Remote Shield Booster I
| |
| | high2typeID=3616
| |
| | high3name=Capital Remote Shield Booster I
| |
| | high3typeID=3616
| |
| | high4name=Cynosural Field Generator I
| |
| | high4typeID=21096
| |
| | high5name=Triage Module II
| |
| | high5typeID=4294
| |
| | rig1name=Capital Anti-EM Screen Reinforcer I
| |
| | rig1typeID=31720
| |
| | rig2name=Capital Core Defense Field Extender I
| |
| | rig2typeID=31792
| |
| | rig3name=Capital Core Defense Field Extender I
| |
| | rig3typeID=31792
| |
| | drone1name=Warrior II x10
| |
| | drone1typeID=2488
| |
| | drone2name=Hornet EC-300 x10
| |
| | drone2typeID=23707
| |
| | drone3name=Light Shield Maintenance Bot II x10
| |
| | drone3typeID=28203
| |
| | high6name=open
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=The Minokawa is better for this job of suicide buffer fit triage to save ships from dreadbombs. Lack of dual cap boosters is a concern. Triple CDFE rigs is usual.
| |
| | showNOTES=N
| |
| | difficulty=0
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=LATEST
| |
| | showTOC=Y
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| | shipDNA=37606:40714;1:3888;1:1541;3:2281;3:40357;2:41491;1:41489;1:3616;3:21096;1:4294;1:31720;1:31792;2:2488;10:23707;10:28203;10::
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| | alphacanuse=N
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| | == Patch History == |
| | {{expansion past| |
| | '''Catalyst Expansion''' - [https://www.eveonline.com/news/view/catalyst-expansion-notes Catalyst: Expansion Notes] |
| | * Increased the Fuel Bay of all Force Auxiliary ships to 6,000 m3. |
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| ==Tactics==
| | '''18.09 Release - Build: 1810288 - 2020-09-22''' - ''"Rolling Thunder" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-09 Patch Notes]) |
| ''No sub-article about Lif roles or piloting tactics. You can write them here.'' | | * Now has a 7.5% Capacitor Booster amount bonus per level of Minmatar Carrier. |
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| ==Notes==
| | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) |
| | :''Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...]'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog] |
| | * Can now only online one Capacitor Booster module |
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| | '''Onslaught Release 1.0 - Released 2018-11-13''' |
| | * Bonus to capital cap injector amount removed. It was 10% bonus to capacitor booster charge strength per skill level before. |
| | }} |
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| {{ShipsMatrix}} | | {{ShipsMatrix}} |
| [[Category:Ship Database]][[Category:Force Auxiliaries]] | | |
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| | [[Category:Ship Database]] |
| | [[Category:Force Auxiliaries]] |