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Dread Pirate Scarlet: Difference between revisions

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{{NPCTableCSS}}__NOTOC__
{{MissionLinks}} {{NPCTableCSS}}
 
{{Missiondetails
{{Missiondetails
|Level=4
|Level= 4
|Type=Encounter
|Type= Encounter
|Objective= Kill Anire Scarlet
|Objective= Kill Anire Scarlet
|Faction=Angel, Blood Raider, Guristas and Serpentis
|Faction1= Serpentis
|Faction1=Serpentis
|Faction2= Angel Cartel
|Faction2=Angel Cartel
|Faction3= Guristas
|Faction3=Guristas
|Faction4= Blood Raiders
|Faction4=Blood Raiders
|DamageToDeal=
|DamageToDeal=
|DamageToResist=
|DamageToResist=
|WebPoint=Elite frigates (last pocket)
|WebPoint= Elite frigates (last pocket)
|EWAR= ECM (Guristas), dampening (Serpentis), Target painting (Angel)
|EWAR= ECM (Guristas), dampening (Serpentis), Target painting (Angel)
|ShipSizeLimit=
|ShipSizeLimit=
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}}
}}
{{MissionBriefing
{{MissionBriefing
|Hirmuolio Pine, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.  
|<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.  


Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.  
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.  


As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, Hirmuolio Pine, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.  
As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.  
 
What do you say? Do we have a deal? }}
 
Video: [[http://youtu.be/danAVPZnKZA Ishtar (Blitz)]] [[https://youtu.be/cvcdviSD8IE Raven Navy Issue]]<br>
 


What do you say? Do we have a deal?
}}
Video: [[https://youtu.be/danAVPZnKZA Ishtar (Blitz)] July 2014], [[https://youtu.be/cvcdviSD8IE Raven Navy Issue] April 2016], [[https://youtu.be/mlFX1gDoymY Sentry Dominix] June 2018], [[https://youtu.be/upOQWGQjQB8 Gila] May 2021], [[https://www.youtube.com/watch?v=9MhBsjJ_7w4 Manticore (Blitz)] April 2024]


Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra ''Gate Key'' to skip warpin area or to give to fleet members.
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra ''Gate Key'' to skip warpin area or to give to fleet members.
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The mission pockets are [[Deadspace|semi deadspace]]. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.
The mission pockets are [[Deadspace|semi deadspace]]. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.


'''Blitz:'''  
'''Blitz:'''
* Bring your own gate key and skip first room.
* Bring your own gate key and skip first room.
* Rush to acceleration gates and make your way to last room. All gates are open.
* Rush to acceleration gates and make your way to last room. All gates are open.
* Kill Scarlet and return to agen.
* Kill Scarlet and return to agent.


===Warpin===
=== Warp-in ===


Bring an extra ''Gate Key'' for convenience (and for each Fleet Member that is not warping at the same time).
{{MessageBox|Merchant message
You may [Fleet] warp to preferred distance to snipe the initial group.
|Hey there, you must be the bounty hunter. Anire just boarded her ship. You should see her in the next area. To get inside you'll need to destroy their security guards and loot a passkey for the gate. We've just reported to them that you fired on our merchant convoy, so they'll be here shortly to respond. Good luck!
All groups auto aggro. Last Hostile killed triggers the next spawn.
|collapsed= no}}
Fitting an extra Sensor Booster with ECCM or Range Script and/ or Signal Amplifier is recommended.
Last Battleship killed in the initial pocket drops the ''Gate Key'' to unlock the gate. The Key will not be consumed.


{{MessageBox|Anire Scarlet, after taking the first gate
|Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.
|collapsed= no}}
The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.
The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.


you can warp in at distance to snipe.
you can warp in at distance to snipe.


The warpin area holds either Serpentis ships or Angel ships.
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.


{{NPCTableHead|Initial defenders (Angel)}}
{{NPCTableHead|Initial defenders (Angel)}}
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
{{NPCTableRow|Battleship|5|Gist Malakim/Nephilim/Warlord|ewar = TP|cargo = Last one drops the gate key.}}
{{NPCTableRow|Battleship|5|Gist Malakim/Nephilim/Warlord|ewar= TP|cargo= Last one drops the gate key.}}
|}
|}


{{NPCTableHead|Initial defenders (Serpentis)}}
{{NPCTableHead|Initial defenders (Serpentis)}}
{{NPCTableRow|Elite Cruiser|3|Corelum Chief Safeguardewar = Damp}}
{{NPCTableRow|Elite Cruiser|2|Corelum Chief Safeguard|ewar= Damp}}
{{NPCTableRow|Battlecruiser|2|Corelatis Squad Leader}}
{{NPCTableRow|Battlecruiser|3|Corelatis Squad Leader}}
{{NPCTableRow|Battleship|4|Core Admiral/High Admira|cargo = Last one drops the gate key.l}}
{{NPCTableRow|Battleship|4|Core Admiral/High Admiral|cargo= Last one drops the gate key.}}
|}
|}


===1st pocket===
=== 1st pocket ===
 
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.


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{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableRow|Battlecruiser|5|Pithatis Enforcer/...}}
{{NPCTableRow|Battlecruiser|3-5|Pithatis Enforcer/...}}
{{NPCTableRow|Battleship|4|Pith Exterminator/Eliminator|ewar = ECM}}
{{NPCTableRow|Battleship|4|Pith Exterminator/Eliminator|ewar= ECM}}
|}
|}


{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableHead|Initial defenders (Blood Raider)}}
{{NPCTableRow|Elite Cruiser|4|Corpum Arch Priest/...}}
{{NPCTableRow|Cruiser|4|Corpum Arch Priest/...}}
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}}
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}}
|}
|}


===2nd pocket===
=== 2nd pocket ===
You can again see Anire when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you wil be able to loot an implant from her wreck.
You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck.  Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.


This room contains either Serpentis ships or Serpentis and Guristas ships.
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.


The gate to next room is again unlocked. The gate is 19 km away.
The gate to next room is again unlocked. The gate is 19 km away.


{{NPCTableHead|Initial defenders (Guristas and serpentis variant 1)}}
{{NPCTableHead|Initial defenders (Guristas battleship)}}
{{NPCTableRow|Destroyer|3|Corelior Artillery/Cannoneer}}
{{NPCTableRow|Destroyer|3|Corelior Artillery/Cannoneer}}
{{NPCTableRow|Battleship|4|Pith Conquistador/Massacrer}}
{{NPCTableRow|Battleship|4|Pith Conquistador/Massacrer}}
|}
|}


{{NPCTableHead|Initial defenders (Guristas and serpentis variant 2)}}
{{NPCTableHead|Initial defenders (Serpentis battleships)}}
{{NPCTableRow|Cruiser|3|Pithum Silencer}}
{{NPCTableRow|Cruiser|3-5|Pithum Silencer}}
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}}
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}}
|}
|}


{{NPCTableHead|Spawn}}
{{NPCTableHead|Spawn (Serpentis)}}
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar = ECM}}
{{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar= Damp}}
|}
|}


{{NPCTableHead|Initial defenders (Serpentis)}}
{{NPCTableHead|Spawn (Guristas)}}
{{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar = Damp}}
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar= ECM}}
|}
|}


===3rd pocket===
=== 3rd pocket ===
Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.


Last pocket. Thsi time Anire Scarlet has nowhere to run to so you can finish her.
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.<br>Anire Scarlet deals quite high damage for a battlecruiser.




The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.
Note: Scarlet's Station does not drop loot.


{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders (80 km)}}
{{NPCTableRow|Battlecruiser|1|Anire Scarlet}}
{{NPCTableRow|Battlecruiser|1|Anire Scarlet|trigger= Mission objective|cargo= Chance of dropping +3 charisma implant}}
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Guristas Cruise Missile Battery}}
{{NPCTableRow|Sentry|1|Guristas Cruise Missile Battery}}
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Battery}}
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Battery}}
 
|}
{{NPCTableHead|Initial defenders (Angel)}}
The Angel/Guristas spawns will be roughly 50-75 km away from you. Blood Raiders/Serpentis spawns will be further, at ~100 km.
{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue/Hijacker|ewar = Web|point=yes}}
{{NPCTableHead|Initial defenders (Angel and Blood Raider)}}
{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue/Hijacker|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...}}
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...}}
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/Tribuni}}
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/Tribuni}}
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop}}
{{NPCTableRow|Battleship|4|Corpus Archon}}
|}
|}


{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableRow|Elite Frigate|2|Dire Pithi Imputor|ewar = Web|point=yes}}
{{NPCTableRow|Elite Frigate|2|Dire Pithi Imputor|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/...|ewar = ECM}}
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/...|ewar= ECM}}
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
{{NPCTableSeparator|Group 2 (100 km)}}
{{NPCTableSeparator|Group 2 (100 km)}}
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/Seer}}
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/Seer}}
{{NPCTableRow|Battleship|4|Corpus Archon/Prophet|trigger = }}
{{NPCTableRow|Battleship|4|Corpus Archon/Prophet}}
|}
|}


{{NPCTableHead|Initial defenders (Serpentis variant 1)}}
{{NPCTableHead|Initial defenders (Serpentis variant 1)}}
{{NPCTableRow|Battlecruiser|4|Corelatis Squad Leader/Wing Leader}}
{{NPCTableRow|Battlecruiser|4|Corelatis Squad Leader/Wing Leader}}
{{NPCTableRow|Battleship|4|Core Baron/Commodore|trigger = }}
{{NPCTableRow|Battleship|4|Core Baron/Commodore}}
|}
|}


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|}
|}


[[Category:Mission reports]]
 
'''Duration, Loot, Salvage'''<br>
(Sept 2020)<br>
Ship Fit Used: [https://www.eveworkbench.com/fitting/praxis/ba5ef3d9-1c3b-4dcf-5214-08d858afb0ee Praxis]<br>
Duration: 85mins (2 jumps away, salvaging of 10 minutes included)<br>
Loot: 10mil<br>
Salvage: 5mil<br>
Bounty: 29mil
 
 
{{Missionrelated}}
 
[[Category:Security missions]]