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add another instadock creation approach |
Fixed warp number. you cant warp 150 km away, max is 100 |
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When undocking from a station the ship will be moving at maximum velocity towards a certain direction. By having a bookmark far in that direction it is possible to instantly warp off after undocking.<br> | When undocking from a station the ship will be moving at maximum velocity towards a certain direction. By having a bookmark far in that direction it is possible to instantly warp off after undocking.<br> | ||
The most common way of making an insta-undock is to use a very fast [[MWD]] frigate. Undock from the station and burn away. It is also possible to use mid-warp bookmarks, celestial alignment or lucky signatures. The insta-undock bookmark should ideally be far enough from the station so that it is not on the same grid. This way you will disappear from the overview after warping to it.<br> | The most common way of making an insta-undock is to use a very fast [[MWD]] frigate. Undock from the station and burn away. It is also possible to use mid-warp bookmarks, celestial alignment or lucky signatures. The insta-undock bookmark should ideally be far enough from the station so that it is not on the same grid. This way you will disappear from the overview after warping to it.<br> | ||
It should be noted that the ship heading has a small random variance on undock. | It should be noted that the ship heading has a small random variance on undock. For this reason, the further away the insta-undock location is, the better (at least 150km, but ideally and highly recommended to at least a couple of thousand kilometers from the station). | ||
Using insta-undocks is not recommended for slow ships. A well-placed combat prober may probe a slow ship at the landing position before the slow ship can warp away. | Using insta-undocks is not recommended for slow ships. A well-placed combat prober may probe a slow ship at the landing position before the slow ship can warp away. | ||
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Tactical bookmarks "above" or "below" the target can also bypass bubbles. | Tactical bookmarks "above" or "below" the target can also bypass bubbles. | ||
Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP bookmark setup is the classic 3 axes, 4 points per axes, with 150km separating each bookmark. With this layout, almost every point around a designated area (e.g. Jump Gate, POS, Station...) in a radius of 300km can be reached, allowing fast position changes as well as the famous "50km Warp" known to be the smallest distance a ship can warp to. If a target is 50 km away and a tactical bookmark is | Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP bookmark setup is the classic 3 axes, 4 points per axes, with 150km separating each bookmark. With this layout, almost every point around a designated area (e.g. Jump Gate, POS, Station...) in a radius of 300km can be reached, allowing fast position changes as well as the famous "50km Warp" known to be the smallest distance a ship can warp to. If a target is 50 km away and a tactical bookmark is 150 km behind them you can warp to the bookmark at 100 km and land right on top of the target. | ||
The fastest way to create a tactical bookmark would be the combined use of Micro Jump Drives (MJD) and Micro Warp Drives (MWD), although it was rarely used in the middle of a fleet fight, these could allow fast creation of such bookmarks in those situations. | The fastest way to create a tactical bookmark would be the combined use of Micro Jump Drives (MJD) and Micro Warp Drives (MWD), although it was rarely used in the middle of a fleet fight, these could allow fast creation of such bookmarks in those situations. | ||
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{{Clear}} | {{Clear}} | ||
== Organize and manage == | == Organize and manage == | ||
As time goes by you will create a lot of bookmarks and if you don’t organize and manage them, you will mess them up. This section presents some basic techniques that can be used to avoid that. The following are not strict rules. They are, however, built upon solid experience. In time, feel free to develop your own style and system. Corporations or elements thereof may have as [[ | As time goes by you will create a lot of bookmarks and if you don’t organize and manage them, you will mess them up. This section presents some basic techniques that can be used to avoid that. The following are not strict rules. They are, however, built upon solid experience. In time, feel free to develop your own style and system. Corporations or elements thereof may have as [[Wormhole Community Navigation|EVE Unis WHC]] does, rules for labeling | ||
=== Label === | === Label === | ||