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Right to Rule: Difference between revisions

From EVE University Wiki
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Summary: Destroy all enemy ships.
Summary: Destroy all enemy ships.


*Deadspace entry
*Although there are acceleration gates, warping directly into the rooms is possible, so making bookmarks could save you time if you need to warp out.
*Entry
**A single reinforcement wave is triggered by destroying all initial ships.
**A single reinforcement wave is triggered by destroying all initial ships.
*Deadspace stage 1
*Stage 1
**Two neutralizer towers
**Two neutralizer towers
**A single reinforcement wave is triggered by destroying all initial ships.
**A single reinforcement wave is triggered by destroying all initial ships.
**55k to acceleration gate
**55k to acceleration gate
*Deadspace stage 2
*Stage 2
**Initial DPS here could be the heaviest initial DPS in the arc. You land only about 20k from the frigates so you may get some scramming. Be prepared to overheat your tanking modules if necessary.
**Initial DPS here could be the heaviest initial DPS in the arc. You land only about 20k from the frigates so you may get some scramming. Be prepared to overheat your tanking modules if necessary.
**One neutralizer tower
**One neutralizer tower
**Two reinforcement waves are triggered: One by destroying all initial cruisers, the other by destroying all initial battlecruisers.
**Two reinforcement waves are triggered: One by destroying all initial cruisers, the other by destroying all initial battlecruisers.
*Deadspace stage 3 (Amarr Empire)
*Stage 3 (Amarr Empire)
**Two reinforcement waves are triggered: The first by destroying any Imperial Dominator battleship among the initial guards, and the second by destroying the Imperial Templar Dominator battleships from the first wave.
**Two reinforcement waves are triggered: The first by destroying any Imperial Dominator battleship among the initial guards, and the second by destroying the Imperial Templar Dominator battleships from the first wave.
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