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Cede forster (talk | contribs) |
Cede forster (talk | contribs) →Practical application of the equation: recalculation confirmed |
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The signature radius of the ship needs to be multiplied with the minimum velocity factor (mvf) to decrease the missile damage. | The signature radius of the ship needs to be multiplied with the minimum velocity factor (mvf) to decrease the missile damage. | ||
Example 1: | |||
The heavy missile has a mvf of 0,648. | |||
Drake has 140 m/s speed, the signature radius of 285 m. | |||
Required speed is therefore 119,88 (185 (=S) * 0,648 (=mvf) = 119,88). | |||
Since the speed of the Drake (140 m/s) is above the required speed (119,88 m/s), the speed affects the missile damage. The damage is determined by (S/E*Ve/Vt)^(ln(drf)/ln(5.5) * base damage (=150), the damage is ~135. | |||
Example 2: | |||
The heavy missile has a mvf of 0,648. | |||
The drake fits a 10mn Afterburner I, increasing the speed by 125 %, the maximum speed is 157,5 m/s, signature size is unchanged. | |||
The required speed stays the same. The damage is determined by (S/E*Ve/Vt)^(ln(drf)/ln(5.5) * base damage, the damage is ~125. (10 damage less) | |||
Example 3: | |||
The heavy missile has a mvf of 0,648 | |||
The drake fits a 10mn Microwarpdrive I, increasing the speed by 500 %, the maximum speed is 700 m/s, signature radius is increased by 500% to 1425 m. | |||
Required speed is therefore changed to 923,4 (1425 (=S) * 0,648 (=mvf) = 923,4). | |||
Since the speed of the Drake with a MWD (700 m/s) is below the required speed (923,4), the speed does not affect the missile damage anymore. The damage is determined by (S/E)* base damage (=150), the damage is ~ 150 (that is 100% of the possible damage) and it is significant more then the damage the ship recieves without the MWD. | |||
This proofs that fitting an MDW, <b>contrary to popular believe</b>, can increase the missile damage a ship takes. | |||
This happens if the ship without the MWD is above the required speed to reduce the missile but the ship with the MWD is below the required speed. | |||
= Increasing Missile Damage = | = Increasing Missile Damage = | ||