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Aldo hanso (talk | contribs) |
Aldo hanso (talk | contribs) |
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If you are particularly strapped for isk, start with one planet. After making 5-6 million isk worth of materials, export them and sell them on the market. This will give you the money to set up your second planet. A planet with two basic industrial facilities, one advanced industrial facility, a launchpad, two extractors, and a command center with a level four upgrade (the max you'll be able to upgrade with this character), will cost between 5-6 million isk, which does account for upgrading to the highest level of skill (IV). You'll note also that taxes are quite high, but when you finally sell a month's worth of goods, it won't be so bad. | If you are particularly strapped for isk, start with one planet. After making 5-6 million isk worth of materials, export them and sell them on the market. This will give you the money to set up your second planet. A planet with two basic industrial facilities, one advanced industrial facility, a launchpad, two extractors, and a command center with a level four upgrade (the max you'll be able to upgrade with this character), will cost between 5-6 million isk, which does account for upgrading to the highest level of skill (IV). You'll note also that taxes are quite high, but when you finally sell a month's worth of goods, it won't be so bad. | ||
Once you have enough money, you can simply set up all five planets and let them go nuts. A P1/P2 manufacturing plan will yield somewhere between 2500-3500 units of P2 material a month (3,600 units if you run it perfectly, assuming 30-day months). If you have set up your planets to extract balanced amounts of P0 materials, then your advanced facility should be able to run non-stop all day, every day. This isn't terribly easy, however, as you will need to occasionally tweak your extractors to not gather an over- or under-abundance of one P0 material, and not run out of a P1 product and hold up production. Regardless, the goal is to keep your advanced facility running at all times, and then sell your processed P2 materials (like Coolant, for example) once or twice a month. If you live in nullsec or wormholes, you may have to export more often due to having more resources to extract and process (I honestly don't know, I haven't lived in nullsec or WHs yet). This doesn't mean you can't make more advanced materials, like Hazmat Detection Subsystems. The plan simply considers export only and to not have to spend more isk on imports for the more advanced products. That is a financial decision you must make. | Once you have enough money, you can simply set up all five planets and let them go nuts. A P1/P2 manufacturing plan will yield somewhere between 2500-3500 units of P2 material a month (3,600 units if you run it perfectly, assuming 30-day months). If you have set up your planets to extract balanced amounts of P0 materials, then your advanced facility should be able to run non-stop all day, every day. This isn't terribly easy, however, as you will need to occasionally tweak your extractors to not gather an over- or under-abundance of one P0 material, and not run out of a P1 product and hold up production. Regardless, the goal is to keep your advanced facility running at all times, and then sell your processed P2 materials (like Coolant, for example) once or twice a month. If you live in nullsec or wormholes, you may have to export more often due to having more resources to extract and process (I honestly don't know, I haven't lived in nullsec or WHs yet). This doesn't mean you ''can't'' make more advanced materials, like Hazmat Detection Subsystems. The plan simply considers export only and to not have to spend more isk on imports for the more advanced products. That is a financial decision you must make. | ||
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