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Logan ryder (talk | contribs) m Clarification on mission #13 |
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**Single pocket with the following NPCs 9 Frigs, 4 Cruisers, 6BS | **Single pocket with the following NPCs 9 Frigs, 4 Cruisers, 6BS | ||
**Cruisers have very strong jams and range > 170km - expect to be nearly perma jammed | **Cruisers have very strong jams and range > 170km - expect to be nearly perma jammed | ||
**Frigates warp scramble (2 warp strength) | |||
**The two points above make me recommend to bring fof missiles to shoot while jammed | |||
**You can also bring a friend in a fast frigate to draw their scrams and jams while you take those out | |||
**Very heavy damage is dealt BSs fire very long range torps - I had to warp out several times in my Raven | **Very heavy damage is dealt BSs fire very long range torps - I had to warp out several times in my Raven | ||
**You can warp within the mission to structures | **You can warp within the mission to structures | ||
**Once all NPCs have been killed warp/approach the office facility, get the family and return to the agent! | **Once all NPCs have been killed warp/approach the office facility, get the family and return to the agent! | ||