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User talk:Onix pokemon: Difference between revisions

Discussion page of User:Onix pokemon
Created page with "{| border="1" cellpadding="1" cellspacing="1" align="center" width="90%" |+'''Useful Implants''' ! Racial Specialization !! Model name !! Slot 6 !! Slot 7 !! Slot 8 !! Slot 9 !! ..."
 
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{| border="1" cellpadding="1" cellspacing="1" align="center" width="90%"
{| border="4" cellpadding="1" cellspacing="1" align="center" width="90%"
|+'''Useful Implants'''
|+'''Useful Implants'''
! Racial Specialization !! Model name !! Slot 6 !! Slot 7 !! Slot 8 !! Slot 9 !! Slot 10
! Type of Bonuses !! Model name !! Slot 6 !! Slot 7 !! Slot 8 !! Slot 9 !! Slot 10
|-
|-
| Projectile Turret || align="center"|'Gunslinger' || SX: Small damage || AX: Tracking (All) || MX: Medium damage || CX: Damage (All) || LX: Large damage
| Projectile Turret || align="center"|'Gunslinger' || SX: Small damage || AX: Tracking (All) || MX: Medium damage || CX: Damage (All) || LX: Large damage
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|-
|-
| Hybrid Turret || align="center"|'Deadeye' beginning with "ZG" || ZGS: Small damage || ZGC: Falloff (All) || ZGM: Medium damage || ZGA: Optimal Range (All) || ZGL: Large damage
| Hybrid Turret || align="center"|'Deadeye' beginning with "ZG" || ZGS: Small damage || ZGC: Falloff (All) || ZGM: Medium damage || ZGA: Optimal Range (All) || ZGL: Large damage
|-
| (Non-Racial) Turret CPU || align="center"|'Gnome' ||   ||   ||   ||   || KZA: CPU need (All)
|-
| Unguided Missiles || align="center"|'Snapshot' || ZMT: Torpedo damage || ZME: Heavy Assault missile damage ||   || ZMR: Rocket damage ||  
|-
| Guided Missiles || align="center"|'Snapshot' and 'Deadeye' || ZMU: Cruise Missile damage || ZMH: heavy Missile damage || ZMA: Explosion radius || ZMN: Light missile damage ||  
|-
| Defender Missiles || align="center"|'Snapshot' ||   ||   || ZMD: Missile Velocity ||   ||  
|-
| F.o.F. Missiles || align="center"|'Snapshot' ||   ||   ||   ||   || ZMF: Explosion radius
|-
| All Missiles || align="center"|'Deadeye' ||   || ZMC or ZML: Flight Time or Velocity ||   || ZMS: Explosion Velocity || ZMM: Rate of Fire
|}
|}
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