Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Drifters: Difference between revisions

From EVE University Wiki
Sivaira Chen (talk | contribs)
No edit summary
Sivaira Chen (talk | contribs)
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 30: Line 30:
* Agreus Tyrannos ([[Pochven]])
* Agreus Tyrannos ([[Pochven]])
* Allecto Tyrannos (Vigilance Point)
* Allecto Tyrannos (Vigilance Point)
* Apate Tyrannos ([[Operation:_Conscious_Interruption]])
* Apate Tyrannos ([[Operation: Conscious Interruption]])
* Apollo Tyrannos
* Apollo Tyrannos
* Arithmos Tyrannos (C5-C6 WHs w/ capital)
* Arithmos Tyrannos (C5-C6 WHs w/ capital)
Line 38: Line 38:
* Hikanta Tyrannos (Drifter WHs)
* Hikanta Tyrannos (Drifter WHs)
* Hyleus Tyrannos (C5-C6 WHs w/o capital)
* Hyleus Tyrannos (C5-C6 WHs w/o capital)
* Hypnos Tyrannos ([[Operation:_Conscious_Interruption]])
* Hypnos Tyrannos ([[Operation: Conscious Interruption]])
* Ladon Tyrannos (Labyrinth Complex, [[Capsuleer Day XXII]])
* Ladon Tyrannos (Labyrinth Complex, [[Capsuleer Day XXII]])
* Megaera Tyrannos (Vigilance Point)
* Megaera Tyrannos (Vigilance Point)
* Metis Tyrannos ([[Pochven]])
* Metis Tyrannos ([[Pochven]])
* Mynos Tyrannos (Labyrinth Complex, [[Capsuleer Day XXII]])
* Mynos Tyrannos (Labyrinth Complex, [[Capsuleer Day XXII]])
* Orion Tyrannos ([[Operation:_Conscious_Interruption]])
* Orion Tyrannos ([[Operation: Conscious Interruption]])
* Orpheus Tyrannos ([[Pochven]])
* Orpheus Tyrannos ([[Pochven]])
* Phylarch Tyrannos (Drifter Muster - Mercenary Tactical Operation)
* Phylarch Tyrannos (Drifter Muster - Mercenary Tactical Operation)
Line 67: Line 67:
Little is known about the Drifters' ships, but so far capsuleers have encountered the following ships:
Little is known about the Drifters' ships, but so far capsuleers have encountered the following ships:


=== Drifter Dreadnaught ===
=== Strategos Dreadnought ===
{| class="wikitable"
{| class="wikitable"
| style="padding: 0;" |[[File:Strategos_Dreadnaught.jpg|alt=drifter dreadnaught|128x128px]]
| style="padding: 0;" |[[File:Strategos_Dreadnaught.jpg|alt=drifter dreadnaught|128x128px]]
| style="padding: 10px;" |CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
| style="padding: 10px;" |A Drifter Dreadnought piloted by Tyrannos Strategos, leader of the Vigilant Tyrannos.
DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
 
Her work within this Nexus is unclear, but she will show no mercy to any who would disrupt it.


Threat level: Critical
|}
|}


Line 96: Line 96:
Encounters with these ships have revealed several unique mechanics related to them alone. One such mechanic is that of an "overshield" - an additional layer of shielding colored blue on the targeting display. When this blue shield has been depleted, target locks on the Drifter break, in the manner of ECM. Many have also reported that the Drifters' weapons deal massive amounts of damage, difficult for any sub-capital ship to tank without a specialized fit. Even capital ships are not immune, with many carriers being lost to Drifters, many by players attempting to test their capabilities. Drifters drop blue loot and Antikythera Elements.
Encounters with these ships have revealed several unique mechanics related to them alone. One such mechanic is that of an "overshield" - an additional layer of shielding colored blue on the targeting display. When this blue shield has been depleted, target locks on the Drifter break, in the manner of ECM. Many have also reported that the Drifters' weapons deal massive amounts of damage, difficult for any sub-capital ship to tank without a specialized fit. Even capital ships are not immune, with many carriers being lost to Drifters, many by players attempting to test their capabilities. Drifters drop blue loot and Antikythera Elements.


There are 3 different types of Drifter battleships:
There are multiple different types of Drifters that can be commonly encountered:
* The type flown by Apollo and Artemis features an overshield and a doomsday weapon, but has a relatively poor tank. It can be found in known space and in Drifter wormholes.
* The type flown by Apollo and Artemis features an overshield and a doomsday weapon, but has a relatively poor tank. It can be found in known space and in Drifter wormholes.
* The Hikanta type is similar but more dangerous. It was only found inside the Drifter hive sites in Drifter wormholes.
* The Hikanta type is similar but more dangerous. It was only found inside the Drifter hive sites in Drifter wormholes.
** Ladon and Strategos are now found in those systems, with Ladon having a doomsday weapon and Strategos flying a Dreadnaught
** Ladon, Mynos and Strategos are now found in those systems, with Ladon and Mynos flying battleships and Strategos flying a Dreadnought. They all feature overshields and doomsday weapons, though Ladon has web and no warp disruption, Mynos has no web but will warp scramble at 11km (shuts down MWDs/MJDs),  and Strategos has neither web nor warp disruption.
* Finally the Arithmos type has no overshield or doomsday, but has a very strong tank, neuts with an impressive 200GJ/s and is warp core stabilized with 5 points. It can only be found in C5 and C6 wormholes, where it spawns in site escalations. It holds high-value loot, but does not despawn and will roam the system until destroyed. Spawning multiple Arithmos in a system affords interesting challenges and opportunities.
* Finally the Arithmos type has no overshield or doomsday, but has a very strong tank, neuts with an impressive 200GJ/s and is warp core stabilized with 3 points. It can only be found in C5 and C6 wormholes, where it spawns in site escalations, provided a capital is on grid. It holds high-value loot, but does not despawn and will roam the system until destroyed. Spawning multiple Arithmos in a system affords interesting challenges and opportunities.
** If no capital is on grid when a C5/6 site escalation is triggered, Hyleus Tyrannos appears instead in a '''Drifter Recon Battleship'''. It has similar behavior to the Arithmos and (mostly) identical EWAR capabilities (weaker neuting, 100GJ/s vs. 200GJ/s Arithmos) but is weaker in tank and DPS and gives (relatively) lower value loot.


Drifter battleships can reach up to 3500m/s and do about 1300dps of omni damage with their standard Lux Kontos suspended weapon system. Their additional doomsday-like weapon that does about 750,000 damage.
K-Space Drifter battleships can reach up to 3500m/s and do about 1300dps of omni damage with their standard Lux Kontos suspended weapon system. Their additional doomsday-like weapon that does about 750,000 damage.


Note that both the stats and the engagement tactics of Drifter ships have changed several times and can not be relied upon.
Note that both the stats and the engagement tactics of Drifter ships have changed several times and can not be relied upon.
Line 226: Line 227:
Arithmos Tyrannos<ref>EVE forum post from CCP Fozzie, [https://forums-archive.eveonline.com/topic/476010 announcing Arithmos Tyrannos]</ref>, also known as the Drifter Response Battleship, spawns at end of sleeper site escalations in C5 and C6 wormholes. He needs to be pointed (with at least 4 points of scramble strength) to keep him from warping away and his ship contains most of the value of the escalation. Arithmos Tyrannos does '''not''' use a doomsday weapon but has a lot of HP and heavy energy neutralizing. In the past, Arithmos Tyrannos was commonly killed by luring him into attacking an anti-capital fit Astrahus, however as of early 2020 this strategy is no longer viable as his targeting priorities were updated. However, his extremely large signature radius leaves him vulnerable to other anti-capital weaponry.
Arithmos Tyrannos<ref>EVE forum post from CCP Fozzie, [https://forums-archive.eveonline.com/topic/476010 announcing Arithmos Tyrannos]</ref>, also known as the Drifter Response Battleship, spawns at end of sleeper site escalations in C5 and C6 wormholes. He needs to be pointed (with at least 4 points of scramble strength) to keep him from warping away and his ship contains most of the value of the escalation. Arithmos Tyrannos does '''not''' use a doomsday weapon but has a lot of HP and heavy energy neutralizing. In the past, Arithmos Tyrannos was commonly killed by luring him into attacking an anti-capital fit Astrahus, however as of early 2020 this strategy is no longer viable as his targeting priorities were updated. However, his extremely large signature radius leaves him vulnerable to other anti-capital weaponry.


After an update in January 2025<ref>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-22-02 Version 22.02 Release 2025-01-16.1 - Wormhole Capital Escalations]</ref>, Arithmos can only be triggered by having a capital ship on site when the DST is triggered. Failure to have a capital on site results in the Drifter Recon Battleship, piloted by Hyleus Tyrannos and is identical in behavior to the Drifter Response Battleship, with smaller stats and a smaller payout.
After an update in January 2025<ref>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-22-02 Version 22.02 Release 2025-01-16.1 - Wormhole Capital Escalations]</ref>, Arithmos can only be triggered by having a capital ship on site when the DST is triggered. Failure to have a capital on site results in a Drifter Recon Battleship spawn, piloted by Hyleus Tyrannos and is mostly identical in behavior to the Drifter Response Battleship, with smaller stats and a smaller payout and lower neuting power (100GJ/sec).


== Related links ==
== Related links ==