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* Jump from Known Space to a system in the constellation controlled by the indicated clade | * Jump from Known Space to a system in the constellation controlled by the indicated clade | ||
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* Looted from various enemies in Known Space | * Looted from various enemies in Known Space (usually EDENCOM) | ||
* Jump from Known Space to one of the systems connecting two constellations(Border), the three systems furthest from the border(Home), or the systems in between(Internal) | * Jump from Known Space to one of the systems connecting two constellations(Border), the three systems furthest from the border(Home), or the systems in between(Internal) | ||
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Asteroid belts do not spawn in Pochven systems. | Asteroid belts do not spawn in Pochven systems. | ||
Home systems will spawn higher-yield Spodumain and Mercoxit, as well as containing | Home systems will spawn higher-yield Spodumain and Mercoxit, as well as containing II and III-grade higher-yield ores that can be reprocessed for a 5% and 10% increase in mineral yield, respectively. | ||
The ore deposits are named differently depending on the type of system. | The ore deposits are named differently depending on the type of system. | ||
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The C729 entrance is most common and spawns in high and low security space in systems within a few jumps of the destination system in Pochven (before the region was created). The C729 identifier is present on the K-Space side, and the default K162 signature is present on the Pochven side. | The C729 entrance is most common and spawns in high and low security space in systems within a few jumps of the destination system in Pochven (before the region was created). The C729 identifier is present on the K-Space side, and the default K162 signature is present on the Pochven side. | ||
In most Pochven systems, C729s are static wormholes. | In most Pochven systems, C729s are static wormholes. In rare cases in certain systems they can lead to other systems in Pochven due to the way the C729 spawn mechanics in K-Space work. | ||
Clearing all NPCs spawned on a wormhole will award ISK from the [[Triglavian Collective]] when completed. Please note that the rats often warp around and are often significantly harder to clear than rats in combat anomalies. | Clearing all NPCs spawned on a wormhole will award ISK from the [[Triglavian Collective]] when completed. Please note that the rats often warp around and are often significantly harder to clear than rats in combat anomalies. | ||
Combat anomalies | === Combat anomalies === | ||
The majority of the combat anomalies are almost impossible to run solo. The only exception would be Rogue Drone sites (which can be run in a smartbombing battleship or sniper) or '''Convocation Watchpost''' sites (about the difficulty of an Emerging Conduit). | The majority of the combat anomalies are almost impossible to run solo. The only exception would be Rogue Drone sites (which can be run in a smartbombing battleship or sniper) or '''Convocation Watchpost''' sites (about the difficulty of an Emerging Conduit). | ||